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path: root/data/maps/the_repetitive/rooms/Cyan Room.txtpb
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name: "Cyan Room"
panels {
  name: "ALFA"
  path: "Panels/Lingo2/panel_3"
  clue: "alfa"
  answer: "alfalfa"
  symbols: SPARKLES
}
panels {
  name: "BACK"
  path: "Panels/Lingo2/panel_6"
  clue: "back"
  answer: "backpack"
  symbols: SPARKLES
}
panels {
  name: "TEAM"
  path: "Panels/Lingo2/panel_18"
  clue: "team"
  answer: "teammate"
  symbols: ANAGRAM
}
panels {
  name: "CRIB"
  path: "Panels/Lingo2/panel_28"
  clue: "crib"
  answer: "cribbed"
  symbols: EXAMPLE
}
panels {
  name: "BLACK"
  path: "Panels/Lingo2/panel_29"
  clue: "black"
  answer: "blackjack"
  symbols: ZERO
}
panels {
  name: "SEE"
  path: "Panels/Lingo2/panel_19"
  clue: "see"
  answer: "seesaw"
  symbols: AGE
}
panels {
  name: "SIGHT"
  path: "Panels/Lingo2/panel_20"
  clue: "sight"
  answer: "sightsee"
  symbols: SUN
}
panels {
  name: "WHIP"
  path: "Panels/Lingo2/panel_21"
  clue: "whip"
  answer: "whiplash"
  symbols: SUN
}
panels {
  name: "GRAPE"
  path: "Panels/Lingo2/panel_22"
  clue: "grape"
  answer: "grapefruit"
  symbols: EXAMPLE
}
panels {
  name: "BITTER"
  path: "Panels/Lingo2/panel_23"
  clue: "bitter"
  answer: "bittersweet"
  symbols: SWEET
}
panels {
  name: "ONTO"
  path: "Panels/Lingo2/panel_24"
  clue: "onto"
  answer: "toon"
  symbols: SPARKLES
}
panels {
  name: "UPSET"
  path: "Panels/Lingo2/panel_25"
  clue: "upset"
  answer: "setup"
  symbols: SPARKLES
}
;LACE" } panels { room: "Main Area" name: "COAT" } panels { room: "Main Area" name: "LABS (1)" } panels { room: "Main Area" name: "LABS (2)" } location_room: "Main Area" } doors { name: "Flipped Yellow Door" type: STANDARD receivers: "Components/Doors/yellow_enterer" panels { room: "Flipped Magenta Room" name: "LOOK" } panels { room: "Flipped Magenta Room" name: "SLOW" } panels { room: "Flipped Magenta Room" name: "RULE" } panels { room: "Flipped Magenta Room" name: "MALE" } panels { room: "Flipped Magenta Room" name: "LAST" } panels { room: "Flipped Magenta Room" name: "LATE" } panels { room: "Flipped Magenta Room" name: "LEFT" } panels { room: "Flipped Magenta Room" name: "LIST" } panels { room: "Flipped Magenta Room" name: "LUST" } panels { room: "Flipped Magenta Room" name: "LAND" } location_room: "Flipped Magenta Room" } doors { name: "C Keyholder Blocker" type: STANDARD receivers: "Components/Doors/controlDoor" panels { room: "Flipped Yellow Room" name: "DANCER" } panels { room: "Flipped Yellow Room" name: "CROWN" } panels { room: "Flipped Yellow Room" name: "CRUEL" } panels { room: "Flipped Yellow Room" name: "BRICK" } panels { room: "Flipped Yellow Room" name: "FLACK" } panels { room: "Flipped Yellow Room" name: "TACK" } panels { room: "Flipped Yellow Room" name: "CAVE (1)" } panels { room: "Flipped Yellow Room" name: "CAVE (2)" } location_room: "Flipped Yellow Room" } doors { name: "C2 Door" type: STANDARD receivers: "Components/Doors/c_enterer" receivers: "Components/Doors/gridC" keyholders { room: "C Keyholder" name: "C" key: "c" } location_room: "C Keyholder" } doors { name: "Obverse Yellow Door" type: ITEM_ONLY receivers: "Components/Doors/magenta_enterer4" rooms { name: "C2 Room" } } doors { name: "Obverse Yellow Puzzles" type: LOCATION_ONLY panels { room: "Obverse Yellow Room" name: "CIVIL" } panels { room: "Obverse Yellow Room" name: "CRABS" } location_room: "Obverse Yellow Room" } doors { name: "Near C Keyholder Puzzles" type: LOCATION_ONLY panels { room: "Main Area" name: "LANE (1)" } panels { room: "Main Area" name: "LANE (2)" } panels { room: "Main Area" name: "LANE (3)" } location_room: "Main Area" } doors { name: "G Keyholder Blocker" type: ITEM_ONLY receivers: "Components/Doors/controlDoor2" panels { room: "Main Area" name: "LANE (1)" } panels { room: "Main Area" name: "LANE (2)" } panels { room: "Main Area" name: "LANE (3)" } panels { room: "Main Area" name: "LIGHT" } panels { room: "Obverse Yellow Room" name: "CIVIL" } panels { room: "Obverse Yellow Room" name: "CRABS" } panels { room: "Flipped Yellow Room" name: "DANCER" } panels { room: "Flipped Yellow Room" name: "CROWN" } panels { room: "Flipped Yellow Room" name: "CRUEL" } panels { room: "Flipped Yellow Room" name: "BRICK" } panels { room: "Flipped Yellow Room" name: "FLACK" } panels { room: "Flipped Yellow Room" name: "TACK" } panels { room: "Flipped Yellow Room" name: "CAVE (1)" } panels { room: "Flipped Yellow Room" name: "CAVE (2)" } } doors { name: "G2 Door" type: STANDARD receivers: "Components/Doors/g_enterer" receivers: "Components/Doors/gridG" keyholders { room: "G Keyholder" name: "G" key: "g" } location_room: "G Keyholder" } doors { name: "T Keyholder Blocker" type: ITEM_ONLY receivers: "Components/Doors/magenta_enterer3" switches: "lavender_cubes" }