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path: root/data/maps/the_linear/rooms/Room.txtpb
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name: "Room"
display_name: "Room"
panels {
  name: "HORN"
  path: "Panels/entry_1"
  clue: "horn"
  answer: "thorn"
  symbols: "sparkles"
}
panels {
  name: "ION"
  path: "Panels/entry_2"
  clue: "ion"
  answer: "iron"
  symbols: "sparkles"
}
panels {
  name: "TON"
  path: "Panels/entry_3"
  clue: "ton"
  answer: "torn"
  symbols: "sparkles"
}
panels {
  name: "ROT"
  path: "Panels/entry_4"
  clue: "rot"
  answer: "riot"
  symbols: "sparkles"
}
panels {
  name: "IT"
  path: "Panels/entry_5"
  clue: "it"
  answer: "hit"
  symbols: "sparkles"
}
panels {
  name: "HIT"
  path: "Panels/entry_6"
  clue: "hit"
  answer: "hint"
  symbols: "sparkles"
}
panels {
  name: "INTO"
  path: "Panels/entry_7"
  clue: "into"
  answer: "intro"
  symbols: "sparkles"
}
panels {
  name: "NOR"
  path: "Panels/entry_8"
  clue: "nor"
  answer: "north"
  symbols: "sparkles"
}
ports {
  name: "GREAT"
  path: "Components/Warps/worldport"
  orientation: "south"
}
bold } /* Literal.Number.Integer.Long */
name: "Main Room"
display_name: "Nuanced"
panels {
  name: "HOARSE"
  path: "Panels/Eyes/panel_1"
  clue: "hoarse"
  answer: "horse"
  symbols: "zero"
}
panels {
  name: "NAY"
  path: "Panels/Eyes/panel_2"
  clue: "nay"
  answer: "neigh"
  symbols: "zero"
}
panels {
  name: "HEY"
  path: "Panels/Eyes/panel_3"
  clue: "hey"
  answer: "hay"
  symbols: "zero"
}
panels {
  name: "HIGHER"
  path: "Panels/Eyes/panel_4"
  clue: "higher"
  answer: "hire"
  symbols: "zero"
}
panels {
  name: "CACHE"
  path: "Panels/Eyes/panel_5"
  clue: "cache"
  answer: "cash"
  symbols: "zero"
}
panels {
  name: "HYMN"
  path: "Panels/Eyes/panel_6"
  clue: "hymn"
  answer: "him"
  symbols: "zero"
}
panels {
  name: "FLAIR"
  path: "Panels/Eyes/panel_7"
  clue: "flair"
  answer: "flare"
  symbols: "zero"
}
panels {
  name: "HOSE"
  path: "Panels/Letters/panel_1"
  clue: "hose"
  answer: "horse"
  symbols: "sparkles"
}
panels {
  name: "NIGH"
  path: "Panels/Letters/panel_2"
  clue: "nigh"
  answer: "neigh"
  symbols: "sparkles"
}
panels {
  name: "HA"
  path: "Panels/Letters/panel_3"
  clue: "ha"
  answer: "hay"
  symbols: "sparkles"
}
panels {
  name: "IRE"
  path: "Panels/Letters/panel_4"
  clue: "ire"
  answer: "hire"
  symbols: "sparkles"
}
panels {
  name: "ASH"
  path: "Panels/Letters/panel_5"
  clue: "ash"
  answer: "cash"
  symbols: "sparkles"
}
panels {
  name: "HI"
  path: "Panels/Letters/panel_6"
  clue: "hi"
  answer: "him"
  symbols: "sparkles"
}
panels {
  name: "FARE"
  path: "Panels/Letters/panel_7"
  clue: "fare"
  answer: "flare"
  symbols: "sparkles"
}
panels {
  name: "TORE"
  path: "Panels/Extras/hint"
  clue: "tore"
  answer: "stores"
  symbols: "sparkles"
}
ports {
  name: "UNYIELDING"
  path: "Components/Warps/worldport"
  orientation: "west"
}
keyholders {
  name: "S"
  path: "Components/KeyHolders/keyHolderS"
}