name: "Bee Room Obverse" display_name: "Bee Room" panels { name: "SINGLE" path: "Panels/Bee Room/bee_1" clue: "single" answer: "mingle" symbols: ZERO } panels { name: "BLINDER" path: "Panels/Bee Room/bee_2" clue: "blinder" answer: "grinder" symbols: ZERO } panels { name: "SURE" path: "Panels/Bee Room/bee_3" clue: "sure" answer: "stir" symbols: ZERO } panels { name: "BLUR" path: "Panels/Bee Room/bee_4" clue: "blur" answer: "her" symbols: ZERO } panels { name: "FRINGE" path: "Panels/Bee Room/bee_5" clue: "fringe" answer: "hinge" symbols: ZERO } panels { name: "CINDER" path: "Panels/Bee Room/bee_6" clue: "cinder" answer: "tinder" symbols: ZERO } panels { name: "FUMBLE" path: "Panels/Bee Room/bee_7" clue: "fumble" answer: "bumble" symbols: ZERO } panels { name: "LATCH" path: "Panels/Bee Room/bee_8" clue: "latch" answer: "match" symbols: ZERO } paintings { name: "BEE2" path: "Components/Paintings/Group3/bee2" } paintings { name: "BUTTERFLY" path: "Components/Paintings/Group3/butterfly" } n> Randomizer for LINGO 2 using Archipelago Multiworld
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path: root/data/maps/the_liberated/rooms/Painting Room.txtpb
blob: f22929c42e2bfc3329b04c79c985c2272b46873a (plain) (blame)
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name: "Painting Room"
paintings {
  name: "PYRAMID"
  path: "Components/triangle"
  orientation: "north"
}