name: "Godot Room"
panel_display_name: "Central"
panels {
name: "MOTORCYCLE"
path: "Panels/Southwest Room/sw_1"
clue: "motorcycle"
answer: "engine"
symbols: BOXES
}
panels {
name: "ME"
path: "Panels/Southwest Room/sw_2"
clue: "me"
answer: "game"
symbols: QUESTION
proxies { answer: "godot" path: "Panels/Southwest Room/sw_10" }
}
panels {
name: "PAWN"
path: "Panels/Southwest Room/sw_3"
clue: "pawn"
answer: "game"
symbols: BOXES
}
panels {
name: "MANIPULATE"
path: "Panels/Southwest Room/sw_4"
clue: "manipulate"
answer: "game"
symbols: SUN
}
panels {
name: "AUDIO"
path: "Panels/Southwest Room/sw_5"
clue: "audio"
answer: "video"
symbols: SUN
}
panels {
name: "AIRPLANE"
path: "Panels/Southwest Room/sw_6"
clue: "airplane"
answer: "engine"
symbols: BOXES
}
panels {
name: "IDEA"
path: "Panels/Southwest Room/sw_7"
clue: "idea"
answer: "video"
symbols: SPARKLES
}
panels {
name: "TRAIN"
path: "Panels/Southwest Room/sw_8"
clue: "train"
answer: "engine"
symbols: BOXES
}
panels {
name: "RECORDING"
path: "Panels/Southwest Room/sw_9"
clue: "recording"
answer: "video"
symbols: SUN
}
submit' value='switch'/>
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name: "Flipped Second Room"
panel_display_name: "Flip Area"
panels {
name: "CLUE"
path: "Panels/Entry/second_right_top"
clue: "clue"
answer: "hint"
symbols: SUN
}
panels {
name: "SLENDER"
path: "Panels/Entry/second_left_top"
clue: "slender"
answer: "thin"
symbols: SUN
}
paintings {
name: "EYE"
path: "Components/Paintings/eyes"
orientation: "north"
gravity: Y_PLUS
display_name: "Eye Painting"
}
ports {
name: "FOUR"
path: "Components/Warps/worldport9"
orientation: "south"
gravity: Y_PLUS
required_door { name: "Flipped Second Room Right Door" }
}
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