doors { name: "East Door" type: STANDARD receivers: "Components/Doors/entry_2" panels { room: "Main Area" name: "EYE" } panels { room: "Main Area" name: "SIGHT" } panels { room: "Main Area" name: "SHY" } panels { room: "Main Area" name: "QUITE" } location_room: "Main Area" } doors { name: "W2 Room Door" type: STANDARD receivers: "Components/Doors/entry_1" panels { room: "Middle Room" name: "RIDDLE" } panels { room: "Middle Room" name: "FELLOW" } panels { room: "Middle Room" name: "YELLOW" } panels { room: "Middle Room" name: "FIDDLE" } location_room: "Middle Room" } doors { name: "Cyan Doors" type: EVENT receivers: "Components/Doors/entry_12" double_letters: true } doors { name: "Sun Temple Entrance" type: EVENT panels { room: "Exit Room 3" name: "ENTER" } } doors { name: "Exit Door 1" type: EVENT panels { room: "Main Area" name: "PHASE" } panels { room: "Main Area" name: "SCALE" } panels { room: "Main Area" name: "WAYS" } panels { room: "Main Area" name: "TRAIL" } } doors { name: "Exit Door 2" type: EVENT panels { room: "Exit Room 2" name: "FOUR" } panels { room: "Exit Room 2" name: "MINE" } panels { room: "Exit Room 2" name: "DOOR" } panels { room: "Exit Room 2" name: "WINE" } } doors { name: "I Entered" type: EVENT keyholders { room: "Main Area" name: "I" key: "i" } } doors { name: "Control Center Entrance" type: EVENT panels { room: "Control Center Entrance" name: "RETURN" } } doors { name: "V1 Door" type: EVENT panels { room: "Right Area" name: "QUIET" } panels { room: "Right Area" name: "DIET" } panels { room: "Right Area" name: "FOURTH" } panels { room: "Right Area" name: "FORTH" } } doors { name: "Control Center Orange Door" type: CONTROL_CENTER_COLOR receivers: "Components/Doors/entry_6" receivers: "Components/Doors/entry_13" receivers: "Panels/Assorted/panel_1/teleportListener" control_center_color: "orange" double_letters: true } doors { name: "W2 Door" type: EVENT panels { room: "Unsymmetry Room" name: "UNINTERESTED" } panels { room: "Unsymmetry Room" name: "IMPARTIAL" } panels { room: "Unsymmetry Room" name: "ENTERTAIN" } panels { room: "Unsymmetry Room" name: "CONFUSE" } panels { room: "Unsymmetry Room" name: "UNLUCKY" } panels { room: "Unsymmetry Room" name: "UNEXPECTED" } panels { room: "Unsymmetry Room" name: "UNIRONIC" } panels { room: "Unsymmetry Room" name: "ACCIDENTAL" } panels { room: "Unsymmetry Room" name: "COMPLETE" } panels { room: "Unsymmetry Room" name: "ENROLL" } panels { room: "Unsymmetry Room" name: "ACCEPT" } panels { room: "Unsymmetry Room" name: "DISPROVE" } panels { room: "Unsymmetry Room" name: "SCRUTINIZE (Purple)" } panels { room: "Unsymmetry Room" name: "SCRUTINIZE (Cyan)" } } doors { name: "V Keyholder" type: EVENT panels { room: "Unsymmetry Room" name: "UNINTERESTED" } panels { room: "Unsymmetry Room" name: "IMPARTIAL" } panels { room: "Unsymmetry Room" name: "ENTERTAIN" } panels { room: "Unsymmetry Room" name: "CONFUSE" } panels { room: "Unsymmetry Room" name: "UNLUCKY" } panels { room: "Unsymmetry Room" name: "UNEXPECTED" } panels { room: "Unsymmetry Room" name: "UNIRONIC" } panels { room: "Unsymmetry Room" name: "ACCIDENTAL" } panels { room: "Unsymmetry Room" name: "COMPLETE" } panels { room: "Unsymmetry Room" name: "ENROLL" } panels { room: "Unsymmetry Room" name: "ACCEPT" } panels { room: "Unsymmetry Room" name: "DISPROVE" } panels { room: "Unsymmetry Room" name: "SCRUTINIZE (Purple)" } panels { room: "Unsymmetry Room" name: "SCRUTINIZE (Cyan)" } } doors { name: "W Keyholder" type: EVENT panels { room: "Unsymmetry Room" name: "UNINTERESTED" } panels { room: "Unsymmetry Room" name: "IMPARTIAL" } panels { room: "Unsymmetry Room" name: "ENTERTAIN" } panels { room: "Unsymmetry Room" name: "CONFUSE" } panels { room: "Unsymmetry Room" name: "UNLUCKY" } panels { room: "Unsymmetry Room" name: "UNEXPECTED" } panels { room: "Unsymmetry Room" name: "UNIRONIC" } panels { room: "Unsymmetry Room" name: "ACCIDENTAL" } panels { room: "Unsymmetry Room" name: "COMPLETE" } panels { room: "Unsymmetry Room" name: "ENROLL" } panels { room: "Unsymmetry Room" name: "ACCEPT" } panels { room: "Unsymmetry Room" name: "DISPROVE" } panels { room: "Unsymmetry Room" name: "SCRUTINIZE (Purple)" } panels { room: "Unsymmetry Room" name: "SCRUTINIZE (Cyan)" } } doors { name: "Let Untrue Tie" type: LOCATION_ONLY panels { room: "Main Area" name: "COUP" } panels { room: "Main Area" name: "FLEW" } panels { room: "Main Area" name: "GUILE" } panels { room: "Main Area" name: "WHILE" } panels { room: "Main Area" name: "AISLE" } panels { room: "Main Area" name: "ZOO" } panels { room: "Main Area" name: "SOON" } panels { room: "Main Area" name: "NOON" } panels { room: "Main Area" name: "MOON" } location_room: "Main Area" } doors { name: "Routine Out Chute" type: LOCATION_ONLY panels { room: "Main Area" name: "SUCH" } panels { room: "Main Area" name: "MOONLIGHT" } panels { room: "Main Area" name: "CRUTCH" } panels { room: "Main Area" name: "CONTRITE" } panels { room: "Main Area" name: "ROUTER" } panels { room: "Main Area" name: "TONIGHT" } panels { room: "Main Area" name: "STOUTER" } panels { room: "Main Area" name: "DOUBTER" } panels { room: "Main Area" name: "MUCH" } location_room: "Main Area" } doors { name: "Honor Our Hint" type: LOCATION_ONLY panels { room: "Right Area" name: "TOWER" } panels { room: "Right Area" name: "WARN" } panels { room: "Right Area" name: "OUTDO" } panels { room: "Right Area" name: "TATTOO" } panels { room: "Right Area" name: "SOUR" } panels { room: "Right Area" name: "UNTRUE" } panels { room: "Right Area" name: "FLOWER" } panels { room: "Right Area" name: "MOURN" } panels { room: "Right Area" name: "CORN" } location_room: "Right Area" } doors { name: "Cog Rhino Hug Rug" type: LOCATION_ONLY panels { room: "Right Area" name: "SCUFF" } panels { room: "Right Area" name: "WIN" } panels { room: "Right Area" name: "BLUFF" } panels { room: "Right Area" name: "INN" } panels { room: "Right Area" name: "OFF" } panels { room: "Right Area" name: "TROUGH" } panels { room: "Right Area" name: "BEEN" } panels { room: "Right Area" name: "SCOFF" } panels { room: "Right Area" name: "TOUGH" } location_room: "Right Area" } 3' href='#n83'>83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100
name: "Magnet Room"
panel_display_name: "Magnet Room"
panels {
name: "AIRPLANE"
path: "Panels/Magnet Room/magnet_2"
clue: "airplane"
answer: "fly"
symbols: JOB
}
panels {
name: "PILOT"
path: "Panels/Magnet Room/magnet_3"
clue: "pilot"
answer: "fly"
symbols: JOB
}
panels {
name: "AUTHOR"
path: "Panels/Magnet Room/magnet_4"
clue: "author"
answer: "write"
symbols: JOB
}
panels {
name: "PEN"
path: "Panels/Magnet Room/magnet_5"
clue: "pen"
answer: "write"
symbols: JOB
}
panels {
name: "HEAL"
path: "Panels/Magnet Room/magnet_6"
clue: "heal"
answer: "nurse"
symbols: JOB
}
panels {
name: "CLEAN"
path: "Panels/Magnet Room/magnet_7"
clue: "clean"
answer: "janitor"
symbols: JOB
}
panels {
name: "TRUCKER"
path: "Panels/Magnet Room/magnet_8"
clue: "trucker"
answer: "drive"
symbols: JOB
}
panels {
name: "DOCTOR"
path: "Panels/Magnet Room/magnet_9"
clue: "doctor"
answer: "heal"
symbols: JOB
}
panels {
name: "BARTENDER"
path: "Panels/Magnet Room/magnet_10"
clue: "bartender"
answer: "mix"
symbols: JOB
}
panels {
name: "DIG"
path: "Panels/Magnet Room/magnet_11"
clue: "dig"
answer: "shovel"
symbols: JOB
}
panels {
name: "TILL"
path: "Panels/Magnet Room/magnet_12"
clue: "till"
answer: "hoe"
symbols: JOB
}
panels {
name: "WRENCH"
path: "Panels/Magnet Room/magnet_13"
clue: "wrench"
answer: "turn"
symbols: JOB
}
panels {
name: "SAW"
path: "Panels/Magnet Room/magnet_14"
clue: "saw"
answer: "cut"
symbols: JOB
}
panels {
name: "BLENDER"
path: "Panels/Magnet Room/magnet_15"
clue: "blender"
answer: "mix"
symbols: JOB
}