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name: "B Room"
letters {
key: "b"
path: "Components/Collectables/b"
}
paintings {
name: "SPIRAL"
path: "Meshes/spiral"
# TODO: This is too high up to enter. It's also a hint painting.
exit_only: true
}
ports {
name: "FINAL"
display_name: "Final Worldport"
path: "Components/Warps/worldport5"
destination { x: -69 y: 0 z: 87 }
rotation: 90
}
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