about summary refs log tree commit diff stats
path: root/data/maps/the_owl/connections.txtpb
blob: 87c98b3af7e92e6d018e0f0f1e483aba5f23ec75 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
4
connections {
  from_room: "R2C2 Bottom"
  to_room: "R2C2 Top"
  door { name: "First Door" }
}
connections {
  from_room: "R2C2 Bottom"
  to_room: "R2C2 Top"
  door { name: "Gray Owl" }
}
connections {
  from_room: "R2C2 Bottom"
  to_room: "R2C2.5 Bottom"
  door { name: "Gray Owl" }
}
connections {
  from_room: "R2C2 Bottom"
  to_room: "R2C2.5 Bottom"
  door { name: "First Room Shortcut" }
}
connections {
  from_room: "R2C2 Top"
  to_room: "Connected Area"
  door { name: "Brush Door" }
}
connections {
  from_room: "R2C2 Top"
  to_room: "Connected Area"
  door { name: "Gray Top Door" }
}
connections {
  from_room: "R2C2 Top"
  to_room: "R2C2.5 Bottom"
  door { name: "Gray Bottom Door" }
}
connections {
  from_room: "R2C2 Top"
  to_room: "R2C2.5 Bottom"
  door { name: "Gray Owl" }
}
connections {
  from_room: "Connected Area"
  to_room: "R2C2.5 Bottom"
  door { name: "Gray Owl" }
}
connections {
  from_room: "Connected Area"
  to_room: "Magenta Hallway"
  door { name: "Control Center Magenta Door" }
}
connections {
  from_room: "Connected Area"
  to_room: "Blue Room"
  door { name: "Blue Door" }
}
connections {
  from_room: "Connected Area"
  to_room: "R1C4 Left"
  door { name: "Sky Top Doors" }
}
connections {
  from_room: "Connected Area"
  to_room: "R1C4 Left"
  door { name: "Sky Bottom Doors" }
}
connections {
  from_room: "Connected Area"
  to_room: "R1C4 Left"
  door { name: "Gray Owl" }
}
connections {
  from_room: "Connected Area"
  to_room: "R2C1 Left"
  door { name: "Sky Top Doors" }
}
connections {
  from_room: "Connected Area"
  to_room: "R2C1 Left"
  door { name: "Sky Bottom Doors" }
}
connections {
  from_room: "Connected Area"
  to_room: "R2C1 Left"
  door { name: "Gray Owl" }
}
connections {
  from {
    painting {
      room: "Connected Area"
      name: "OWL"
    }
  }
  to {
    painting {
      room: "Z Room"
      name: "OWL2"
    }
  }
  oneway: true
}