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path: root/data/maps/the_great/rooms/West Side.txtpb
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name: "West Side"
panel_display_name: "West Side"
panels {
  name: "ERASE"
  path: "Panels/General/entry_9"
  clue: "erase"
  answer: "write"
  symbols: SUN
}
panels {
  name: "TEACH"
  path: "Panels/Magnet Room/magnet_1"
  clue: "teach"
  answer: "learn"
  symbols: SUN
}
panels {
  name: "RIGHT"
  path: "Panels/Impressive/entry_1"
  clue: "right"
  answer: "wrong"
  symbols: SUN
}
panels {
  name: "SAVORY"
  path: "Panels/Favors/favors_1"
  clue: "savory"
  answer: "unsavory"
  symbols: SUN
}
panels {
  name: "FLAVORS"
  path: "Panels/Favors/favors_2"
  clue: "flavors"
  answer: "favors"
  symbols: SPARKLES
}
panels {
  name: "COLOR"
  path: "Panels/General/entry_5"
  clue: "color"
  answer: "red"
  symbols: EXAMPLE
}
panels {
  name: "CLUE"
  path: "Panels/General/entry_3"
  clue: "clue"
  answer: "hint"
  symbols: SUN
}
letters {
  key: "a"
  path: "Components/Collectables/a"
}
paintings {
  name: "EXTRAVAGANT"
  path: "Components/Paintings/unless"
  orientation: "north"
  move: true
  enter_only: true
  required_door { name: "Savory Painting" }
}
ports {
  name: "IMPRESSIVE"
  display_name: "Impressive Entrance"
  path: "Meshes/Blocks/Warps/worldport2"
  destination { x: -34 y: 0 z: 22.5 }
  rotation: 0
}
ports {
  name: "CC"
  display_name: "Control Center"
  path: "Meshes/Blocks/Warps/worldport9"
  destination { x: -59 y: 0 z: -50.5 }
  rotation: 180
}
ports {
  name: "PARTIAL"
  display_name: "Red Hallway"
  path: "Meshes/Blocks/Warps/worldport7"
  destination { x: -62 y: 0 z: 11 }
  rotation: 90
  # ER with this is weird; make sure to place on the surface
  required_door { name: "Partial Entrance" }
}
n.Magic */ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
name: "Whole Room"
panel_display_name: "North Landscape"
panels {
  name: "VAULT"
  path: "Panels/Whole Room/whole_1"
  clue: "vault"
  answer: "bank"
  symbols: BOXES
}
panels {
  name: "STALL"
  path: "Panels/Whole Room/whole_2"
  clue: "stall"
  answer: "barn"
  symbols: BOXES
}
panels {
  name: "OFFICE"
  path: "Panels/Whole Room/whole_3"
  clue: "office"
  answer: "bank"
  symbols: BOXES
}
panels {
  name: "RAFTER"
  path: "Panels/Whole Room/whole_4"
  clue: "rafter"
  answer: "barn"
  symbols: BOXES
}
panels {
  name: "REGISTER"
  path: "Panels/Whole Room/whole_5"
  clue: "register"
  answer: "store"
  symbols: BOXES
}
panels {
  name: "SHELF"
  path: "Panels/Whole Room/whole_6"
  clue: "shelf"
  answer: "store"
  symbols: BOXES
}
panels {
  name: "BEDROOM"
  path: "Panels/Whole Room/whole_7"
  clue: "bedroom"
  answer: "house"
  symbols: BOXES
}
panels {
  name: "BATHROOM"
  path: "Panels/Whole Room/whole_8"
  clue: "bathroom"
  answer: "house"
  symbols: BOXES
}
panels {
  name: "PHARMACY"
  path: "Panels/Whole Room/whole_9"
  clue: "pharmacy"
  answer: "hospital"
  symbols: BOXES
}
panels {
  name: "LOBBY"
  path: "Panels/Whole Room/whole_10"
  clue: "lobby"
  answer: "hotel"
  symbols: BOXES
}
panels {
  name: "CAFETERIA"
  path: "Panels/Whole Room/whole_11"
  clue: "cafeteria"
  answer: "hospital"
  symbols: BOXES
}
panels {
  name: "ROOM"
  path: "Panels/Whole Room/whole_12"
  clue: "room"
  answer: "hotel"
  symbols: BOXES
}
panels {
  name: "BLEACHER"
  path: "Panels/Whole Room/whole_13"
  clue: "bleacher"
  answer: "stadium"
  symbols: BOXES
}
panels {
  name: "MACHINE"
  path: "Panels/Whole Room/whole_14"
  clue: "machine"
  answer: "factory"
  symbols: BOXES
}
panels {
  name: "LINE"
  path: "Panels/Whole Room/whole_15"
  clue: "line"
  answer: "factory"
  symbols: BOXES
}
panels {
  name: "CONCESSIONS"
  path: "Panels/Whole Room/whole_16"
  clue: "concessions"
  answer: "stadium"
  symbols: BOXES
}
panels {
  name: "WALL"
  path: "Panels/Whole Room/whole_17"
  clue: "wall"
  answer: "fort"
  symbols: BOXES
}
panels {
  name: "GATE"
  path: "Panels/Whole Room/whole_18"
  clue: "gate"
  answer: "fort"
  symbols: BOXES
}
panels {
  name: "HOME (1)"
  path: "Panels/Whole Room/whole_19"
  clue: "home"
  answer: "duplex"
  symbols: BOXES
}
panels {
  name: "HOME (2)"
  path: "Panels/Whole Room/whole_20"
  clue: "home"
  answer: "duplex"
  symbols: BOXES
}
panels {
  name: "DICE"
  path: "Panels/Whole Room/whole_21"
  clue: "dice"
  answer: "casino"
  symbols: BOXES
}
panels {
  name: "MOAT"
  path: "Panels/Whole Room/whole_22"
  clue: "moat"
  answer: "castle"
  symbols: BOXES
}
panels {
  name: "CHIPS"
  path: "Panels/Whole Room/whole_23"
  clue: "chips"
  answer: "casino"
  symbols: BOXES
}
panels {
  name: "TOWER"
  path: "Panels/Whole Room/whole_24"
  clue: "tower"
  answer: "castle"
  symbols: BOXES
}