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path: root/data/maps/the_great/rooms/Under Question Room.txtpb
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name: "Under Question Room"
panel_display_name: "Question Room"
panels {
  name: "QUESTION"
  path: "Panels/General/question_1"
  clue: "question"
  answer: "which"
  symbols: EXAMPLE
  proxies { answer: "which" path: "Panels/General/question_1_proxy_1" }
  proxies { answer: "where" path: "Panels/General/question_1_proxy_2" }
  display_name: "QUESTION (Where)"
}
t .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
doors {
  name: "Firs Door"
  type: EVENT
  panels { room: "Silver Portal Room" name: "GOLD" }
  panels { room: "Silver Portal Room" name: "PORT" }
  panels { room: "Silver Portal Room" name: "Left" }
  panels { room: "Silver Portal Room" name: "Right" }
}
doors {
  name: "Initial Door"
  type: EVENT
  panels { room: "Silver Portal Room" name: "GOLD" }
  panels { room: "Silver Portal Room" name: "PORT" }
  panels { room: "Silver Portal Room" name: "Left" }
  panels { room: "Silver Portal Room" name: "Right" }
}
doors {
  name: "Second Left Door"
  type: EVENT
  panels { room: "First Second Room" name: "FIRS" }
  panels { room: "First Second Room" name: "INITIAL" }
  panels { room: "First Second Room" name: "MINUTE (1)" }
  panels { room: "First Second Room" name: "MINUTE (2)" }
}
doors {
  name: "Second Right Door"
  type: EVENT
  panels { room: "Loose Strings Room" name: "LOOSE" }
  panels { room: "Loose Strings Room" name: "STRINGS" }
  panels { room: "One Luck Room" name: "LONE" }
  panels { room: "One Luck Room" name: "CHANCE" }
}
doors {
  name: "The Three Doors Gravestone"
  type: GRAVESTONE
  panels { room: "First Second Room" name: "FIRS" }
  panels { room: "First Second Room" name: "INITIAL" }
  panels { room: "First Second Room" name: "MINUTE (1)" }
  panels { room: "First Second Room" name: "MINUTE (2)" }
  panels { room: "Silver Portal Room" name: "GOLD" }
  panels { room: "Silver Portal Room" name: "PORT" }
  panels { room: "Silver Portal Room" name: "Left" }
  panels { room: "Silver Portal Room" name: "Right" }
  panels { room: "Loose Strings Room" name: "LOOSE" }
  panels { room: "Loose Strings Room" name: "STRINGS" }
  panels { room: "One Luck Room" name: "LONE" }
  panels { room: "One Luck Room" name: "CHANCE" }
  panels { room: "Dead End Room" name: "DOOR" }
  panels { room: "Dead End Room" name: "WAYS" }
  panels { room: "Dead End Room" name: "DEAD" }
  panels { room: "Dead End Room" name: "END" }
  location_room: "Loose Strings Room"
  location_name: "Gravestone"
}