doors { name: "M Side Middle Door" type: EVENT panels { room: "X Plus" name: "ROSE" } } doors { name: "M Side Right Door" type: EVENT panels { room: "X Plus" name: "ROSE" } } doors { name: "W Side Middle Door" type: EVENT panels { room: "X Minus" name: "DUO" } } doors { name: "W Side Right Door" type: EVENT panels { room: "X Minus" name: "DUO" } } doors { name: "E Door" type: EVENT panels { room: "Engine Room" name: "ENGINE" } panels { room: "Engine Room" name: "CABOOSE" } panels { room: "Hat Chamber" name: "BRIM" } panels { room: "Hat Chamber" name: "OUTFIT" } panels { room: "X Minus Middle Leg" name: "ANTENNA" } panels { room: "X Minus Right Leg" name: "ROWBOAT" } panels { room: "X Minus" name: "DUO" } panels { room: "X Plus Middle Leg" name: "COLONY" } panels { room: "X Plus Right Leg" name: "HEAD" } panels { room: "X Plus" name: "ROSE" } panels { room: "Y Minus First Floor" name: "RHINO" } panels { room: "Y Minus First Floor" name: "HORN" } panels { room: "Y Minus Second Floor" name: "COMPASS" } panels { room: "Y Minus Third Floor" name: "WHISKERS" } panels { room: "Y Plus Third Floor" name: "CACTUS" } panels { room: "Y Plus Third Floor" name: "TAIL" } } /form> Randomizer for LINGO 2 using Archipelago Multiworld
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path: root/data/maps/the_great/rooms/North Landscape.txtpb
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name: "North Landscape"
display_name: "North Landscape"
panels {
  name: "WEATHER"
  path: "Panels/General/platforms_1"
  clue: "weather"
  answer: "nature"
  symbols: "boxes"
}
panels {
  name: "ANIMALS"
  path: "Panels/General/platforms_2"
  clue: "animals"
  answer: "nature"
  symbols: "boxes"
}
panels {
  name: "PLANTS"
  path: "Panels/General/platforms_3"
  clue: "plants"
  answer: "nature"
  symbols: "boxes"
}
panels {
  name: "LAUGH"
  path: "Panels/General/dyk_4"
  clue: "laugh"
  answer: "half"
  symbols: "zero"
}
panels {
  name: "FINISHED"
  path: "Panels/General/dyk_5"
  clue: "finished"
  answer: "done"
  symbols: "sun"
}
panels {
  name: "LAUGH FINISHED"
  path: "Panels/General/dyk_6"
  clue: ""
  answer: "shed"
  symbols: "lingo"
}
panels {
  name: "INSIDE"
  path: "Panels/General/nature_1"
  clue: "inside"
  answer: "outside"
  symbols: "sun"
}
keyholders {
  name: "X"
  path: "Components/KeyHolders/keyHolderX"
}
ports {
  name: "INVISIBLE"
  path: "Meshes/Blocks/Warps/worldport20"
  orientation: "north"
  # Note that this can be easily entered from the other side.
  required_door { name: "Invisible Entrance" }
}