doors { name: "Double Letters" type: EVENT double_letters: true } doors { name: "Lavender Cubes" type: EVENT switches: "lavender_cubes" } doors { name: "K2 Door" type: STANDARD receivers: "Components/Doors/entry_2" panels { room: "Main Area" name: "XERXES" answer: "persia" } panels { room: "Main Area" name: "ARTHUR" answer: "england" } panels { room: "Main Area" name: "CLEOPATRA" answer: "egypt" } panels { room: "Main Area" name: "NAPOLEON" answer: "france" } panels { room: "Main Area" name: "ALEXANDER" answer: "greece" } panels { room: "Main Area" name: "CAESAR" answer: "rome" } location_room: "Main Area" location_name: "Empires" } doors { name: "Ending Door" type: EVENT panels { room: "Main Area" name: "XERXES" answer: "xerxes" } panels { room: "Main Area" name: "ARTHUR" answer: "arthur" } panels { room: "Main Area" name: "CLEOPATRA" answer: "cleopatra" } panels { room: "Main Area" name: "NAPOLEON" answer: "napoleon" } panels { room: "Main Area" name: "ALEXANDER" answer: "alexander" } panels { room: "Main Area" name: "CAESAR" answer: "caesar" } } minimap Randomizer for LINGO 2 using Archipelago Multiworld
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path: root/data/maps/the_entry/rooms/White Hallway To Daedalus.txtpb
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name: "White Hallway To Daedalus"
display_name: "Colored Doors Area"
ports {
  name: "DAEDALUS"
  path: "Components/Warps/worldport11"
  orientation: "west"
}