doors { name: "M Side Middle Door" type: EVENT panels { room: "X Plus" name: "ROSE" } } doors { name: "M Side Right Door" type: EVENT panels { room: "X Plus" name: "ROSE" } } doors { name: "W Side Middle Door" type: EVENT panels { room: "X Minus" name: "DUO" } } doors { name: "W Side Right Door" type: EVENT panels { room: "X Minus" name: "DUO" } } doors { name: "E Door" type: EVENT panels { room: "Engine Room" name: "ENGINE" } panels { room: "Engine Room" name: "CABOOSE" } panels { room: "Hat Chamber" name: "BRIM" } panels { room: "Hat Chamber" name: "OUTFIT" } panels { room: "X Minus Middle Leg" name: "ANTENNA" } panels { room: "X Minus Right Leg" name: "ROWBOAT" } panels { room: "X Minus" name: "DUO" } panels { room: "X Plus Middle Leg" name: "COLONY" } panels { room: "X Plus Right Leg" name: "HEAD" } panels { room: "X Plus" name: "ROSE" } panels { room: "Y Minus First Floor" name: "RHINO" } panels { room: "Y Minus First Floor" name: "HORN" } panels { room: "Y Minus Second Floor" name: "COMPASS" } panels { room: "Y Minus Third Floor" name: "WHISKERS" } panels { room: "Y Plus Third Floor" name: "CACTUS" } panels { room: "Y Plus Third Floor" name: "TAIL" } } tion> Randomizer for LINGO 2 using Archipelago Multiworld
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path: root/data/maps/the_hinterlands/rooms/Main Area.txtpb
blob: 5cd626b603f567d93f0153793091656d34e56e99 (plain) (blame)
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name: "Main Area"
# I'm probably not going to include any of the panels in here.
ports {
  name: "RIGHT"
  display_name: "South Worldport"
  path: "Components/Warps/worldport"
  destination { x: 30 y: 0 z: 19 }
  rotation: 270
}
ports {
  name: "LEFT"
  display_name: "North Worldport"
  path: "Components/Warps/worldport2"
  destination { x: 30 y: 0 z: -76 }
  rotation: 270
}