doors { name: "Control Center Entrance" type: EVENT panels { room: "Control Center Entrance" name: "ZERO" } } doors { name: "K Entered" type: EVENT keyholders { room: "Main Area" name: "K" key: "k" } } doors { name: "Paintings Door" type: ITEM_ONLY receivers: "Components/Doors/entry_3" rooms { name: "Main Area" } } doors { name: "Wisdom Door" type: EVENT panels { room: "Wisdom Room" name: "WISDOM" } } doors { name: "Color Door" type: EVENT panels { room: "Color Room" name: "COLOR" } } doors { name: "Tower Door" type: EVENT panels { room: "Tower Room" name: "TOWER" } } doors { name: "Mastery" type: EVENT panels { room: "Paintings Room" name: "PAINTINGS" } panels { room: "Wisdom Room" name: "WISDOM" } panels { room: "Color Room" name: "COLOR" } panels { room: "Tower Room" name: "TOWER" } } > Randomizer for LINGO 2 using Archipelago Multiworld
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path: root/data/maps/the_great/rooms/Zero Room.txtpb
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name: "Zero Room"
panel_display_name: "Zero Room"
panels {
  name: "HERO"
  path: "Panels/General/zero_1"
  clue: "hero"
  answer: "zero"
  symbols: ZERO
  required_door { name: "Zero Entrance" }
}
panels {
  name: "MANY"
  path: "Panels/General/zero_2"
  clue: "many"
  answer: "zero"
  symbols: SUN
  required_door { name: "Zero Entrance" }
}
panels {
  name: "SHIFT"
  path: "Panels/General/zero_3"
  clue: "shift"
  answer: "control"
  symbols: EXAMPLE
}
panels {
  name: "REMAINING"
  path: "Panels/General/zero_5"
  clue: "remaining"
  answer: "zero"
  symbols: QUESTION
  required_door { name: "Zero Entrance" }
}
panels {
  name: "MIDDLE"
  path: "Panels/General/zero_4"
  clue: "middle"
  answer: "center"
  symbols: SUN
}