doors { name: "M Side Middle Door" type: EVENT panels { room: "X Plus" name: "ROSE" } } doors { name: "M Side Right Door" type: EVENT panels { room: "X Plus" name: "ROSE" } } doors { name: "W Side Middle Door" type: EVENT panels { room: "X Minus" name: "DUO" } } doors { name: "W Side Right Door" type: EVENT panels { room: "X Minus" name: "DUO" } } doors { name: "E Door" type: EVENT panels { room: "Engine Room" name: "ENGINE" } panels { room: "Engine Room" name: "CABOOSE" } panels { room: "Hat Chamber" name: "BRIM" } panels { room: "Hat Chamber" name: "OUTFIT" } panels { room: "X Minus Middle Leg" name: "ANTENNA" } panels { room: "X Minus Right Leg" name: "ROWBOAT" } panels { room: "X Minus" name: "DUO" } panels { room: "X Plus Middle Leg" name: "COLONY" } panels { room: "X Plus Right Leg" name: "HEAD" } panels { room: "X Plus" name: "ROSE" } panels { room: "Y Minus First Floor" name: "RHINO" } panels { room: "Y Minus First Floor" name: "HORN" } panels { room: "Y Minus Second Floor" name: "COMPASS" } panels { room: "Y Minus Third Floor" name: "WHISKERS" } panels { room: "Y Plus Third Floor" name: "CACTUS" } panels { room: "Y Plus Third Floor" name: "TAIL" } } lect> Randomizer for LINGO 2 using Archipelago Multiworld
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path: root/data/maps/the_invisible/connections.txtpb
blob: af23ed7689108596947fd70650b809e47ac55d2c (plain) (blame)
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connections {
  from_room: "Entrance"
  to_room: "Maze"
  door { name: "Maze Entrance" }
}