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path: root/data/maps/the_gold/rooms/The Whole Thing.txtpb
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name: "The Whole Thing"
panels {
  name: "PANEL"
  path: "Panels/Room_1/panel_1"
  clue: ""
  answer: "colors"
  symbols: QUESTION
}
endings {
  name: "GOLD"
  path: "Components/gold_ending"
}
*/ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
name: "First Room"
panel_display_name: "First Room"
panels {
  name: "BISON"
  path: "Panels/Room 1/panel_1"
  clue: "bison"
  answer: "bison"
}
panels {
  name: "FISH"
  path: "Panels/Room 1/panel_2"
  clue: "fish"
  answer: "fish"
}
panels {
  name: "SHEEP"
  path: "Panels/Room 1/panel_3"
  clue: "sheep"
  answer: "sheep"
  required_door { name: "Double Letter Panel Blockers" }
}
panels {
  name: "KOI"
  path: "Panels/Room 1/panel_4"
  clue: "koi"
  answer: "koi"
}
panels {
  name: "TUNA"
  path: "Panels/Room 1/panel_5"
  clue: "tuna"
  answer: "tuna"
}
ports {
  name: "ENTRY"
  path: "Components/Warps/worldport"
  orientation: "south"
}
ports {
  name: "NEXT"
  path: "Components/Warps/worldport2"
  orientation: "north"
  required_door { name: "Second Room Entrance" }
}