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path: root/data/maps/the_relentless/connections.txtpb
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connections {
  from_room: "Left Room"
  to_room: "Left And Turn"
  door { name: "Left/Turn Door" }
  oneway: true
}
connections {
  from_room: "Turn Room"
  to_room: "Left And Turn"
  door { name: "Left/Turn Door" }
  oneway: true
}
connections {
  from_room: "Turn Room"
  to_room: "Turn And Shop"
  door { name: "Turn/Shop Door" }
  oneway: true
}
connections {
  from_room: "Shop Room"
  to_room: "Turn And Shop"
  door { name: "Turn/Shop Door" }
  oneway: true
}
connections {
  from_room: "Left And Turn"
  to_room: "All"
  door { name: "All Doors" }
  oneway: true
}
connections {
  from_room: "Turn And Shop"
  to_room: "All"
  door { name: "All Doors" }
  oneway: true
}
connections {
  from_room: "Left Room"
  to_room: "Mastery"
  door { name: "All Panels" }
}
b; font-weight: bold } /* Name.Function.Magic */ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
# TODO: gallery painting
doors {
  name: "White Door"
  type: STANDARD
  receivers: "Components/Doors/entry_1"
  panels { room: "White Room" name: "BRIGHT" }
  location_room: "White Room"
}
doors {
  name: "Black Door"
  type: STANDARD
  receivers: "Components/Doors/entry_2"
  panels { room: "Black Room" name: "STARK" }
  location_room: "Black Room"
}
doors {
  name: "Red Door"
  type: STANDARD
  receivers: "Components/Doors/entry_3"
  panels { room: "Red Room" name: "SANDWICH" }
  location_room: "Red Room"
}
doors {
  name: "Blue Door"
  type: STANDARD
  receivers: "Components/Doors/entry_4"
  panels { room: "Blue Room" name: "VINE" }
  location_room: "Blue Room"
}
doors {
  name: "Green Door"
  type: STANDARD
  receivers: "Components/Doors/entry_5"
  panels { room: "Green Room" name: "MOTHER" }
  location_room: "Green Room"
}
doors {
  name: "Yellow Door"
  type: STANDARD
  receivers: "Components/Doors/entry_6"
  panels { room: "Yellow Room" name: "CIRCLE" }
  location_room: "Yellow Room"
}
doors {
  name: "Purple Door"
  type: STANDARD
  receivers: "Components/Doors/entry_7"
  panels { room: "Yellow Room" name: "CIRCLE" }
  panels { room: "Purple Room" name: "FISH" answer: "fish" }
  location_room: "Purple Room"
}
doors {
  name: "Purple Side Entrance"
  type: STANDARD
  receivers: "Components/Doors/entry_7b3"
  receivers: "Components/Doors/entry_7b4"
  panels { room: "Cyan Hallway" name: "KOI" }
  panels { room: "Cyan Hallway" name: "WISH" }
  location_room: "Cyan Hallway"
}
doors {
  name: "Cyan Door"
  type: ITEM_ONLY
  receivers: "Components/Doors/entry_7b"
  panels {
    room: "Purple Room"
    name: "FISH"
    answer: "fishes"
  }
}
doors {
  name: "Cyan Room Panels"
  type: EVENT
  panels { room: "Cyan Room" name: "BROTHER" }
  panels { room: "Cyan Room" name: "MISTER" }
  panels { room: "Cyan Room" name: "LOST" }
  panels { room: "Cyan Room" name: "SING" }
}
doors {
  name: "Orange Door"
  type: STANDARD
  receivers: "Components/Doors/entry_8"
  panels { room: "Orange Room" name: "CLOUD" }
  location_room: "Orange Room"
}
doors {
  name: "Brown Door"
  type: STANDARD
  receivers: "Components/Doors/entry_9"
  panels { room: "Brown Room" name: "FIRE" }
  location_room: "Brown Room"
}
doors {
  name: "Window Door"
  type: STANDARD
  receivers: "Components/Doors/entry_10"
  panels { room: "Window Room" name: "FADING" }
  location_room: "Window Room"
}
doors {
  name: "Gray Door"
  type: STANDARD
  receivers: "Components/Doors/entry_11"
  panels { room: "Gray Room" name: "MEND" }
  location_room: "Gray Room"
}