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path: root/data/maps/the_hive/rooms/Main Area.txtpb
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name: "Main Area"
panels {
  name: "ASP"
  path: "Panels/Room 1/panel_1"
  clue: "asp"
  answer: "wasp"
  symbols: QUESTION
}
panels {
  name: "HORN"
  path: "Panels/Room 1/panel_2"
  clue: "horn"
  answer: "hornet"
  symbols: QUESTION
}
panels {
  name: "NET"
  path: "Panels/Room 1/panel_3"
  clue: "net"
  answer: "hornet"
  symbols: QUESTION
}
panels {
  name: "WAS"
  path: "Panels/Room 1/panel_4"
  clue: "was"
  answer: "wasp"
  symbols: QUESTION
}
panels {
  name: "HONE"
  path: "Panels/Room 2/panel_1"
  clue: "hone"
  answer: "honeybee"
  symbols: QUESTION
}
panels {
  name: "MOO"
  path: "Panels/Room 2/panel_2"
  clue: "moo"
  answer: "mosquito"
  symbols: QUESTION
}
panels {
  name: "QUIT"
  path: "Panels/Room 2/panel_3"
  clue: "quit"
  answer: "mosquito"
  symbols: QUESTION
}
panels {
  name: "EYE"
  path: "Panels/Room 2/panel_4"
  clue: "eye"
  answer: "honeybee"
  symbols: QUESTION
}
panels {
  name: "YELL"
  path: "Panels/Room 3/panel_1"
  clue: "yell"
  answer: "yellow"
  symbols: QUESTION
}
panels {
  name: "AT"
  path: "Panels/Room 3/panel_2"
  clue: "at"
  answer: "jacket"
  symbols: QUESTION
}
panels {
  name: "LOW (1)"
  path: "Panels/Room 3/panel_3"
  clue: "low"
  answer: "yellow"
  symbols: QUESTION
}
panels {
  name: "JACK"
  path: "Panels/Room 3/panel_4"
  clue: "jack"
  answer: "jacket"
  symbols: QUESTION
}
panels {
  name: "LOW (2)"
  path: "Panels/Room 4/panel_1"
  clue: "low"
  answer: "flower"
  symbols: QUESTION
}
panels {
  name: "OWE"
  path: "Panels/Room 4/panel_2"
  clue: "owe"
  answer: "flower"
  symbols: QUESTION
}
panels {
  name: "DEN"
  path: "Panels/Room 4/panel_3"
  clue: "den"
  answer: "garden"
  symbols: QUESTION
}
panels {
  name: "AD"
  path: "Panels/Room 4/panel_4"
  clue: "ad"
  answer: "garden"
  symbols: QUESTION
}
panels {
  name: "SITE"
  path: "Panels/Room 5/panel_1"
  clue: "site"
  answer: "parasite"
  symbols: QUESTION
}
panels {
  name: "ATE"
  path: "Panels/Room 5/panel_2"
  clue: "ate"
  answer: "creature"
  symbols: QUESTION
}
panels {
  name: "CURE"
  path: "Panels/Room 5/panel_3"
  clue: "cure"
  answer: "creature"
  symbols: QUESTION
}
panels {
  name: "PAR"
  path: "Panels/Room 5/panel_4"
  clue: "par"
  answer: "parasite"
  symbols: QUESTION
}
panels {
  name: "EEL"
  path: "Panels/Room 6/panel_1"
  clue: "eel"
  answer: "beetle"
  symbols: QUESTION
}
panels {
  name: "SIR"
  path: "Panels/Room 6/panel_2"
  clue: "sir"
  answer: "spider"
  symbols: QUESTION
}
panels {
  name: "PER"
  path: "Panels/Room 6/panel_3"
  clue: "per"
  answer: "spider"
  symbols: QUESTION
}
panels {
  name: "BEE"
  path: "Panels/Room 6/panel_4"
  clue: "bee"
  answer: "beetle"
  symbols: QUESTION
}
panels {
  name: "STEM"
  path: "Panels/Room 7/panel_1"
  clue: "stem"
  answer: "flower"
  symbols: QUESTION
}
panels {
  name: "PETAL"
  path: "Panels/Room 7/panel_2"
  clue: "petal"
  answer: "flower"
  symbols: QUESTION
}
panels {
  name: "SOIL"
  path: "Panels/Room 7/panel_3"
  clue: "soil"
  answer: "garden"
  symbols: QUESTION
}
panels {
  name: "PLANTS"
  path: "Panels/Room 7/panel_4"
  clue: "plants"
  answer: "garden"
  symbols: QUESTION
}
panels {
  name: "COWARDLY"
  path: "Panels/Room 9/panel_1"
  clue: "cowardly"
  answer: "yellow"
  symbols: QUESTION
}
panels {
  name: "COAT"
  path: "Panels/Room 9/panel_2"
  clue: "coat"
  answer: "jacket"
  symbols: QUESTION
}
panels {
  name: "FLAXEN"
  path: "Panels/Room 9/panel_3"
  clue: "flaxen"
  answer: "yellow"
  symbols: QUESTION
}
panels {
  name: "CASE"
  path: "Panels/Room 9/panel_4"
  clue: "case"
  answer: "jacket"
  symbols: QUESTION
}
panels {
  name: "LEGS"
  path: "Panels/Room 10/panel_1"
  clue: "legs"
  answer: "spider"
  symbols: QUESTION
}
panels {
  name: "EYES"
  path: "Panels/Room 10/panel_2"
  clue: "eyes"
  answer: "spider"
  symbols: QUESTION
}
panels {
  name: "WINGS"
  path: "Panels/Room 10/panel_3"
  clue: "wings"
  answer: "beetle"
  symbols: QUESTION
}
panels {
  name: "ANTENNA"
  path: "Panels/Room 10/panel_4"
  clue: "antenna"
  answer: "beetle"
  symbols: QUESTION
}
panels {
  name: "COFFEE"
  path: "Panels/Others/panel_1"
  clue: "coffee"
  answer: "tea"
  symbols: EXAMPLE
}
panels {
  name: "BEEF"
  path: "Panels/Others/panel_2"
  clue: "beef"
  answer: "ham"
  symbols: EXAMPLE
}
keyholders {
  name: "B"
  path: "Components/KeyHolders/keyHolderB"
  key: "b"
}
ports {
  name: "DAED1"
  path: "Components/Warps/worldport"
  orientation: "west"
}
ports {
  name: "DAED2"
  path: "Components/Warps/worldport2"
  orientation: "west"
}
ports {
  name: "DAED3"
  path: "Components/Warps/worldport3"
  orientation: "east"
}
ports {
  name: "GREAT"
  path: "Components/Warps/worldport4"
  orientation: "west"
}
> int BASE_ADDR = 0xD2E1D8 + 12; const int ENTRY_LEN = 28; std::map<int, RoomInfo> output; for (int i=0; i<NUM_ROOMS; i++) { RoomInfo& ri = output[i]; ri.width = ((m3.ReadByte(BASE_ADDR + i*ENTRY_LEN + 20) & 7) + 1) << 4; ri.height = (((m3.ReadByte(BASE_ADDR + i*ENTRY_LEN + 24) & 0x3F) >> 3) + 1) << 4; } return output; } }; struct RoomGfxPal { int paletteId; int tilesetId[NUM_TILESETS]; static std::map<int, RoomGfxPal> ReadFromRom(BufferView m3) { const int BASE_ADDR = 0xD34F44 + 12; const int ENTRY_LEN = 26; std::map<int, RoomGfxPal> output; for (int i=0; i<NUM_ROOMS; i++) { RoomGfxPal& rgp = output[i]; rgp.paletteId = static_cast<short>(m3.ReadTwoBytes(BASE_ADDR + i*ENTRY_LEN + 24)); for (int tid=0; tid<NUM_TILESETS; tid++) { rgp.tilesetId[tid] = m3.ReadTwoBytes(BASE_ADDR + i*ENTRY_LEN + tid*2); } } return output; } std::vector<std::vector<char>> GetTilesets(BufferView m3) const { const int BASE_ADDR = 0xD3B4E0; std::vector<std::vector<char>> output(NUM_TILESETS); for (int i=0; i<NUM_TILESETS; i++) { if (tilesetId[i] < (NUM_ROOMS * 3)) { unsigned long gfxAddr = m3.ReadFourBytes(BASE_ADDR + 4 + (tilesetId[i] << 2)) + BASE_ADDR; output[i] = m3.Decompress(gfxAddr); } } return output; } std::vector<Palette> GetPalettes(BufferView m3) const { const int BASE_ADDR = 0xF3C344; std::vector<Palette> output; int offset = m3.ReadFourBytes(BASE_ADDR + 4 + (paletteId << 2)); for (int i=0; i<16; i++) { unsigned long palAddr = BASE_ADDR + offset + (i << 5); output.emplace_back(m3, palAddr); } return output; } }; std::vector<char> GetMapTiles(BufferView m3, int roomId) { const int BASE_ADDR = 0x104D9CC; int tilesAddr = m3.ReadFourBytes(BASE_ADDR + 4 + (roomId << 2)) + BASE_ADDR; return m3.Decompress(tilesAddr); } std::vector<std::vector<char>> GetMapLayers(BufferView m3, int roomId) { const int BASE_ADDR = 0xF9003C; std::vector<std::vector<char>> layers; for (int i=0; i<3; i++) { try { int lookAddr = BASE_ADDR + 4 + (((roomId * 3) + i) << 2); int layerAddr = m3.ReadFourBytes(lookAddr) + BASE_ADDR; layers.push_back(m3.Decompress(layerAddr)); } catch (const std::domain_error&) { // ignore } } return layers; } struct TileUse { size_t id; bool tflipx = false; bool tflipy = false; }; unsigned short stripFlipInfo(unsigned short ch) { return ch & ~(0x4000 | 0x8000); } class Map { public: Map( BufferView m3, int roomNum, RoomInfo roomInfo, std::vector<Palette> palettes, std::vector<std::vector<char>> tilesets) : roomNum_(roomNum), width_(roomInfo.width), height_(roomInfo.height), palettes_(palettes), tilesets_(tilesets), mapTiles_(GetMapTiles(m3, roomNum)), mapLayers_(GetMapLayers(m3, roomNum)) { for (int layer=0; layer<mapLayers_.size(); layer++) { const std::vector<char>& ml = mapLayers_[layer]; if (ml.empty()) continue; std::vector<TileUse> newLayer; for (int mapy = 0; mapy < height_; mapy++) { for (int mapx = 0; mapx < width_; mapx++) { unsigned short ch = BufferView(ml).ReadTwoBytes((mapx + (mapy * width_)) * 2); TileUse tu; tu.id = metatiles_.add(stripFlipInfo(ch)); tu.tflipx = (ch & 0x4000) != 0; tu.tflipy = (ch & 0x8000) != 0; newLayer.push_back(std::move(tu)); } } itemised_.push_back(std::move(newLayer)); } } Magick::Image renderTile(size_t metatile_id, bool tflipx, bool tflipy) const { Magick::Image result("16x16", "transparent"); unsigned short ch = metatiles_.get(metatile_id); unsigned short tile16 = ch & 0x3FF; if ((tile16 >> 6) >= 12) return result; result.modifyImage(); Magick::Pixels view(result); int tpal = (ch >> 10) & 0xF; const Palette& palette = palettes_[tpal]; int tile8[2][2]; bool sflipx[2][2]; bool sflipy[2][2]; unsigned int magic = BufferView(mapTiles_).ReadFourBytes(tile16 * 8); tile8[0][0] = mapTiles_[(tile16 * 8) + 4]; tile8[0][1] = mapTiles_[(tile16 * 8) + 5]; tile8[1][0] = mapTiles_[(tile16 * 8) + 6]; tile8[1][1] = mapTiles_[(tile16 * 8) + 7]; for (int i=0; i<2; i++) { for (int j=0; j<2; j++) { sflipx[i][j] = (tile8[i][j] & 0x40) != 0; sflipy[i][j] = (tile8[i][j] & 0x80) != 0; tile8[i][j] &= 0x3f; tile8[i][j] |= (ch & 0x3c0); } } unsigned int mask = (magic >> 16) & 0xf; if ((mask & 0x1) == 0) tile8[0][0] = -1; if ((mask & 0x2) == 0) tile8[0][1] = -1; if ((mask & 0x4) == 0) tile8[1][0] = -1; if ((mask & 0x8) == 0) tile8[1][1] = -1; for (int tiley=0; tiley<2; tiley++) { for (int tilex=0; tilex<2; tilex++) { if (tile8[tiley][tilex] < 0) continue; int tileset = tile8[tiley][tilex] >> 6; int subtile = tile8[tiley][tilex] & 0x3f; int tileData[8][8]; BufferView tilesetData(tilesets_[tileset]); tilesetData.Seek(subtile << 5); for (int ty=0; ty<8; ty++) { for (int tx=0; tx<4; tx++) { unsigned char vvvv = tilesetData.ReadNextByte(); tileData[tx*2][ty] = static_cast<unsigned char>(vvvv & 0xF); tileData[tx*2+1][ty] = static_cast<unsigned char>((vvvv >> 4) & 0xF); } } int stx = tflipx ? 1 - tilex : tilex; int sty = tflipy ? 1 - tiley : tiley; int destX = /*(mapx << 4) +*/ (stx << 3); int destY = /*(mapy << 4) +*/ (sty << 3); bool reallyFlipX = (sflipx[tiley][tilex] ^ tflipx); bool reallyFlipY = (sflipy[tiley][tilex] ^ tflipy); Magick::PixelPacket* pixels = view.get(destX,destY,8,8); for (int ty=0; ty<8; ty++) { int actualTy = reallyFlipY ? (7-ty) : ty; for (int tx=0; tx<8; tx++) { int actualTx = reallyFlipX ? (7-tx) : tx; if (tileData[actualTx][actualTy] != 0) { //auto& c = palette.Colors().at(tileData[actualTx][actualTy]); //std::cout << c.redQuantum() << "," << c.greenQuantum() << "," << c.blueQuantum() << std::endl; *pixels = palette.Colors().at(tileData[actualTx][actualTy]); //std::cout << tileData[actualTx][actualTy] << std::endl; } pixels++; } } view.sync(); } } return result; } const std::vector<std::vector<TileUse>>& getItemisedLayers() const { return itemised_; } int getWidth() const { return width_; } int getHeight() const { return height_; } int getRoomNum() const { return roomNum_; } private: int roomNum_; int width_; int height_; std::vector<Palette> palettes_; std::vector<std::vector<char>> tilesets_; std::vector<char> mapTiles_; std::vector<std::vector<char>> mapLayers_; identifier<unsigned short> metatiles_; std::vector<std::vector<TileUse>> itemised_; }; struct GlobalTile { Magick::Image image; std::string base64; GlobalTile(Magick::Image input) : image(input) { Magick::Blob blob; input.write(&blob); base64 = blob.base64(); } }; class GlobalTileKeyExtract { public: const std::string& operator()(const GlobalTile& globaltile) const { return globaltile.base64; } }; using globaltile_identifier = identifier<GlobalTile, GlobalTileKeyExtract>; using globaltile_id = globaltile_identifier::id_type; int main(int argc, char** argv) { if (argc < 3) { std::cout << "Usage: ./tileset_dumper [path to rom] [--palette=path to override palette in ACT format] {map ID}" << std::endl; return -1; } Magick::InitializeMagick(nullptr); int mapArgStart = 2; bool shouldOverridePalette = false; std::vector<Palette> overridePalettes; if (std::string(argv[2]).substr(0, 10) == "--palette=") { mapArgStart++; shouldOverridePalette = true; std::string filename = std::string(argv[2]).substr(10); std::ifstream palfile(filename, std::ios::binary); if (!palfile.is_open()) { throw std::invalid_argument("Could not find palette file: " + filename); } palfile.seekg(0, palfile.end); int length = palfile.tellg(); palfile.seekg(0, palfile.beg); std::vector<char> paletteData(length, 0); palfile.read(paletteData.data(), length); BufferView palbuf(paletteData); for (int i=0; i<12; i++) { std::vector<Magick::Color> colors; for (int j=0; j<16; j++) { unsigned char r = palbuf.ReadNextByte(); unsigned char g = palbuf.ReadNextByte(); unsigned char b = palbuf.ReadNextByte(); colors.push_back(Magick::ColorRGB(r/256.0, g/256.0, b/256.0)); } overridePalettes.emplace_back(std::move(colors)); } } Rom m3(argv[1]); auto roomInfos = RoomInfo::ReadFromRom(m3.buffer()); auto roomGfxPals = RoomGfxPal::ReadFromRom(m3.buffer()); std::list<Map> maps; for (int i=mapArgStart; i<argc; i++) { int roomNum = std::stoi(argv[i]); RoomGfxPal& roomGfxPal = roomGfxPals[roomNum]; maps.emplace_back( m3.buffer(), roomNum, roomInfos[roomNum], shouldOverridePalette ? overridePalettes : roomGfxPal.GetPalettes(m3.buffer()), roomGfxPal.GetTilesets(m3.buffer())); } globaltile_identifier globaltiles; for (const Map& map : maps) { std::map<int, int> translatedTileIds; // Generate map datafile. std::ofstream mapfile("out" + std::to_string(map.getRoomNum()) + ".tmx"); mapfile << R"(<map version="1.0" orientation="orthogonal" renderorder="right-down" width=")"; mapfile << map.getWidth(); mapfile << R"(" height=")"; mapfile << map.getHeight(); mapfile << R"(" tilewidth="16" tileheight="16">)" << std::endl; mapfile << R"( <tileset firstgid="1" source="out.tsx" />)" << std::endl; for (int layer = map.getItemisedLayers().size()-1; layer >= 0; layer--) { mapfile << R"( <layer id=")"; mapfile << layer; mapfile << R"(" name="Layer )"; mapfile << layer; mapfile << R"(" width=")"; mapfile << map.getWidth(); mapfile << R"(" height=")"; mapfile << map.getHeight(); mapfile << R"(">)" << std::endl; mapfile << R"( <data encoding="csv">)"; bool first = true; for (const TileUse& tu : map.getItemisedLayers()[layer]) { if (first) { first = false; } else { mapfile << ","; } if (!translatedTileIds.count(tu.id)) { Magick::Image renderedTile = map.renderTile(tu.id, false, false); renderedTile.magick("png"); GlobalTile gt(std::move(renderedTile)); translatedTileIds[tu.id] = globaltiles.add(gt); } unsigned int outChar = translatedTileIds[tu.id] + 1; if (tu.tflipx) outChar |= 0x80000000; if (tu.tflipy) outChar |= 0x40000000; mapfile << outChar; } mapfile << R"(</data>)" << std::endl; mapfile << R"( </layer>)" << std::endl; } mapfile << R"(</map>)" << std::endl; // Render map to image. /*for (int layer=itemised.size()-1; layer>=0; layer--) { for (int mapy = 0; mapy < height; mapy++) { for (int mapx = 0; mapx < width; mapx++) { const TileUse& tu = itemised[layer][mapx+mapy*width]; Magick::Image tileRender = renderTile(metatiles.get(tu.id), tu.tflipx, tu.tflipy, palettes, mapTiles, tilesets); image.composite(tileRender, mapx << 4, mapy << 4, Magick::OverCompositeOp); } } }*/ } constexpr int TILES_PER_ROW = 10; int sheetWidth; int sheetHeight; if (globaltiles.size() < TILES_PER_ROW) { sheetWidth = globaltiles.size() * 16; sheetHeight = 16; } else { sheetWidth = TILES_PER_ROW * 16; sheetHeight = (globaltiles.size() / TILES_PER_ROW + 1) * 16; } std::ofstream tilesetfile("out.tsx"); tilesetfile << R"(<tileset name="fromRom" tilewidth="16" tileheight="16" tilecount=")"; tilesetfile << globaltiles.size(); tilesetfile << R"(" columns=")"; tilesetfile << TILES_PER_ROW; tilesetfile << R"(">)" << std::endl; tilesetfile << R"( <image source="tiles.png" />)" << std::endl; tilesetfile << R"(</tileset>)" << std::endl; // Render tileset image. Magick::Image tilesetImage(Magick::Geometry(sheetWidth, sheetHeight), "transparent"); for (int i=0; i<globaltiles.size(); i++) { const Magick::Image& tileRender = globaltiles.get(i).image; tilesetImage.composite(tileRender, (i % TILES_PER_ROW) << 4, (i / TILES_PER_ROW) << 4, Magick::OverCompositeOp); } tilesetImage.magick("png"); tilesetImage.write("tiles.png"); }