name: "Puzzle Room" display_name: "Lively" panels { name: "LIONESS" path: "Panels/entry_1" clue: "lioness" answer: "lion" symbols: "gender" } panels { name: "QUEEN" path: "Panels/entry_2" clue: "queen" answer: "king" symbols: "gender" } panels { name: "SOPRANO" path: "Panels/entry_3" clue: "soprano" answer: "tenor" symbols: "gender" } panels { name: "AUNT" path: "Panels/entry_4" clue: "aunt" answer: "uncle" symbols: "gender" } panels { name: "SON" path: "Panels/entry_5" clue: "son" answer: "daughter" symbols: "gender" } panels { name: "BASS" path: "Panels/entry_6" clue: "bass" answer: "alto" symbols: "gender" } panels { name: "FATHER" path: "Panels/entry_7" clue: "father" answer: "mother" symbols: "gender" } panels { name: "ROOSTER" path: "Panels/entry_8" clue: "rooster" answer: "hen" symbols: "gender" } ports { name: "BETWEEN" path: "Components/Warps/worldport" } 1a659'>this commit Randomizer for LINGO 2 using Archipelago Multiworld
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name: "Daedalus Entrance"
display_name: "Main Area"
panels {
  name: "MISSING"
  path: "Panels/General/entry_2"
  clue: "missing"
  answer: "lost"
  symbols: SUN
}
ports {
  name: "DAEDALUS"
  path: "Meshes/Blocks/Warps/worldport8"
  orientation: "south"
  required_door { name: "Daedalus Entrance" }
  # The reverse warp bypasses the door, so there needs to be two oneway connections.
}