about summary refs log tree commit diff stats
path: root/data/maps/the_owl/rooms/Connected Area.txtpb
blob: 18388bec47cacd5aecafc83c0cdc26fee6ad46a2 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
name: "Connected Area"
display_name: "Owl"
panels {
  name: "MODE"
  path: "Panels/Noncritical/owl_12"
  clue: "mode"
  answer: "model"
  symbols: SPARKLES
}
panels {
  name: "FAINT"
  path: "Panels/Noncritical/owl_2"
  clue: "faint"
  answer: "paint"
  symbols: SPARKLES
}
panels {
  name: "PURE"
  path: "Panels/Noncritical/owl_3"
  clue: "pure"
  answer: "picture"
  symbols: SPARKLES
}
panels {
  name: "COLOR"
  path: "Panels/Warps/magenta"
  clue: "color"
  answer: "magenta"
  symbols: EXAMPLE
}
panels {
  name: "WHITE"
  path: "Panels/Colors/owl_6"
  clue: "white"
  answer: "black"
  symbols: SUN
}
panels {
  name: "PENCIL"
  path: "Panels/Noncritical/owl_7"
  clue: "pencil"
  answer: "stencil"
  symbols: ZERO
}
panels {
  name: "WING"
  path: "Panels/Noncritical/owl_4"
  clue: "wing"
  answer: "drawing"
  symbols: SPARKLES
}
panels {
  name: "PRIMARY"
  path: "Panels/Noncritical/owl_15"
  clue: "primary"
  answer: "secondary"
  symbols: EXAMPLE
}
panels {
  name: "SHOW"
  path: "Panels/Noncritical/owl_17"
  clue: "show"
  answer: "shadow"
  symbols: SPARKLES
}
panels {
  name: "HEAVY"
  path: "Panels/Noncritical/owl_18"
  clue: "heavy"
  answer: "light"
  symbols: SUN
}
panels {
  name: "HAD"
  path: "Panels/Noncritical/owl_16"
  clue: "had"
  answer: "shade"
  symbols: SPARKLES
}
panels {
  name: "PHOTO"
  path: "Panels/Noncritical/owl_13"
  clue: "photo"
  answer: "album"
  symbols: BOXES
}
panels {
  name: "SKETCH"
  path: "Panels/Noncritical/owl_8"
  clue: "sketch"
  answer: "etch"
  symbols: SPARKLES
}
panels {
  name: "PAST"
  path: "Panels/Bottom Left/owl_12"
  clue: "past"
  answer: "pastel"
  symbols: SPARKLES
}
panels {
  name: "LAY"
  path: "Panels/Bottom Left/owl_13"
  clue: "lay"
  answer: "clay"
  symbols: SPARKLES
}
panels {
  name: "MARKER"
  path: "Panels/Noncritical/owl_1"
  clue: "marker"
  answer: "maker"
  symbols: SPARKLES
}
panels {
  name: "SHOE"
  path: "Panels/Noncritical/owl_11"
  clue: "shoe"
  answer: "hue"
  symbols: ZERO
}
panels {
  name: "ETCH"
  path: "Panels/Noncritical/owl_9"
  clue: "etch"
  answer: "sketch"
  symbols: SPARKLES
}
panels {
  name: "RANGE"
  path: "Panels/Colors/owl_4"
  clue: "range"
  answer: "orange"
  symbols: SPARKLES
}
paintings {
  name: "OWL"
  path: "Components/Paintings/owl"
  orientation: "north"
  move: true
  enter_only: true
  required_door { name: "Owl Painting" }
}
ports {
  name: "FOURROOMS"
  path: "Components/Warps/worldport2"
  orientation: "east"
  # Note that this is behind teal walls.
}
;Main Area" name: "PLOT" } panels { room: "Main Area" name: "CHOP YOU PLOT" } panels { room: "Main Area" name: "OUT" } panels { room: "Main Area" name: "SEW" } panels { room: "Main Area" name: "NEAR" } panels { room: "Main Area" name: "OUT SEW NEAR" } panels { room: "Main Area" name: "SHINE" } panels { room: "Main Area" name: "CURTSY" } panels { room: "Main Area" name: "SHINE CURTSY" } panels { room: "Main Area" name: "NEW" } panels { room: "Main Area" name: "DOLLARS" } panels { room: "Main Area" name: "NEW DOLLARS" } panels { room: "Main Area" name: "FOUR" } panels { room: "Main Area" name: "CAUGHT" } panels { room: "Main Area" name: "NET" } panels { room: "Main Area" name: "FOUR CAUGHT NET" } panels { room: "Main Area" name: "GREEN" } panels { room: "Main Area" name: "THINK" } panels { room: "Main Area" name: "LION" } panels { room: "Main Area" name: "GREEN THINK LION" } panels { room: "Main Area" name: "MOON" } panels { room: "Main Area" name: "POWER" } panels { room: "Main Area" name: "MOON POWER" } panels { room: "Control Center Side" name: "RIGHT" } complete_at: 10 } doors { name: "Plaza Entrance" type: ITEM_ONLY receivers: "Components/Doors/entry_4" panels { room: "Main Area" name: "SUN" } panels { room: "Main Area" name: "KOI" } panels { room: "Main Area" name: "SUN KOI" } panels { room: "Main Area" name: "CHOP" } panels { room: "Main Area" name: "YOU" } panels { room: "Main Area" name: "PLOT" } panels { room: "Main Area" name: "CHOP YOU PLOT" } panels { room: "Main Area" name: "OUT" } panels { room: "Main Area" name: "SEW" } panels { room: "Main Area" name: "NEAR" } panels { room: "Main Area" name: "OUT SEW NEAR" } panels { room: "Main Area" name: "SHINE" } panels { room: "Main Area" name: "CURTSY" } panels { room: "Main Area" name: "SHINE CURTSY" } panels { room: "Main Area" name: "NEW" } panels { room: "Main Area" name: "DOLLARS" } panels { room: "Main Area" name: "NEW DOLLARS" } panels { room: "Main Area" name: "FOUR" } panels { room: "Main Area" name: "CAUGHT" } panels { room: "Main Area" name: "NET" } panels { room: "Main Area" name: "FOUR CAUGHT NET" } panels { room: "Main Area" name: "GREEN" } panels { room: "Main Area" name: "THINK" } panels { room: "Main Area" name: "LION" } panels { room: "Main Area" name: "GREEN THINK LION" } panels { room: "Main Area" name: "MOON" } panels { room: "Main Area" name: "POWER" } panels { room: "Main Area" name: "MOON POWER" } panels { room: "Control Center Side" name: "RIGHT" } complete_at: 20 } doors { name: "B2 Door" type: ITEM_ONLY receivers: "Components/Doors/entry_1" panels { room: "Main Area" name: "SUN" } panels { room: "Main Area" name: "KOI" } panels { room: "Main Area" name: "SUN KOI" } panels { room: "Main Area" name: "CHOP" } panels { room: "Main Area" name: "YOU" } panels { room: "Main Area" name: "PLOT" } panels { room: "Main Area" name: "CHOP YOU PLOT" } panels { room: "Main Area" name: "OUT" } panels { room: "Main Area" name: "SEW" } panels { room: "Main Area" name: "NEAR" } panels { room: "Main Area" name: "OUT SEW NEAR" } panels { room: "Main Area" name: "SHINE" } panels { room: "Main Area" name: "CURTSY" } panels { room: "Main Area" name: "SHINE CURTSY" } panels { room: "Main Area" name: "NEW" } panels { room: "Main Area" name: "DOLLARS" } panels { room: "Main Area" name: "NEW DOLLARS" } panels { room: "Main Area" name: "FOUR" } panels { room: "Main Area" name: "CAUGHT" } panels { room: "Main Area" name: "NET" } panels { room: "Main Area" name: "FOUR CAUGHT NET" } panels { room: "Main Area" name: "GREEN" } panels { room: "Main Area" name: "THINK" } panels { room: "Main Area" name: "LION" } panels { room: "Main Area" name: "GREEN THINK LION" } panels { room: "Main Area" name: "MOON" } panels { room: "Main Area" name: "POWER" } panels { room: "Main Area" name: "MOON POWER" } panels { room: "Control Center Side" name: "RIGHT" } }