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name: "Wrath Room"
panel_display_name: "Red Blue Area"
panels {
  name: "WREATH"
  path: "Panels/Back Right/br_17"
  clue: "wreath"
  answer: "wrath"
  symbols: SPARKLES
}
panels {
  name: "DICE"
  path: "Panels/Back Right/br_16"
  clue: "dice"
  answer: "die"
  symbols: PLANET
}
panels {
  name: "CORN"
  path: "Panels/Back Right/br_15"
  clue: "corn"
  answer: "corners"
  symbols: SPARKLES
  symbols: PLANET
}
bb; font-weight: bold } /* Name.Function.Magic */ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
name: "Godot Room"
panel_display_name: "Central"
panels {
  name: "MOTORCYCLE"
  path: "Panels/Southwest Room/sw_1"
  clue: "motorcycle"
  answer: "engine"
  symbols: BOXES
}
panels {
  name: "ME"
  path: "Panels/Southwest Room/sw_2"
  clue: "me"
  answer: "game"
  symbols: QUESTION
  proxies { answer: "godot" path: "Panels/Southwest Room/sw_10" }
}
panels {
  name: "PAWN"
  path: "Panels/Southwest Room/sw_3"
  clue: "pawn"
  answer: "game"
  symbols: BOXES
}
panels {
  name: "MANIPULATE"
  path: "Panels/Southwest Room/sw_4"
  clue: "manipulate"
  answer: "game"
  symbols: SUN
}
panels {
  name: "AUDIO"
  path: "Panels/Southwest Room/sw_5"
  clue: "audio"
  answer: "video"
  symbols: SUN
}
panels {
  name: "AIRPLANE"
  path: "Panels/Southwest Room/sw_6"
  clue: "airplane"
  answer: "engine"
  symbols: BOXES
}
panels {
  name: "IDEA"
  path: "Panels/Southwest Room/sw_7"
  clue: "idea"
  answer: "video"
  symbols: SPARKLES
}
panels {
  name: "TRAIN"
  path: "Panels/Southwest Room/sw_8"
  clue: "train"
  answer: "engine"
  symbols: BOXES
}
panels {
  name: "RECORDING"
  path: "Panels/Southwest Room/sw_9"
  clue: "recording"
  answer: "video"
  symbols: SUN
}