name: "Tree Entrance" panel_display_name: "Outside Pumpkin" panels { name: "RAT" path: "Panels/Hexes/lime_1" clue: "rat" answer: "rated" symbols: SPARKLES } panels { name: "DIFFERENCE" path: "Panels/Hexes/lime_2" clue: "difference" answer: "some" symbols: SUN symbols: ZERO } panels { name: "LEANS" path: "Panels/Hexes/lime_3" clue: "leans" answer: "aliens" symbols: SPARKLES symbols: ZERO } panels { name: "QUESTION" path: "Panels/Hexes/lime_4" clue: "question" answer: "what" symbols: EXAMPLE } panels { name: "WHERE" path: "Panels/Hexes/lime_5" clue: "where" answer: "are" symbols: SPARKLES symbols: AGE } panels { name: "SUNDER" path: "Panels/Hexes/lime_6" clue: "sunder" answer: "over" symbols: SUN symbols: SPARKLES } ports { name: "TREE" path: "Components/Warps/Worldports/worldport12" } e='h' onchange='this.form.submit();'> Randomizer for LINGO 2 using Archipelago Multiworld
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path: root/data/maps/the_great/rooms/Question Room Who.txtpb
blob: cbaba4b9f25cf2d8637e13824086d9f9cf72c4a9 (plain) (blame)
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name: "Question Room Who"
display_name: "Question Room"
panels {
  name: "QUESTION"
  path: "Panels/Questions/question_2"
  clue: "question"
  answer: "who"
  symbols: EXAMPLE
  proxies { answer: "why" path: "Panels/Question Proxies/question_2_proxied" }
  # "Panels/Question Proxies/question_2_proxied2" <- this is just who again
  proxies { answer: "where" path: "Panels/Question Proxies/question_2_proxied3" }
  proxies { answer: "how" path: "Panels/Question Proxies/question_2_proxied4" }
  proxies { answer: "what" path: "Panels/Question Proxies/question_2_proxied5" }
  proxies { answer: "when" path: "Panels/Question Proxies/question_2_proxied6" }
}