name: "Godot Room" panel_display_name: "Central" panels { name: "MOTORCYCLE" path: "Panels/Southwest Room/sw_1" clue: "motorcycle" answer: "engine" symbols: BOXES } panels { name: "ME" path: "Panels/Southwest Room/sw_2" clue: "me" answer: "game" symbols: QUESTION proxies { answer: "godot" path: "Panels/Southwest Room/sw_10" } } panels { name: "PAWN" path: "Panels/Southwest Room/sw_3" clue: "pawn" answer: "game" symbols: BOXES } panels { name: "MANIPULATE" path: "Panels/Southwest Room/sw_4" clue: "manipulate" answer: "game" symbols: SUN } panels { name: "AUDIO" path: "Panels/Southwest Room/sw_5" clue: "audio" answer: "video" symbols: SUN } panels { name: "AIRPLANE" path: "Panels/Southwest Room/sw_6" clue: "airplane" answer: "engine" symbols: BOXES } panels { name: "IDEA" path: "Panels/Southwest Room/sw_7" clue: "idea" answer: "video" symbols: SPARKLES } panels { name: "TRAIN" path: "Panels/Southwest Room/sw_8" clue: "train" answer: "engine" symbols: BOXES } panels { name: "RECORDING" path: "Panels/Southwest Room/sw_9" clue: "recording" answer: "video" symbols: SUN } submit' value='switch'/> Randomizer for LINGO 2 using Archipelago Multiworld
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path: root/data/maps/the_entry/rooms/Flipped Second Room.txtpb
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name: "Flipped Second Room"
panel_display_name: "Flip Area"
panels {
  name: "CLUE"
  path: "Panels/Entry/second_right_top"
  clue: "clue"
  answer: "hint"
  symbols: SUN
}
panels {
  name: "SLENDER"
  path: "Panels/Entry/second_left_top"
  clue: "slender"
  answer: "thin"
  symbols: SUN
}
paintings {
  name: "EYE"
  path: "Components/Paintings/eyes"
  orientation: "north"
  gravity: Y_PLUS
  display_name: "Eye Painting"
}
ports {
  name: "FOUR"
  path: "Components/Warps/worldport9"
  orientation: "south"
  gravity: Y_PLUS
  required_door { name: "Flipped Second Room Right Door" }
}