doors { name: "East Door" type: STANDARD receivers: "Components/Doors/entry_2" panels { room: "Main Area" name: "EYE" } panels { room: "Main Area" name: "SIGHT" } panels { room: "Main Area" name: "SHY" } panels { room: "Main Area" name: "QUITE" } location_room: "Main Area" } doors { name: "W2 Room Door" type: STANDARD receivers: "Components/Doors/entry_1" panels { room: "Middle Room" name: "RIDDLE" } panels { room: "Middle Room" name: "FELLOW" } panels { room: "Middle Room" name: "YELLOW" } panels { room: "Middle Room" name: "FIDDLE" } location_room: "Middle Room" } doors { name: "Cyan Doors" type: EVENT receivers: "Components/Doors/entry_12" double_letters: true } doors { name: "Sun Temple Entrance" type: EVENT panels { room: "Exit Room 3" name: "ENTER" } } doors { name: "Exit Door 1" type: EVENT panels { room: "Main Area" name: "PHASE" } panels { room: "Main Area" name: "SCALE" } panels { room: "Main Area" name: "WAYS" } panels { room: "Main Area" name: "TRAIL" } } doors { name: "Exit Door 2" type: EVENT panels { room: "Exit Room 2" name: "FOUR" } panels { room: "Exit Room 2" name: "MINE" } panels { room: "Exit Room 2" name: "DOOR" } panels { room: "Exit Room 2" name: "WINE" } } doors { name: "I Entered" type: EVENT keyholders { room: "Main Area" name: "I" key: "i" } } doors { name: "Control Center Entrance" type: EVENT panels { room: "Control Center Entrance" name: "RETURN" } } doors { name: "V1 Door" type: EVENT panels { room: "Right Area" name: "QUIET" } panels { room: "Right Area" name: "DIET" } panels { room: "Right Area" name: "FOURTH" } panels { room: "Right Area" name: "FORTH" } } doors { name: "Control Center Orange Door" type: CONTROL_CENTER_COLOR receivers: "Components/Doors/entry_6" receivers: "Components/Doors/entry_13" receivers: "Panels/Assorted/panel_1/teleportListener" control_center_color: "orange" double_letters: true } doors { name: "W2 Door" type: EVENT panels { room: "Unsymmetry Room" name: "UNINTERESTED" } panels { room: "Unsymmetry Room" name: "IMPARTIAL" } panels { room: "Unsymmetry Room" name: "ENTERTAIN" } panels { room: "Unsymmetry Room" name: "CONFUSE" } panels { room: "Unsymmetry Room" name: "UNLUCKY" } panels { room: "Unsymmetry Room" name: "UNEXPECTED" } panels { room: "Unsymmetry Room" name: "UNIRONIC" } panels { room: "Unsymmetry Room" name: "ACCIDENTAL" } panels { room: "Unsymmetry Room" name: "COMPLETE" } panels { room: "Unsymmetry Room" name: "ENROLL" } panels { room: "Unsymmetry Room" name: "ACCEPT" } panels { room: "Unsymmetry Room" name: "DISPROVE" } panels { room: "Unsymmetry Room" name: "SCRUTINIZE (Purple)" } panels { room: "Unsymmetry Room" name: "SCRUTINIZE (Cyan)" } } doors { name: "V Keyholder" type: EVENT panels { room: "Unsymmetry Room" name: "UNINTERESTED" } panels { room: "Unsymmetry Room" name: "IMPARTIAL" } panels { room: "Unsymmetry Room" name: "ENTERTAIN" } panels { room: "Unsymmetry Room" name: "CONFUSE" } panels { room: "Unsymmetry Room" name: "UNLUCKY" } panels { room: "Unsymmetry Room" name: "UNEXPECTED" } panels { room: "Unsymmetry Room" name: "UNIRONIC" } panels { room: "Unsymmetry Room" name: "ACCIDENTAL" } panels { room: "Unsymmetry Room" name: "COMPLETE" } panels { room: "Unsymmetry Room" name: "ENROLL" } panels { room: "Unsymmetry Room" name: "ACCEPT" } panels { room: "Unsymmetry Room" name: "DISPROVE" } panels { room: "Unsymmetry Room" name: "SCRUTINIZE (Purple)" } panels { room: "Unsymmetry Room" name: "SCRUTINIZE (Cyan)" } } doors { name: "W Keyholder" type: EVENT panels { room: "Unsymmetry Room" name: "UNINTERESTED" } panels { room: "Unsymmetry Room" name: "IMPARTIAL" } panels { room: "Unsymmetry Room" name: "ENTERTAIN" } panels { room: "Unsymmetry Room" name: "CONFUSE" } panels { room: "Unsymmetry Room" name: "UNLUCKY" } panels { room: "Unsymmetry Room" name: "UNEXPECTED" } panels { room: "Unsymmetry Room" name: "UNIRONIC" } panels { room: "Unsymmetry Room" name: "ACCIDENTAL" } panels { room: "Unsymmetry Room" name: "COMPLETE" } panels { room: "Unsymmetry Room" name: "ENROLL" } panels { room: "Unsymmetry Room" name: "ACCEPT" } panels { room: "Unsymmetry Room" name: "DISPROVE" } panels { room: "Unsymmetry Room" name: "SCRUTINIZE (Purple)" } panels { room: "Unsymmetry Room" name: "SCRUTINIZE (Cyan)" } } doors { name: "Let Untrue Tie" type: LOCATION_ONLY panels { room: "Main Area" name: "COUP" } panels { room: "Main Area" name: "FLEW" } panels { room: "Main Area" name: "GUILE" } panels { room: "Main Area" name: "WHILE" } panels { room: "Main Area" name: "AISLE" } panels { room: "Main Area" name: "ZOO" } panels { room: "Main Area" name: "SOON" } panels { room: "Main Area" name: "NOON" } panels { room: "Main Area" name: "MOON" } location_room: "Main Area" } doors { name: "Routine Out Chute" type: LOCATION_ONLY panels { room: "Main Area" name: "SUCH" } panels { room: "Main Area" name: "MOONLIGHT" } panels { room: "Main Area" name: "CRUTCH" } panels { room: "Main Area" name: "CONTRITE" } panels { room: "Main Area" name: "ROUTER" } panels { room: "Main Area" name: "TONIGHT" } panels { room: "Main Area" name: "STOUTER" } panels { room: "Main Area" name: "DOUBTER" } panels { room: "Main Area" name: "MUCH" } location_room: "Main Area" } doors { name: "Honor Our Hint" type: LOCATION_ONLY panels { room: "Right Area" name: "TOWER" } panels { room: "Right Area" name: "WARN" } panels { room: "Right Area" name: "OUTDO" } panels { room: "Right Area" name: "TATTOO" } panels { room: "Right Area" name: "SOUR" } panels { room: "Right Area" name: "UNTRUE" } panels { room: "Right Area" name: "FLOWER" } panels { room: "Right Area" name: "MOURN" } panels { room: "Right Area" name: "CORN" } location_room: "Right Area" } doors { name: "Cog Rhino Hug Rug" type: LOCATION_ONLY panels { room: "Right Area" name: "SCUFF" } panels { room: "Right Area" name: "WIN" } panels { room: "Right Area" name: "BLUFF" } panels { room: "Right Area" name: "INN" } panels { room: "Right Area" name: "OFF" } panels { room: "Right Area" name: "TROUGH" } panels { room: "Right Area" name: "BEEN" } panels { room: "Right Area" name: "SCOFF" } panels { room: "Right Area" name: "TOUGH" } location_room: "Right Area" } 3' href='#n83'>83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100
name: "Magnet Room"
panel_display_name: "Magnet Room"
panels {
  name: "AIRPLANE"
  path: "Panels/Magnet Room/magnet_2"
  clue: "airplane"
  answer: "fly"
  symbols: JOB
}
panels {
  name: "PILOT"
  path: "Panels/Magnet Room/magnet_3"
  clue: "pilot"
  answer: "fly"
  symbols: JOB
}
panels {
  name: "AUTHOR"
  path: "Panels/Magnet Room/magnet_4"
  clue: "author"
  answer: "write"
  symbols: JOB
}
panels {
  name: "PEN"
  path: "Panels/Magnet Room/magnet_5"
  clue: "pen"
  answer: "write"
  symbols: JOB
}
panels {
  name: "HEAL"
  path: "Panels/Magnet Room/magnet_6"
  clue: "heal"
  answer: "nurse"
  symbols: JOB
}
panels {
  name: "CLEAN"
  path: "Panels/Magnet Room/magnet_7"
  clue: "clean"
  answer: "janitor"
  symbols: JOB
}
panels {
  name: "TRUCKER"
  path: "Panels/Magnet Room/magnet_8"
  clue: "trucker"
  answer: "drive"
  symbols: JOB
}
panels {
  name: "DOCTOR"
  path: "Panels/Magnet Room/magnet_9"
  clue: "doctor"
  answer: "heal"
  symbols: JOB
}
panels {
  name: "BARTENDER"
  path: "Panels/Magnet Room/magnet_10"
  clue: "bartender"
  answer: "mix"
  symbols: JOB
}
panels {
  name: "DIG"
  path: "Panels/Magnet Room/magnet_11"
  clue: "dig"
  answer: "shovel"
  symbols: JOB
}
panels {
  name: "TILL"
  path: "Panels/Magnet Room/magnet_12"
  clue: "till"
  answer: "hoe"
  symbols: JOB
}
panels {
  name: "WRENCH"
  path: "Panels/Magnet Room/magnet_13"
  clue: "wrench"
  answer: "turn"
  symbols: JOB
}
panels {
  name: "SAW"
  path: "Panels/Magnet Room/magnet_14"
  clue: "saw"
  answer: "cut"
  symbols: JOB
}
panels {
  name: "BLENDER"
  path: "Panels/Magnet Room/magnet_15"
  clue: "blender"
  answer: "mix"
  symbols: JOB
}