doors { name: "Right Door" type: STANDARD receivers: "Components/Doors/entry_2" panels { room: "Main Area" name: "EYE" } panels { room: "Main Area" name: "SIGHT" } panels { room: "Main Area" name: "SHY" } panels { room: "Main Area" name: "QUITE" } location_room: "Main Area" } doors { name: "W2 Room Door" type: STANDARD receivers: "Components/Doors/entry_1" panels { room: "Middle Room" name: "RIDDLE" } panels { room: "Middle Room" name: "FELLOW" } panels { room: "Middle Room" name: "YELLOW" } panels { room: "Middle Room" name: "FIDDLE" } location_room: "Middle Room" } doors { name: "Cyan Doors" type: EVENT receivers: "Components/Doors/entry_12" double_letters: true } doors { name: "Sun Temple Entrance" type: EVENT panels { room: "Exit Room 3" name: "ENTER" } } doors { name: "Exit Door 1" type: EVENT panels { room: "Main Area" name: "PHASE" } panels { room: "Main Area" name: "SCALE" } panels { room: "Main Area" name: "WAYS" } panels { room: "Main Area" name: "TRAIL" } } doors { name: "Exit Door 2" type: EVENT panels { room: "Exit Room 2" name: "FOUR" } panels { room: "Exit Room 2" name: "MINE" } panels { room: "Exit Room 2" name: "DOOR" } panels { room: "Exit Room 2" name: "WINE" } } doors { name: "I Entered" type: EVENT keyholders { room: "Main Area" name: "I" key: "i" } } doors { name: "Control Center Entrance" type: EVENT panels { room: "Control Center Entrance" name: "RETURN" } } doors { name: "V1 Door" type: EVENT panels { room: "Right Area" name: "QUIET" } panels { room: "Right Area" name: "DIET" } panels { room: "Right Area" name: "FOURTH" } panels { room: "Right Area" name: "FORTH" } } doors { name: "Control Center Orange Door" type: CONTROL_CENTER_COLOR receivers: "Components/Doors/entry_6" receivers: "Components/Doors/entry_13" receivers: "Panels/Assorted/panel_1/teleportListener" control_center_color: "orange" double_letters: true } doors { name: "W2 Door" type: EVENT panels { room: "Unsymmetry Room" name: "UNINTERESTED" } panels { room: "Unsymmetry Room" name: "IMPARTIAL" } panels { room: "Unsymmetry Room" name: "ENTERTAIN" } panels { room: "Unsymmetry Room" name: "CONFUSE" } panels { room: "Unsymmetry Room" name: "UNLUCKY" } panels { room: "Unsymmetry Room" name: "UNEXPECTED" } panels { room: "Unsymmetry Room" name: "UNIRONIC" } panels { room: "Unsymmetry Room" name: "ACCIDENTAL" } panels { room: "Unsymmetry Room" name: "COMPLETE" } panels { room: "Unsymmetry Room" name: "ENROLL" } panels { room: "Unsymmetry Room" name: "ACCEPT" } panels { room: "Unsymmetry Room" name: "DISPROVE" } panels { room: "Unsymmetry Room" name: "SCRUTINIZE (Purple)" } panels { room: "Unsymmetry Room" name: "SCRUTINIZE (Cyan)" } } doors { name: "V Keyholder" type: EVENT panels { room: "Unsymmetry Room" name: "UNINTERESTED" } panels { room: "Unsymmetry Room" name: "IMPARTIAL" } panels { room: "Unsymmetry Room" name: "ENTERTAIN" } panels { room: "Unsymmetry Room" name: "CONFUSE" } panels { room: "Unsymmetry Room" name: "UNLUCKY" } panels { room: "Unsymmetry Room" name: "UNEXPECTED" } panels { room: "Unsymmetry Room" name: "UNIRONIC" } panels { room: "Unsymmetry Room" name: "ACCIDENTAL" } panels { room: "Unsymmetry Room" name: "COMPLETE" } panels { room: "Unsymmetry Room" name: "ENROLL" } panels { room: "Unsymmetry Room" name: "ACCEPT" } panels { room: "Unsymmetry Room" name: "DISPROVE" } panels { room: "Unsymmetry Room" name: "SCRUTINIZE (Purple)" } panels { room: "Unsymmetry Room" name: "SCRUTINIZE (Cyan)" } } doors { name: "W Keyholder" type: EVENT panels { room: "Unsymmetry Room" name: "UNINTERESTED" } panels { room: "Unsymmetry Room" name: "IMPARTIAL" } panels { room: "Unsymmetry Room" name: "ENTERTAIN" } panels { room: "Unsymmetry Room" name: "CONFUSE" } panels { room: "Unsymmetry Room" name: "UNLUCKY" } panels { room: "Unsymmetry Room" name: "UNEXPECTED" } panels { room: "Unsymmetry Room" name: "UNIRONIC" } panels { room: "Unsymmetry Room" name: "ACCIDENTAL" } panels { room: "Unsymmetry Room" name: "COMPLETE" } panels { room: "Unsymmetry Room" name: "ENROLL" } panels { room: "Unsymmetry Room" name: "ACCEPT" } panels { room: "Unsymmetry Room" name: "DISPROVE" } panels { room: "Unsymmetry Room" name: "SCRUTINIZE (Purple)" } panels { room: "Unsymmetry Room" name: "SCRUTINIZE (Cyan)" } } doors { name: "Let Untrue Tie" type: LOCATION_ONLY panels { room: "Main Area" name: "COUP" } panels { room: "Main Area" name: "FLEW" } panels { room: "Main Area" name: "GUILE" } panels { room: "Main Area" name: "WHILE" } panels { room: "Main Area" name: "AISLE" } panels { room: "Main Area" name: "ZOO" } panels { room: "Main Area" name: "SOON" } panels { room: "Main Area" name: "NOON" } panels { room: "Main Area" name: "MOON" } location_room: "Main Area" } doors { name: "Routine Out Chute" type: LOCATION_ONLY panels { room: "Main Area" name: "SUCH" } panels { room: "Main Area" name: "MOONLIGHT" } panels { room: "Main Area" name: "CRUTCH" } panels { room: "Main Area" name: "CONTRITE" } panels { room: "Main Area" name: "ROUTER" } panels { room: "Main Area" name: "TONIGHT" } panels { room: "Main Area" name: "STOUTER" } panels { room: "Main Area" name: "DOUBTER" } panels { room: "Main Area" name: "MUCH" } location_room: "Main Area" } doors { name: "Honor Our Hint" type: LOCATION_ONLY panels { room: "Right Area" name: "TOWER" } panels { room: "Right Area" name: "WARN" } panels { room: "Right Area" name: "OUTDO" } panels { room: "Right Area" name: "TATTOO" } panels { room: "Right Area" name: "SOUR" } panels { room: "Right Area" name: "UNTRUE" } panels { room: "Right Area" name: "FLOWER" } panels { room: "Right Area" name: "MOURN" } panels { room: "Right Area" name: "CORN" } location_room: "Right Area" } doors { name: "Cog Rhino Hug Rug" type: LOCATION_ONLY panels { room: "Right Area" name: "SCUFF" } panels { room: "Right Area" name: "WIN" } panels { room: "Right Area" name: "BLUFF" } panels { room: "Right Area" name: "INN" } panels { room: "Right Area" name: "OFF" } panels { room: "Right Area" name: "TROUGH" } panels { room: "Right Area" name: "BEEN" } panels { room: "Right Area" name: "SCOFF" } panels { room: "Right Area" name: "TOUGH" } location_room: "Right Area" } a id='n74' href='#n74'>74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89
name: "Least Blue Last"
display_name: "Red Blue Area"
panels {
  name: "CAPABLE (1)"
  path: "Panels/LBL/lbl_1"
  clue: "capable"
  answer: "able"
  symbols: "sun"
}
panels {
  name: "CAPABLE (2)"
  path: "Panels/LBL/lbl_2"
  clue: "capable"
  answer: "able"
  symbols: "sparkles"
}
panels {
  name: "LUSTRE"
  path: "Panels/LBL/lbl_3"
  clue: "lustre"
  answer: "lust"
  symbols: "sparkles"
}
panels {
  name: "WANT"
  path: "Panels/LBL/lbl_4"
  clue: "want"
  answer: "lust"
  symbols: "sun"
}
panels {
  name: "STEALER"
  path: "Panels/LBL/lbl_5"
  clue: "stealer"
  answer: "stale"
  symbols: "sparkles"
}
panels {
  name: "OLD"
  path: "Panels/LBL/lbl_6"
  clue: "old"
  answer: "stale"
  symbols: "sun"
}
panels {
  name: "TRUST"
  path: "Panels/LBL/lbl_7"
  clue: "trust"
  answer: "lust"
  symbols: "zero"
}
panels {
  name: "LABEL"
  path: "Panels/LBL/lbl_8"
  clue: "label"
  answer: "able"
  symbols: "zero"
}
panels {
  name: "AIL"
  path: "Panels/LBL/lbl_9"
  clue: "ail"
  answer: "stale"
  symbols: "zero"
}
panels {
  name: "CORNERS"
  path: "Panels/Back Right/br_14"
  clue: "corners"
  answer: "born"
  required_door { name: "Four Corner Panels" }
}
ports {
  name: "DARKROOM"
  path: "Components/Warps/worldport5"
  orientation: "south"
}
paintings {
  name: "PAINS"
  path: "Components/Paintings/pains"
  orientation: "east"
  enter_only: true
  required_door { name: "Corners Painting" }
  display_name: "Corners Painting"
}
letters {
  key: "l"
  path: "Components/Collectables/l"
}