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path: root/data/maps/the_great/rooms/Daedalus Entrance.txtpb
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name: "Daedalus Entrance"
panel_display_name: "Main Area"
panels {
  name: "MISSING"
  path: "Panels/General/entry_2"
  clue: "missing"
  answer: "lost"
  symbols: SUN
}
ports {
  name: "DAEDALUS"
  display_name: "Daedalus Entrance"
  path: "Meshes/Blocks/Warps/worldport8"
  destination { x: 98 y: 2 z: 27.5 }
  rotation: 0
  required_door { name: "Daedalus Entrance" }
  # The reverse warp bypasses the door, so there needs to be two oneway connections.
}
Literal.String.Symbol */ .highlight .bp { color: #003388 } /* Name.Builtin.Pseudo */ .highlight .fm { color: #0066bb; font-weight: bold } /* Name.Function.Magic */ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
name: "Left And Turn"
panels {
  name: "HIDE (1)"
  path: "Panels/Room_1/panel_2"
  clue: "hide"
  answer: "hide"
}
panels {
  name: "HIDE (2)"
  path: "Panels/Room_1/panel_3"
  clue: "hide"
  answer: "seek"
  symbols: SUN
}
panels {
  name: "LEFT (1)"
  path: "Panels/Room_1/panel_5"
  clue: "left"
  answer: "left"
}
panels {
  name: "MORE (1)"
  path: "Panels/Room_1/panel_8"
  clue: "more"
  answer: "me"
  symbols: SPARKLES
}
panels {
  name: "MORE (2)"
  path: "Panels/Room_1/panel_9"
  clue: "more"
  answer: "less"
  symbols: SUN
}
panels {
  name: "HIDE (3)"
  path: "Panels/Room_2/panel_1"
  clue: "hide"
  answer: "unmask"
  symbols: SUN
}
panels {
  name: "LEFT (2)"
  path: "Panels/Room_2/panel_4"
  clue: "left"
  answer: "wrong"
  symbols: SUN
}
panels {
  name: "MORE (3)"
  path: "Panels/Room_2/panel_7"
  clue: "more"
  answer: "your"
  symbols: ZERO
}
panels {
  name: "MORE (4)"
  path: "Panels/Room_2/panel_8"
  clue: "more"
  answer: "or"
  symbols: SPARKLES
}