doors {
name: "M Side Middle Door"
type: EVENT
panels { room: "X Plus" name: "ROSE" }
}
doors {
name: "M Side Right Door"
type: EVENT
panels { room: "X Plus" name: "ROSE" }
}
doors {
name: "W Side Middle Door"
type: EVENT
panels { room: "X Minus" name: "DUO" }
}
doors {
name: "W Side Right Door"
type: EVENT
panels { room: "X Minus" name: "DUO" }
}
doors {
name: "E Door"
type: EVENT
panels { room: "Engine Room" name: "ENGINE" }
panels { room: "Engine Room" name: "CABOOSE" }
panels { room: "Hat Chamber" name: "BRIM" }
panels { room: "Hat Chamber" name: "OUTFIT" }
panels { room: "X Minus Middle Leg" name: "ANTENNA" }
panels { room: "X Minus Right Leg" name: "ROWBOAT" }
panels { room: "X Minus" name: "DUO" }
panels { room: "X Plus Middle Leg" name: "COLONY" }
panels { room: "X Plus Right Leg" name: "HEAD" }
panels { room: "X Plus" name: "ROSE" }
panels { room: "Y Minus First Floor" name: "RHINO" }
panels { room: "Y Minus First Floor" name: "HORN" }
panels { room: "Y Minus Second Floor" name: "COMPASS" }
panels { room: "Y Minus Third Floor" name: "WHISKERS" }
panels { room: "Y Plus Third Floor" name: "CACTUS" }
panels { room: "Y Plus Third Floor" name: "TAIL" }
}
/form>
blob: 9f2f1f94f905db06f88eb2c29a4587f73a84e2f2 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
|
name: "North Landscape"
display_name: "North Landscape"
panels {
name: "WEATHER"
path: "Panels/General/platforms_1"
clue: "weather"
answer: "nature"
symbols: "boxes"
}
panels {
name: "ANIMALS"
path: "Panels/General/platforms_2"
clue: "animals"
answer: "nature"
symbols: "boxes"
}
panels {
name: "PLANTS"
path: "Panels/General/platforms_3"
clue: "plants"
answer: "nature"
symbols: "boxes"
}
panels {
name: "LAUGH"
path: "Panels/General/dyk_4"
clue: "laugh"
answer: "half"
symbols: "zero"
}
panels {
name: "FINISHED"
path: "Panels/General/dyk_5"
clue: "finished"
answer: "done"
symbols: "sun"
}
panels {
name: "LAUGH FINISHED"
path: "Panels/General/dyk_6"
clue: ""
answer: "shed"
symbols: "lingo"
}
panels {
name: "INSIDE"
path: "Panels/General/nature_1"
clue: "inside"
answer: "outside"
symbols: "sun"
}
keyholders {
name: "X"
path: "Components/KeyHolders/keyHolderX"
}
ports {
name: "INVISIBLE"
path: "Meshes/Blocks/Warps/worldport20"
orientation: "north"
# Note that this can be easily entered from the other side.
required_door { name: "Invisible Entrance" }
}
|