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path: root/data/maps/the_great/rooms/Zero Room.txtpb
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name: "Zero Room"
panel_display_name: "Zero Room"
panels {
  name: "HERO"
  path: "Panels/General/zero_1"
  clue: "hero"
  answer: "zero"
  symbols: ZERO
  required_door { name: "Zero Entrance" }
}
panels {
  name: "MANY"
  path: "Panels/General/zero_2"
  clue: "many"
  answer: "zero"
  symbols: SUN
  required_door { name: "Zero Entrance" }
}
panels {
  name: "SHIFT"
  path: "Panels/General/zero_3"
  clue: "shift"
  answer: "control"
  symbols: EXAMPLE
}
panels {
  name: "REMAINING"
  path: "Panels/General/zero_5"
  clue: "remaining"
  answer: "zero"
  symbols: QUESTION
  required_door { name: "Zero Entrance" }
}
panels {
  name: "MIDDLE"
  path: "Panels/General/zero_4"
  clue: "middle"
  answer: "center"
  symbols: SUN
}
light .ow { color: #008800 } /* Operator.Word */ .highlight .w { color: #bbbbbb } /* Text.Whitespace */ .highlight .mb { color: #0000DD; font-weight: bold } /* Literal.Number.Bin */ .highlight .mf { color: #0000DD; font-weight: bold } /* Literal.Number.Float */ .highlight .mh { color: #0000DD; font-weight: bold } /* Literal.Number.Hex */ .highlight .mi { color: #0000DD; font-weight: bold } /* Literal.Number.Integer */ .highlight .mo { color: #0000DD; font-weight: bold } /* Literal.Number.Oct */ .highlight .sa { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Affix */ .highlight .sb { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Backtick */ .highlight .sc { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Char */ .highlight .dl { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Delimiter */ .highlight .sd { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Doc */ .highlight .s2 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Double */ .highlight .se { color: #0044dd; background-color: #fff0f0 } /* Literal.String.Escape */ .highlight .sh { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Heredoc */ .highlight .si { color: #3333bb; background-color: #fff0f0 } /* Literal.String.Interpol */ .highlight .sx { color: #22bb22; background-color: #f0fff0 } /* Literal.String.Other */ .highlight .sr { color: #008800; background-color: #fff0ff } /* Literal.String.Regex */ .highlight .s1 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Single */ .highlight .ss { color: #aa6600; background-color: #fff0f0 } /* Literal.String.Symbol */ .highlight .bp { color: #003388 } /* Name.Builtin.Pseudo */ .highlight .fm { color: #0066bb; font-weight: bold } /* Name.Function.Magic */ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
name: "Main Area"
display_name: "Main Area"
panels {
  name: "INTRO"
  path: "Panels/General/entry_8"
  clue: "intro"
  answer: "intro"
}
panels {
  name: "BORNE"
  path: "Panels/General/entry_12"
  clue: "borne"
  answer: "born"
  symbols: "zero"
}
panels {
  name: "DEW"
  path: "Panels/General/dyk_1"
  clue: "dew"
  answer: "do"
  symbols: "zero"
}
panels {
  name: "EWE"
  path: "Panels/General/dyk_2"
  clue: "ewe"
  answer: "you"
  symbols: "zero"
}
panels {
  name: "NO"
  path: "Panels/General/dyk_3"
  clue: "no"
  answer: "know"
  symbols: "zero"
}
panels {
  name: "BROWN RED ORANGE"
  path: "Panels/General/seeking_1"
  clue: ""
  answer: "bro"
  symbols: "lingo"
}
panels {
  name: "DO"
  path: "Panels/General/uc_1"
  clue: "do"
  answer: "do"
}
panels {
  name: "YOU"
  path: "Panels/General/uc_2"
  clue: "you"
  answer: "you"
}
panels {
  name: "SEE"
  path: "Panels/General/uc_3"
  clue: "see"
  answer: "sea"
  symbols: "zero"
}
panels {
  name: "SMILE"
  path: "Panels/General/entry_1"
  clue: "smile"
  answer: "grin"
  symbols: "sun"
}
panels {
  name: "WHY"
  path: "Panels/General/red_1"
  clue: "why"
  answer: "why"
}
panels {
  name: "IS"
  path: "Panels/General/red_2"
  clue: "is"
  answer: "is"
}
panels {
  name: "IT"
  path: "Panels/General/red_3"
  clue: "it"
  answer: "it"
}
panels {
  name: "NOT"
  path: "Panels/General/red_4"
  clue: "not"
  answer: "not"
}
panels {
  name: "RED"
  path: "Panels/General/red_5"
  clue: "red"
  answer: "red"
}
panels {
  name: "COLOR"
  path: "Panels/General/entry_6"
  clue: "color"
  answer: "gray"
  symbols: "example"
}
panels {
  name: "BYE"
  path: "Panels/General/entry_7"
  clue: "bye"
  answer: "high"
  symbols: "sun"
  symbols: "zero"
}
panels {
  name: "CURT"
  path: "Panels/Maze/entry_1"
  clue: "curt"
  answer: "court"
  symbols: "sparkles"
}
ports {
  name: "ENTRY"
  path: "Meshes/Blocks/Warps/worldport"
  orientation: "south"
}
ports {
  name: "KEEN"
  path: "Meshes/Blocks/Warps/worldport6"
  orientation: "north"
}
ports {
  name: "ORB"
  path: "Meshes/Blocks/Warps/worldport3"
  orientation: "north"
}
ports {
  name: "LINEAR"
  path: "Meshes/Blocks/Warps/worldport15"
  orientation: "south"
}
ports {
  name: "DIGITAL"
  path: "Meshes/Blocks/Warps/worldport4"
  orientation: "down"
  required_door { name: "Digital Entrance" }
}