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path: root/data/maps/the_invisible/rooms/Entrance.txtpb
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name: "Entrance"
panels {
  name: "VISIBLE"
  path: "Panels/Room_1/panel_1"
  clue: "visible"
  answer: "invisible"
  symbols: SUN
}
ports {
  name: "ENTRY"
  display_name: "Entrance"
  path: "Components/Warps/worldport2"
  destination { x: 0 y: 0 z: -57 }
  rotation: 180
}
ght .s1 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Single */ .highlight .ss { color: #aa6600; background-color: #fff0f0 } /* Literal.String.Symbol */ .highlight .bp { color: #003388 } /* Name.Builtin.Pseudo */ .highlight .fm { color: #0066bb; font-weight: bold } /* Name.Function.Magic */ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
name: "Jail Part 2"
panel_display_name: "Jail"
panels {
  name: "DIGEST"
  path: "Panels/Bowels3/bowels_1"
  clue: "digest"
  answer: "die"
  symbols: SPARKLES
}
panels {
  name: "JAUNDICE"
  path: "Panels/Bowels3/bowels_2"
  clue: "jaundice"
  answer: "die"
  symbols: SPARKLES
}
panels {
  name: "NECROTIZE (1)"
  path: "Panels/Bowels3/bowels_3"
  clue: "necrotize"
  answer: "rot"
  symbols: SPARKLES
}
panels {
  name: "NECROTIZE (2)"
  path: "Panels/Bowels3/bowels_4"
  clue: "necrotize"
  answer: "rot"
  symbols: SUN
}
panels {
  name: "TORMENTS"
  path: "Panels/Bowels4/bowels_1"
  clue: "torments"
  answer: "omen"
  symbols: SPARKLES
}
panels {
  name: "PILGRIM"
  path: "Panels/Bowels4/bowels_2"
  clue: "pilgrim"
  answer: "grim"
  symbols: SPARKLES
}
panels {
  name: "GRIMACE"
  path: "Panels/Bowels4/bowels_3"
  clue: "grimace"
  answer: "grim"
  symbols: SPARKLES
}
panels {
  name: "COMMENCE"
  path: "Panels/Bowels4/bowels_4"
  clue: "commence"
  answer: "omen"
  symbols: SPARKLES
}