about summary refs log tree commit diff stats
path: root/data/maps/the_repetitive/rooms/Anti Room.txtpb
blob: 65a99ff7f5de119e3cd7babdd299e5f9f4ac00f8 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
name: "Anti Room"
panels {
  name: "HA (1)"
  path: "Panels/Entry/panel_7"
  clue: "ha"
  answer: "haha"
}
panels {
  name: "HA (2)"
  path: "Panels/Entry/panel_8"
  clue: "ha"
  answer: "hahaha"
}
panels {
  name: "HA (3)"
  path: "Panels/Entry/panel_12"
  clue: "ha"
  answer: "hahahaha"
}
panels {
  name: "HA (4)"
  path: "Panels/Entry/panel_13"
  clue: "ha"
  answer: "hahahahaha"
}
panels {
  name: "HA (5)"
  path: "Panels/Entry/panel_14"
  clue: "ha"
  answer: "hahahahahaha"
}
panels {
  name: "TWO"
  path: "Panels/Entry/panel3"
  clue: "two"
  answer: "digit"
  symbols: EXAMPLE
}
panels {
  name: "EYE (1)"
  path: "Panels/Entry/panel4"
  clue: "eye"
  answer: "iris"
  symbols: BOXES
}
panels {
  # This appears after grabbing the anti-collectable.
  name: "EYE (2)"
  path: "Components/Doors/Door3/Hinge/panel_i"
  clue: "eye"
  answer: "i"
  symbols: ZERO
}
264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300
name: "Main Area"
panels {
  name: "ASP"
  path: "Panels/Room 1/panel_1"
  clue: "asp"
  answer: "wasp"
  symbols: QUESTION
}
panels {
  name: "HORN"
  path: "Panels/Room 1/panel_2"
  clue: "horn"
  answer: "hornet"
  symbols: QUESTION
}
panels {
  name: "NET"
  path: "Panels/Room 1/panel_3"
  clue: "net"
  answer: "hornet"
  symbols: QUESTION
}
panels {
  name: "WAS"
  path: "Panels/Room 1/panel_4"
  clue: "was"
  answer: "wasp"
  symbols: QUESTION
}
panels {
  name: "HONE"
  path: "Panels/Room 2/panel_1"
  clue: "hone"
  answer: "honeybee"
  symbols: QUESTION
}
panels {
  name: "MOO"
  path: "Panels/Room 2/panel_2"
  clue: "moo"
  answer: "mosquito"
  symbols: QUESTION
}
panels {
  name: "QUIT"
  path: "Panels/Room 2/panel_3"
  clue: "quit"
  answer: "mosquito"
  symbols: QUESTION
}
panels {
  name: "EYE"
  path: "Panels/Room 2/panel_4"
  clue: "eye"
  answer: "honeybee"
  symbols: QUESTION
}
panels {
  name: "YELL"
  path: "Panels/Room 3/panel_1"
  clue: "yell"
  answer: "yellow"
  symbols: QUESTION
}
panels {
  name: "AT"
  path: "Panels/Room 3/panel_2"
  clue: "at"
  answer: "jacket"
  symbols: QUESTION
}
panels {
  name: "LOW (1)"
  path: "Panels/Room 3/panel_3"
  clue: "low"
  answer: "yellow"
  symbols: QUESTION
}
panels {
  name: "JACK"
  path: "Panels/Room 3/panel_4"
  clue: "jack"
  answer: "jacket"
  symbols: QUESTION
}
panels {
  name: "LOW (2)"
  path: "Panels/Room 4/panel_1"
  clue: "low"
  answer: "flower"
  symbols: QUESTION
}
panels {
  name: "OWE"
  path: "Panels/Room 4/panel_2"
  clue: "owe"
  answer: "flower"
  symbols: QUESTION
}
panels {
  name: "DEN"
  path: "Panels/Room 4/panel_3"
  clue: "den"
  answer: "garden"
  symbols: QUESTION
}
panels {
  name: "AD"
  path: "Panels/Room 4/panel_4"
  clue: "ad"
  answer: "garden"
  symbols: QUESTION
}
panels {
  name: "SITE"
  path: "Panels/Room 5/panel_1"
  clue: "site"
  answer: "parasite"
  symbols: QUESTION
}
panels {
  name: "ATE"
  path: "Panels/Room 5/panel_2"
  clue: "ate"
  answer: "creature"
  symbols: QUESTION
}
panels {
  name: "CURE"
  path: "Panels/Room 5/panel_3"
  clue: "cure"
  answer: "creature"
  symbols: QUESTION
}
panels {
  name: "PAR"
  path: "Panels/Room 5/panel_4"
  clue: "par"
  answer: "parasite"
  symbols: QUESTION
}
panels {
  name: "EEL"
  path: "Panels/Room 6/panel_1"
  clue: "eel"
  answer: "beetle"
  symbols: QUESTION
}
panels {
  name: "SIR"
  path: "Panels/Room 6/panel_2"
  clue: "sir"
  answer: "spider"
  symbols: QUESTION
}
panels {
  name: "PER"
  path: "Panels/Room 6/panel_3"
  clue: "per"
  answer: "spider"
  symbols: QUESTION
}
panels {
  name: "BEE"
  path: "Panels/Room 6/panel_4"
  clue: "bee"
  answer: "beetle"
  symbols: QUESTION
}
panels {
  name: "STEM"
  path: "Panels/Room 7/panel_1"
  clue: "stem"
  answer: "flower"
  symbols: QUESTION
}
panels {
  name: "PETAL"
  path: "Panels/Room 7/panel_2"
  clue: "petal"
  answer: "flower"
  symbols: QUESTION
}
panels {
  name: "SOIL"
  path: "Panels/Room 7/panel_3"
  clue: "soil"
  answer: "garden"
  symbols: QUESTION
}
panels {
  name: "PLANTS"
  path: "Panels/Room 7/panel_4"
  clue: "plants"
  answer: "garden"
  symbols: QUESTION
}
panels {
  name: "COWARDLY"
  path: "Panels/Room 9/panel_1"
  clue: "cowardly"
  answer: "yellow"
  symbols: QUESTION
}
panels {
  name: "COAT"
  path: "Panels/Room 9/panel_2"
  clue: "coat"
  answer: "jacket"
  symbols: QUESTION
}
panels {
  name: "FLAXEN"
  path: "Panels/Room 9/panel_3"
  clue: "flaxen"
  answer: "yellow"
  symbols: QUESTION
}
panels {
  name: "CASE"
  path: "Panels/Room 9/panel_4"
  clue: "case"
  answer: "jacket"
  symbols: QUESTION
}
panels {
  name: "LEGS"
  path: "Panels/Room 10/panel_1"
  clue: "legs"
  answer: "spider"
  symbols: QUESTION
}
panels {
  name: "EYES"
  path: "Panels/Room 10/panel_2"
  clue: "eyes"
  answer: "spider"
  symbols: QUESTION
}
panels {
  name: "WINGS"
  path: "Panels/Room 10/panel_3"
  clue: "wings"
  answer: "beetle"
  symbols: QUESTION
}
panels {
  name: "ANTENNA"
  path: "Panels/Room 10/panel_4"
  clue: "antenna"
  answer: "beetle"
  symbols: QUESTION
}
panels {
  name: "COFFEE"
  path: "Panels/Others/panel_1"
  clue: "coffee"
  answer: "tea"
  symbols: EXAMPLE
}
panels {
  name: "BEEF"
  path: "Panels/Others/panel_2"
  clue: "beef"
  answer: "ham"
  symbols: EXAMPLE
}
keyholders {
  name: "B"
  path: "Components/KeyHolders/keyHolderB"
  key: "b"
}
ports {
  name: "DAED1"
  display_name: "Blue Area Worldport"
  path: "Components/Warps/worldport"
  destination { x: -1.5 y: 0 z: 24 }
  rotation: 270
}
ports {
  name: "DAED2"
  display_name: "Pink Area South Worldport"
  path: "Components/Warps/worldport2"
  destination { x: -26.5 y: 0 z: -22 }
  rotation: 270
}
ports {
  name: "DAED3"
  display_name: "Lime Area Worldport"
  path: "Components/Warps/worldport3"
  destination { x: -44.5 y: 0 z: -13 }
  rotation: 90
}
ports {
  name: "GREAT"
  display_name: "Pink Area North Worldport"
  path: "Components/Warps/worldport4"
  destination { x: -29.5 y: 0 z: -62 }
  rotation: 270
}