name: "Main Area" panels { name: "COURTYARD" path: "Panels/Entrances/panel_1" clue: "courtyard" answer: "plaza" symbols: SUN } panels { name: "ASTOUNDING" path: "Panels/Entrances/panel_2" clue: "astounding" answer: "impressive" symbols: PYRAMID } panels { name: "INFLEXIBLE" path: "Panels/Entrances/panel_3" clue: "inflexible" answer: "unyielding" symbols: SUN } panels { name: "AMONG" path: "Panels/Entrances/panel_4" clue: "among" answer: "between" symbols: SUN } panels { name: "AFFABLE" path: "Panels/Entrances/panel_7" clue: "affable" answer: "charismatic" symbols: SUN } ports { name: "UNYIELDING" path: "Components/Warps/worldport" orientation: "west" } ports { name: "IMPRESSIVE" path: "Components/Warps/worldport2" orientation: "west" } ports { name: "BETWEEN" path: "Components/Warps/worldport3" orientation: "west" } bmit();'> Randomizer for LINGO 2 using Archipelago Multiworld
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path: root/data/maps/the_great/rooms/Hive Entrance.txtpb
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name: "Hive Entrance"
display_name: "West Side"
panels {
  name: "LOST"
  path: "Panels/Hive Room/hive_1"
  clue: "lost"
  answer: "found"
  symbols: SUN
}
ports {
  name: "HIVE"
  path: "Meshes/Blocks/Warps/worldport19"
  orientation: "east"
}