extends Node func _ready(): var label = Label.new() label.set_name("label") label.margin_right = 1920.0 label.margin_bottom = 1080.0 - 20 label.margin_left = 20.0 label.align = Label.ALIGN_LEFT label.valign = Label.VALIGN_BOTTOM var dynamic_font = DynamicFont.new() dynamic_font.font_data = load("res://fonts/Lingo.ttf") dynamic_font.size = 36 dynamic_font.outline_color = Color(0, 0, 0, 1) dynamic_font.outline_size = 2 label.add_font_override("font", dynamic_font) add_child(label) func showMessage(text): var label = self.get_node("label") if !label.text == "": label.text += "\n" label.text += text yield(get_tree().create_timer(10.0), "timeout") var newline = label.text.find("\n") if newline == -1: label.text = "" else: label.text = label.text.substr(newline + 1) d' value='a08b1b3443f451d3b2bfdbbcf4f97d4ba75e3e53'/> Randomizer for LINGO 2 using Archipelago Multiworld
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path: root/data/maps/the_gallery/rooms/Ending.txtpb
blob: 28894e0cb8957a1bc129e9ac001ff4e132f270a1 (plain) (blame)
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name: "Ending"
display_name: "Back Room"
# TODO: Yellow Ending