# Shortcuts from Connected Area -> Starting Room: # - Components/Doors/entry_3 # - Components/Doors/entry_11 # - Components/Doors/entry_12 # Unopenable door: # - Components/Doors/entry_4 # - Components/Doors/entry_6 # - Components/Doors/entry_7 # This opens and closes automatically: # - Components/Doors/entry_5 doors { name: "Entrance" type: STANDARD receivers: "Components/Doors/entry_1" receivers: "Components/Doors/entry_2" panels { room: "Starting Room" name: "STARLIKE" } location_room: "Starting Room" } doors { name: "Mastery Door" type: EVENT receivers: "Components/Doors/entry_18" panels { room: "Purple Panel" name: "PURPLE" } } doors { name: "Hi Room Front Door" type: EVENT receivers: "Components/Doors/entry_21" panels { room: "Connected Area" name: "HI" } } doors { name: "Hi Room Back Door" type: EVENT receivers: "Components/Doors/entry_20" panels { room: "Hi Room" name: "HI" } } doors { name: "Green Area Door" type: EVENT receivers: "Components/Doors/entry_15" panels { room: "Green Area" name: "STRAYS" } } doors { name: "Crossroads Shortcut" type: EVENT receivers: "Components/Doors/entry_14" panels { room: "Old Crossroads" name: "DOORWAY" } } doors { name: "Red Panel" type: EVENT receivers: "Components/Doors/entry_8" panels { room: "Connected Area" name: "START" } } doors { name: "Orange Panel" type: EVENT receivers: "Components/Doors/entry_19" panels { room: "Red Panel" name: "RED" } } doors { name: "Yellow Panel" type: EVENT receivers: "Components/Doors/entry_10" receivers: "Components/Doors/entry_17" panels { room: "Connected Area" name: "START" } panels { room: "Orange Panel" name: "ORANGE" } } doors { name: "Green Panel" type: EVENT receivers: "Components/Doors/entry_16" panels { room: "Yellow Panel" name: "YELLOW" } } doors { name: "Blue Panel" type: EVENT receivers: "Components/Doors/entry_9" panels { room: "Green Panel" name: "GREEN" } } doors { name: "Purple Panel" type: EVENT receivers: "Components/Doors/entry_13" panels { room: "Blue Panel" name: "BLUE" } } doors { name: "Question Panels" type: LOCATION_ONLY panels { room: "Connected Area" name: "HERE" } panels { room: "Connected Area" name: "WHERE" } panels { room: "Connected Area" name: "QUESTION (1)" } panels { room: "Connected Area" name: "QUESTION (2)" } location_room: "Connected Area" } doors { name: "Welcome Back Panels" type: LOCATION_ONLY panels { room: "Connected Area" name: "GREETINGS" } panels { room: "Connected Area" name: "BEHIND" } panels { room: "Connected Area" name: "Blank" } location_room: "Connected Area" location_name: "BEHIND, GREETINGS, Blank" } >
path: root/data/maps/the_liberated/rooms/Puzzle Room.txtpb
blob: dcb29c46499c4e7d618bfdfadf87012cce611ab6 (plain) (blame)
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name: "Puzzle Room"
display_name: "Liberated"
panels {
  name: "CORPSE"
  path: "Panels/entry_1"
  clue: "corpse"
  answer: "corpses"
  symbols: PLANET
}
panels {
  name: "PERSON"
  path: "Panels/entry_2"
  clue: "person"
  answer: "people"
  symbols: PLANET
}
panels {
  name: "MOOSE"
  path: "Panels/entry_3"
  clue: "moose"
  answer: "moose"
  symbols: PLANET
}
panels {
  name: "FUNGUS"
  path: "Panels/entry_4"
  clue: "fungus"
  answer: "fungi"
  symbols: PLANET
}
panels {
  name: "SAND"
  path: "Panels/entry_5"
  clue: "sand"
  answer: "sands"
  symbols: PLANET
}
panels {
  name: "CASTLE"
  path: "Panels/entry_6"
  clue: "castle"
  answer: "castles"
  symbols: PLANET
}
panels {
  name: "WOLF"
  path: "Panels/entry_7"
  clue: "wolf"
  answer: "wolves"
  symbols: PLANET
}
panels {
  name: "FOOT"
  path: "Panels/entry_8"
  clue: "foot"
  answer: "feet"
  symbols: PLANET
}
ports {
  name: "ENTRY"
  path: "Components/Warps/worldport"
  orientation: "south"
}