#ifndef TOOLS_VALIDATOR_GODOT_PROCESSOR_H_ #define TOOLS_VALIDATOR_GODOT_PROCESSOR_H_ #include namespace com::fourisland::lingo2_archipelago { struct CollectedInfo; void ProcessGodotData(const std::string& repodir, CollectedInfo& info); } // namespace com::fourisland::lingo2_archipelago #endif /* TOOLS_VALIDATOR_GODOT_PROCESSOR_H_ */ tiplayer' type='application/atom+xml'/>
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name: "Won Room"
display_name: "Revitalized"
panels {
  name: "WON"
  path: "Panels/panel_5"
  clue: "won"
  answer: "one"
  symbols: ZERO
}