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path: root/data/maps/the_sturdy/connections.txtpb
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connections {
  from_room: "Main Area"
  to_room: "S2 Area"
  door { name: "Color Puzzle" }
}
ght: bold; background-color: #fff0f0 } /* Comment.Special */ .highlight .gd { color: #000000; background-color: #ffdddd } /* Generic.Deleted */ .highlight .ge { font-style: italic } /* Generic.Emph */ .highlight .ges { font-weight: bold; font-style: italic } /* Generic.EmphStrong */ .highlight .gr { color: #aa0000 } /* Generic.Error */ .highlight .gh { color: #333333 } /* Generic.Heading */ .highlight .gi { color: #000000; background-color: #ddffdd } /* Generic.Inserted */ .highlight .go { color: #888888 } /* Generic.Output */ .highlight .gp { color: #555555 } /* Generic.Prompt */ .highlight .gs { font-weight: bold } /* Generic.Strong */ .highlight .gu { color: #666666 } /* Generic.Subheading */ .highlight .gt { color: #aa0000 } /* Generic.Traceback */ .highlight .kc { color: #008800; font-weight: bold } /* Keyword.Constant */ .highlight .kd { color: #008800; font-weight: bold } /* Keyword.Declaration */ .highlight .kn { color: #008800; font-weight: bold } /* Keyword.Namespace */ .highlight .kp { color: #008800 } /* Keyword.Pseudo */ .highlight .kr { color: #008800; font-weight: bold } /* Keyword.Reserved */ .highlight .kt { color: #888888; font-weight: bold } /* Keyword.Type */ .highlight .m { color: #0000DD; font-weight: bold } /* Literal.Number */ .highlight .s { color: #dd2200; background-color: #fff0f0 } /* Literal.String */ .highlight .na { color: #336699 } /* Name.Attribute */ .highlight .nb { color: #003388 } /* Name.Builtin */ .highlight .nc { color: #bb0066; font-weight: bold } /* Name.Class */ .highlight .no { color: #003366; font-weight: bold } /* Name.Constant */ .highlight .nd { color: #555555 } /* Name.Decorator */ .highlight .ne { color: #bb0066; font-weight: bold } /* Name.Exception */ .highlight .nf { color: #0066bb; font-weight: bold } /* Name.Function */ .highlight .nl { color: #336699; font-style: italic } /* Name.Label */ .highlight .nn { color: #bb0066; font-weight: bold } /* Name.Namespace */ .highlight .py { color: #336699; font-weight: bold } /* Name.Property */ .highlight .nt { color: #bb0066; font-weight: bold } /* Name.Tag */ .highlight .nv { color: #336699 } /* Name.Variable */ .highlight .ow { color: #008800 } /* Operator.Word */ .highlight .w { color: #bbbbbb } /* Text.Whitespace */ .highlight .mb { color: #0000DD; font-weight: bold } /* Literal.Number.Bin */ .highlight .mf { color: #0000DD; font-weight: bold } /* Literal.Number.Float */ .highlight .mh { color: #0000DD; font-weight: bold } /* Literal.Number.Hex */ .highlight .mi { color: #0000DD; font-weight: bold } /* Literal.Number.Integer */ .highlight .mo { color: #0000DD; font-weight: bold } /* Literal.Number.Oct */ .highlight .sa { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Affix */ .highlight .sb { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Backtick */ .highlight .sc { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Char */ .highlight .dl { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Delimiter */ .highlight .sd { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Doc */ .highlight .s2 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Double */ .highlight .se { color: #0044dd; background-color: #fff0f0 } /* Literal.String.Escape */ .highlight .sh { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Heredoc */ .highlight .si { color: #3333bb; background-color: #fff0f0 } /* Literal.String.Interpol */ .highlight .sx { color: #22bb22; background-color: #f0fff0 } /* Literal.String.Other */ .highlight .sr { color: #008800; background-color: #fff0ff } /* Literal.String.Regex */ .highlight .s1 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Single */ .highlight .ss { color: #aa6600; background-color: #fff0f0 } /* Literal.String.Symbol */ .highlight .bp { color: #003388 } /* Name.Builtin.Pseudo */ .highlight .fm { color: #0066bb; font-weight: bold } /* Name.Function.Magic */ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
#include "tracker_state.h"

#include <list>
#include <set>

#include "ap_state.h"
#include "game_data.h"

bool IsDoorReachable_Helper(int door_id, const std::set<int>& reachable_rooms);

bool IsPanelReachable_Helper(int panel_id,
                             const std::set<int>& reachable_rooms) {
  const Panel& panel_obj = GetGameData().GetPanel(panel_id);

  if (!reachable_rooms.count(panel_obj.room)) {
    return false;
  }

  for (int room_id : panel_obj.required_rooms) {
    if (!reachable_rooms.count(room_id)) {
      return false;
    }
  }

  for (int door_id : panel_obj.required_doors) {
    if (!IsDoorReachable_Helper(door_id, reachable_rooms)) {
      return false;
    }
  }

  if (GetAPState().IsColorShuffle()) {
    for (LingoColor color : panel_obj.colors) {
      if (!GetAPState().HasColorItem(color)) {
        return false;
      }
    }
  }

  return true;
}

bool IsDoorReachable_Helper(int door_id, const std::set<int>& reachable_rooms) {
  const Door& door_obj = GetGameData().GetDoor(door_id);

  switch (GetAPState().GetDoorShuffleMode()) {
    case DoorShuffleMode::kNone: {
      if (!reachable_rooms.count(door_obj.room)) {
        return false;
      }

      for (int panel_id : door_obj.panels) {
        if (!IsPanelReachable_Helper(panel_id, reachable_rooms)) {
          return false;
        }
      }

      return true;
    }
    case DoorShuffleMode::kSimple: {
      break;
    }
    case DoorShuffleMode::kComplex: {
      break;
    }
  }
}

void TrackerState::CalculateState() {
  reachability_.clear();

  std::set<int> reachable_rooms;

  std::list<Exit> flood_boundary;
  flood_boundary.push_back(
      {.destination_room = GetGameData().GetRoomByName("Menu")});

  bool reachable_changed = true;
  while (reachable_changed) {
    reachable_changed = false;

    std::list<Exit> new_boundary;
    for (const Exit& room_exit : flood_boundary) {
      if (reachable_rooms.count(room_exit.destination_room)) {
        continue;
      }

      bool valid_transition = false;
      if (room_exit.door.has_value()) {
        if (IsDoorReachable_Helper(*room_exit.door, reachable_rooms)) {
          valid_transition = true;
        } else if (GetAPState().GetDoorShuffleMode() ==
                   DoorShuffleMode::kNone) {
          new_boundary.push_back(room_exit);
        }
      } else {
        valid_transition = true;
      }

      if (valid_transition) {
        reachable_rooms.insert(room_exit.destination_room);
        reachable_changed = true;

        const Room& room_obj =
            GetGameData().GetRoom(room_exit.destination_room);
        for (const Exit& out_edge : room_obj.exits) {
          new_boundary.push_back(out_edge);
        }
      }
    }

    flood_boundary = new_boundary;
  }

  for (const MapArea& map_area : GetGameData().GetMapAreas()) {
    for (int section_id = 0; section_id < map_area.locations.size();
         section_id++) {
      const Location& location_section = map_area.locations.at(section_id);
      bool reachable = reachable_rooms.count(location_section.room);
      if (reachable) {
        for (int panel_id : location_section.panels) {
          reachable &= IsPanelReachable_Helper(panel_id, reachable_rooms);
        }
      }

      reachability_[{map_area.id, section_id}] = reachable;
    }
  }
}

bool TrackerState::IsLocationReachable(int area_id, int section_id) {
  std::tuple<int, int> key = {area_id, section_id};

  if (reachability_.count(key)) {
    return reachability_.at(key);
  } else {
    return false;
  }
}

TrackerState& GetTrackerState() {
  static TrackerState* instance = new TrackerState();
  return *instance;
}