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path: root/data/maps/the_invisible/doors.txtpb
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doors {
  name: "Maze Entrance"
  type: STANDARD
  receivers: "Components/Doors/entry_1"
  panels { room: "Entrance" name: "VISIBLE" }
  location_room: "Entrance"
}
nd-color: #fff0f0 } /* Literal.String.Single */ .highlight .ss { color: #aa6600; background-color: #fff0f0 } /* Literal.String.Symbol */ .highlight .bp { color: #003388 } /* Name.Builtin.Pseudo */ .highlight .fm { color: #0066bb; font-weight: bold } /* Name.Function.Magic */ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
name: "Eye Room"
panel_display_name: "Eye Room"
panels {
  name: "I"
  path: "Panels/Entry/eyes_1"
  clue: "i"
  answer: "eyes"
  symbols: ZERO
  symbols: PLANET
}
paintings {
  name: "ENTER"
  path: "Components/Paintings/eyes2"
  orientation: "south"
  display_name: "Black Wall Painting"
}
paintings {
  name: "EXIT"
  path: "Components/Paintings/eyes4"
  orientation: "west"
  display_name: "Beige Wall Painting"
}
paintings {
  name: "GALLERY"
  path: "Components/Paintings/eyes5"
  orientation: "east"
  move: true
  enter_only: true
  required_door { name: "Third Eye Painting" }
  display_name: "Painting Beside Panel"
}
ports {
  name: "LIONIZED"
  path: "Components/Warps/worldport10"
  orientation: "north"
}