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color: #000000; background-color: #ddffdd } /* Generic.Inserted */ .highlight .go { color: #888888 } /* Generic.Output */ .highlight .gp { color: #555555 } /* Generic.Prompt */ .highlight .gs { font-weight: bold } /* Generic.Strong */ .highlight .gu { color: #666666 } /* Generic.Subheading */ .highlight .gt { color: #aa0000 } /* Generic.Traceback */ .highlight .kc { color: #008800; font-weight: bold } /* Keyword.Constant */ .highlight .kd { color: #008800; font-weight: bold } /* Keyword.Declaration */ .highlight .kn { color: #008800; font-weight: bold } /* Keyword.Namespace */ .highlight .kp { color: #008800 } /* Keyword.Pseudo */ .highlight .kr { color: #008800; font-weight: bold } /* Keyword.Reserved */ .highlight .kt { color: #888888; font-weight: bold } /* Keyword.Type */ .highlight .m { color: #0000DD; font-weight: bold } /* Literal.Number */ .highlight .s { color: #dd2200; background-color: #fff0f0 } /* Literal.String */ .highlight .na { color: #336699 } /* Name.Attribute */ .highlight .nb { color: #003388 } /* Name.Builtin */ .highlight .nc { color: #bb0066; font-weight: bold } /* Name.Class */ .highlight .no { color: #003366; font-weight: bold } /* Name.Constant */ .highlight .nd { color: #555555 } /* Name.Decorator */ .highlight .ne { color: #bb0066; font-weight: bold } /* Name.Exception */ .highlight .nf { color: #0066bb; font-weight: bold } /* Name.Function */ .highlight .nl { color: #336699; font-style: italic } /* Name.Label */ .highlight .nn { color: #bb0066; font-weight: bold } /* Name.Namespace */ .highlight .py { color: #336699; font-weight: bold } /* Name.Property */ .highlight .nt { color: #bb0066; font-weight: bold } /* Name.Tag */ .highlight .nv { color: #336699 } /* Name.Variable */ .highlight .ow { color: #008800 } /* Operator.Word */ .highlight .w { color: #bbbbbb } /* Text.Whitespace */ .highlight .mb { color: #0000DD; font-weight: bold } /* Literal.Number.Bin */ .highlight .mf { color: #0000DD; font-weight: bold } /* Literal.Number.Float */ .highlight .mh { color: #0000DD; font-weight: bold } /* Literal.Number.Hex */ .highlight .mi { color: #0000DD; font-weight: bold } /* Literal.Number.Integer */ .highlight .mo { color: #0000DD; font-weight: bold } /* Literal.Number.Oct */ .highlight .sa { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Affix */ .highlight .sb { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Backtick */ .highlight .sc { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Char */ .highlight .dl { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Delimiter */ .highlight .sd { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Doc */ .highlight .s2 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Double */ .highlight .se { color: #0044dd; background-color: #fff0f0 } /* Literal.String.Escape */ .highlight .sh { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Heredoc */ .highlight .si { color: #3333bb; background-color: #fff0f0 } /* Literal.String.Interpol */ .highlight .sx { color: #22bb22; background-color: #f0fff0 } /* Literal.String.Other */ .highlight .sr { color: #008800; background-color: #fff0ff } /* Literal.String.Regex */ .highlight .s1 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Single */ .highlight .ss { color: #aa6600; background-color: #fff0f0 } /* Literal.String.Symbol */ .highlight .bp { color: #003388 } /* Name.Builtin.Pseudo */ .highlight .fm { color: #0066bb; font-weight: bold } /* Name.Function.Magic */ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
#include "effect_system.h"
#include "game.h"

void EffectSystem::tick(double dt) {
  if (game_.isGameplayPaused()) return;

  if (screenFade_ != screenFadeDest_) {
    screenFadeThus_ += dt;
    if (screenFadeThus_ >= screenFadeLength_) {
      screenFadeThus_ = screenFadeLength_;
    }

    screenFade_ = (screenFadeDest_ - screenFadeStart_) / screenFadeLength_ * screenFadeThus_ + screenFadeStart_;
  }

  if (mapFade_ != mapFadeDest_) {
    mapFadeThus_ += dt;
    if (mapFadeThus_ >= mapFadeLength_) {
      mapFadeThus_ = mapFadeLength_;
    }

    mapFade_ = (mapFadeDest_ - mapFadeStart_) / mapFadeLength_ * mapFadeThus_ + mapFadeStart_;
  }

  if (cameraShaking_) {
    cameraShakeTimer_.accumulate(dt);

    while (cameraShakeTimer_.step()) {
      cameraShakeOn_ = !cameraShakeOn_;
    }

    if (cameraShakeOn_) {
      cameraShakeOffset_.x() = 8;
      cameraShakeOffset_.y() = 8;
    } else {
      cameraShakeOffset_.x() = 0;
      cameraShakeOffset_.y() = 0;
    }
  }

  if (circleEffect_ != circleEffectDest_) {
    circleEffectThus_ += dt;
    if (circleEffectThus_ >= circleEffectLength_) {
      circleEffectThus_ = circleEffectLength_;
    }

    circleEffect_ = (circleEffectDest_ - circleEffectStart_) / circleEffectLength_ * circleEffectThus_ + circleEffectStart_;
  }
}

void EffectSystem::fadeScreen(int length, double amount) {
  screenFadeStart_ = screenFade_;
  screenFadeDest_ = amount;
  screenFadeLength_ = length;
  screenFadeThus_ = 0;
}

void EffectSystem::fadeMap(int length, double amount) {
  mapFadeStart_ = mapFade_;
  mapFadeDest_ = amount;
  mapFadeLength_ = length;
  mapFadeThus_ = 0;
}

void EffectSystem::shakeCamera(int period) {
  cameraShaking_ = true;
  cameraShakeOffset_ = { 0, 0 };
  cameraShakeOn_ = false;
  cameraShakeTimer_ = Timer(period);
}

void EffectSystem::stopShakingCamera() {
  cameraShaking_ = false;
  cameraShakeOffset_ = { 0, 0 };
}

void EffectSystem::circleTransition(int length, double amount) {
  circleEffectStart_ = circleEffect_;
  circleEffectDest_ = amount;
  circleEffectLength_ = length;
  circleEffectThus_ = 0;
}