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path: root/data/maps/the_jubilant/rooms/J Room.txtpb
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name: "J Room"
letters {
  key: "j"
  path: "Components/Collectables/q" # yeah lol
}
uot; name: "Red Against Blue Gravestone" } doors { map: "the_great" name: "Into The Mouth Gravestone" } doors { map: "the_great" name: "The Landscapes Gravestone" } doors { map: "the_great" name: "The Maze Gravestone" } doors { map: "the_great" name: "Building Building Gravestone" } doors { map: "the_linear" name: "Behind The Keen Gravestone" } doors { map: "the_three_doors" name: "The Three Doors Gravestone" } doors { map: "the_tree" name: "The Tree Gravestone" } } doors { name: "Mausoleum Door" type: EVENT panels { room: "Outside" name: "FOOT" } panels { room: "Outside" name: "SEVERE" } } doors { name: "Double Letters" type: EVENT switches: "double_letters" # TODO: once again, not sure whether this is how it should work }