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path: root/data/maps/the_entry/rooms/Least Blue Last.txtpb
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name: "Least Blue Last"
display_name: "Red Blue Area"
panels {
  name: "CAPABLE (1)"
  path: "Panels/LBL/lbl_1"
  clue: "capable"
  answer: "able"
  symbols: SUN
}
panels {
  name: "CAPABLE (2)"
  path: "Panels/LBL/lbl_2"
  clue: "capable"
  answer: "able"
  symbols: SPARKLES
}
panels {
  name: "LUSTRE"
  path: "Panels/LBL/lbl_3"
  clue: "lustre"
  answer: "lust"
  symbols: SPARKLES
}
panels {
  name: "WANT"
  path: "Panels/LBL/lbl_4"
  clue: "want"
  answer: "lust"
  symbols: SUN
}
panels {
  name: "STEALER"
  path: "Panels/LBL/lbl_5"
  clue: "stealer"
  answer: "stale"
  symbols: SPARKLES
}
panels {
  name: "OLD"
  path: "Panels/LBL/lbl_6"
  clue: "old"
  answer: "stale"
  symbols: SUN
}
panels {
  name: "TRUST"
  path: "Panels/LBL/lbl_7"
  clue: "trust"
  answer: "lust"
  symbols: ZERO
}
panels {
  name: "LABEL"
  path: "Panels/LBL/lbl_8"
  clue: "label"
  answer: "able"
  symbols: ZERO
}
panels {
  name: "AIL"
  path: "Panels/LBL/lbl_9"
  clue: "ail"
  answer: "stale"
  symbols: ZERO
}
panels {
  name: "CORNERS"
  path: "Panels/Back Right/br_14"
  clue: "corners"
  answer: "born"
  required_door { name: "Four Corner Panels" }
}
ports {
  name: "DARKROOM"
  path: "Components/Warps/worldport5"
  orientation: "south"
}
paintings {
  name: "PAINS"
  path: "Components/Paintings/pains"
  orientation: "east"
  enter_only: true
  required_door { name: "Corners Painting" }
  display_name: "Corners Painting"
}
letters {
  key: "l"
  path: "Components/Collectables/l"
}
ound-color: #fff0f0 } /* Literal.String.Double */ .highlight .se { color: #0044dd; background-color: #fff0f0 } /* Literal.String.Escape */ .highlight .sh { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Heredoc */ .highlight .si { color: #3333bb; background-color: #fff0f0 } /* Literal.String.Interpol */ .highlight .sx { color: #22bb22; background-color: #f0fff0 } /* Literal.String.Other */ .highlight .sr { color: #008800; background-color: #fff0ff } /* Literal.String.Regex */ .highlight .s1 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Single */ .highlight .ss { color: #aa6600; background-color: #fff0f0 } /* Literal.String.Symbol */ .highlight .bp { color: #003388 } /* Name.Builtin.Pseudo */ .highlight .fm { color: #0066bb; font-weight: bold } /* Name.Function.Magic */ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
doors {
  name: "Entry Entrance"
  type: STANDARD
  receivers: "Components/Doors/Door6"
  panels { room: "Main Room" name: "HI" }
  location_room: "Main Room"
}
doors {
  name: "Black Hallway"
  type: STANDARD
  receivers: "Components/Doors/Door12"
  panels { room: "Main Room" name: "I" }
  location_room: "Main Room"
}
doors {
  name: "Anti-Collectable Room"
  type: ITEM_ONLY
  receivers: "Components/Doors/Door"
  rooms { name: "Main Room" }
}
doors {
  name: "Dot Area Entrance"
  type: STANDARD
  receivers: "Components/Doors/Door8"
  panels { room: "Main Room" name: "HOTS (2)" }
  location_room: "Main Room"
}
doors {
  name: "Lime Door"
  type: STANDARD
  receivers: "Components/Doors/Door9"
  panels { room: "Dot Area" name: "JOKE" }
  location_room: "Dot Area"
}
doors {
  name: "Cyan Door"
  type: STANDARD
  receivers: "Components/Doors/Door10"
  panels { room: "Dot Area" name: "DO" }
  location_room: "Dot Area"
}
doors {
  name: "Magenta Door"
  type: STANDARD
  receivers: "Components/Doors/eval_2"
  panels { room: "Dot Area" name: "DOOR" answer: "door" }
  location_room: "Dot Area"
}
doors {
  name: "Yellow Door"
  type: STANDARD
  receivers: "Components/Doors/Door11"
  panels { room: "Dot Area" name: "TUTU (2)" }
  location_room: "Dot Area"
}
doors {
  name: "Lime Puzzles"
  type: LOCATION_ONLY
  panels { room: "Lime Room" name: "RAT" }
  panels { room: "Lime Room" name: "POMPOM" }
  panels { room: "Lime Room" name: "TWENTY" }
  panels { room: "Lime Room" name: "EQUAL" }
  panels { room: "Lime Room" name: "PIGEON" }
  panels { room: "Lime Room" name: "BIRD" }
  panels { room: "Lime Room" name: "MISTAKE" }
  panels { room: "Lime Room" name: "INJURY" }
  panels { room: "Lime Room" name: "TRAIN" }
  panels { room: "Lime Room" name: "ELLIPSIS" }
  panels { room: "Lime Room" name: "SLEEPER" }
  panels { room: "Lime Room" name: "OH" }
  location_room: "Lime Room"
}
doors {
  name: "Cyan Puzzles"
  type: LOCATION_ONLY
  panels { room: "Cyan Room" name: "ALFA" }
  panels { room: "Cyan Room" name: "BACK" }
  panels { room: "Cyan Room" name: "TEAM" }
  panels { room: "Cyan Room" name: "CRIB" }
  panels { room: "Cyan Room" name: "BLACK" }
  panels { room: "Cyan Room" name: "SEE" }
  panels { room: "Cyan Room" name: "SIGHT" }
  panels { room: "Cyan Room" name: "WHIP" }
  panels { room: "Cyan Room" name: "GRAPE" }
  panels { room: "Cyan Room" name: "BITTER" }
  panels { room: "Cyan Room" name: "ONTO" }
  panels { room: "Cyan Room" name: "UPSET" }
  location_room: "Cyan Room"
}
doors {
  name: "Magenta Puzzles"
  type: LOCATION_ONLY
  panels { room: "Magenta Room" name: "WRITE" }
  panels { room: "Magenta Room" name: "HEARD" }
  panels { room: "Magenta Room" name: "HERE" }
  panels { room: "Magenta Room" name: "HALF" }
  panels { room: "Magenta Room" name: "NOT (1)" }
  panels { room: "Magenta Room" name: "NOT (2)" }
  panels { room: "Magenta Room" name: "CLAMBERS (1)" }
  panels { room: "Magenta Room" name: "CLAMBERS (2)" }
  panels { room: "Magenta Room" name: "PILFER" }
  panels { room: "Magenta Room" name: "ANTONYM" }
  panels { room: "Magenta Room" name: "RHYME" }
  panels { room: "Magenta Room" name: "PLURAL" }
  panels { room: "Magenta Room" name: "PANDA" }
  panels { room: "Magenta Room" name: "CASE" }
  panels { room: "Magenta Room" name: "TEASER" }
  panels { room: "Magenta Room" name: "RESTORES" }
  location_room: "Magenta Room"
}
doors {
  name: "Yellow Puzzles"
  type: LOCATION_ONLY
  panels { room: "Yellow Room" name: "W" }
  panels { room: "Yellow Room" name: "ZEROING" }
  panels { room: "Yellow Room" name: "ONESELF" }
  panels { room: "Yellow Room" name: "DURING" }
  panels { room: "Yellow Room" name: "TUMOR" }
  panels { room: "Yellow Room" name: "DANCE" }
  panels { room: "Yellow Room" name: "3D" }
  panels { room: "Yellow Room" name: "HEADED" }
  panels { room: "Yellow Room" name: "ALABAMA" }
  panels { room: "Yellow Room" name: "ASSESSES" }
  panels { room: "Yellow Room" name: "TINTING" }
  location_room: "Yellow Room"
}
doors {
  name: "Mastery Door"
  type: EVENT
  panels { room: "Dot Area" name: "DO" }
  panels { room: "Dot Area" name: "DOOR" }
  panels { room: "Dot Area" name: "TUTU (1)" }
  panels { room: "Dot Area" name: "TUTU (2)" }
  panels { room: "Dot Area" name: "TO (1)" }
  panels { room: "Dot Area" name: "TO (2)" }
  panels { room: "Dot Area" name: "ON (1)" }
  panels { room: "Dot Area" name: "ON (2)" }
  panels { room: "Dot Area" name: "RED (1)" }
  panels { room: "Dot Area" name: "RED (2)" }
  panels { room: "Dot Area" name: "PARE (1)" }
  panels { room: "Dot Area" name: "PARE (2)" }
  panels { room: "Dot Area" name: "OUT (1)" }
  panels { room: "Dot Area" name: "OUT (2)" }
  panels { room: "Dot Area" name: "JOKE" }
  panels { room: "Lime Room" name: "RAT" }
  panels { room: "Lime Room" name: "POMPOM" }
  panels { room: "Lime Room" name: "TWENTY" }
  panels { room: "Lime Room" name: "EQUAL" }
  panels { room: "Lime Room" name: "PIGEON" }
  panels { room: "Lime Room" name: "BIRD" }
  panels { room: "Lime Room" name: "MISTAKE" }
  panels { room: "Lime Room" name: "INJURY" }
  panels { room: "Lime Room" name: "TRAIN" }
  panels { room: "Lime Room" name: "ELLIPSIS" }
  panels { room: "Lime Room" name: "SLEEPER" }
  panels { room: "Lime Room" name: "OH" }
  panels { room: "Cyan Room" name: "ALFA" }
  panels { room: "Cyan Room" name: "BACK" }
  panels { room: "Cyan Room" name: "TEAM" }
  panels { room: "Cyan Room" name: "CRIB" }
  panels { room: "Cyan Room" name: "BLACK" }
  panels { room: "Cyan Room" name: "SEE" }
  panels { room: "Cyan Room" name: "SIGHT" }
  panels { room: "Cyan Room" name: "WHIP" }
  panels { room: "Cyan Room" name: "GRAPE" }
  panels { room: "Cyan Room" name: "BITTER" }
  panels { room: "Cyan Room" name: "ONTO" }
  panels { room: "Cyan Room" name: "UPSET" }
  panels { room: "Magenta Room" name: "WRITE" }
  panels { room: "Magenta Room" name: "HEARD" }
  panels { room: "Magenta Room" name: "HERE" }
  panels { room: "Magenta Room" name: "HALF" }
  panels { room: "Magenta Room" name: "NOT (1)" }
  panels { room: "Magenta Room" name: "NOT (2)" }
  panels { room: "Magenta Room" name: "CLAMBERS (1)" }
  panels { room: "Magenta Room" name: "CLAMBERS (2)" }
  panels { room: "Magenta Room" name: "PILFER" }
  panels { room: "Magenta Room" name: "ANTONYM" }
  panels { room: "Magenta Room" name: "RHYME" }
  panels { room: "Magenta Room" name: "PLURAL" }
  panels { room: "Magenta Room" name: "PANDA" }
  panels { room: "Magenta Room" name: "CASE" }
  panels { room: "Magenta Room" name: "TEASER" }
  panels { room: "Magenta Room" name: "RESTORES" }
  panels { room: "Yellow Room" name: "W" }
  panels { room: "Yellow Room" name: "ZEROING" }
  panels { room: "Yellow Room" name: "ONESELF" }
  panels { room: "Yellow Room" name: "DURING" }
  panels { room: "Yellow Room" name: "TUMOR" }
  panels { room: "Yellow Room" name: "DANCE" }
  panels { room: "Yellow Room" name: "3D" }
  panels { room: "Yellow Room" name: "HEADED" }
  panels { room: "Yellow Room" name: "ALABAMA" }
  panels { room: "Yellow Room" name: "ASSESSES" }
  panels { room: "Yellow Room" name: "TINTING" }
}
doors {
  name: "Anti-Collectable"
  type: LOCATION_ONLY
  senders: "Components/Collectables/anticollectable"
  location_room: "Anti Room"
}