doors { name: "Yellow Animal -> Vegetable" type: EVENT panels { room: "Entry" name: "SQUISH" } panels { room: "Entry" name: "MANE" } } doors { name: "Vegetable Yellow -> Orange" type: EVENT panels { room: "Entry" name: "SQUISH" } panels { room: "Yellow Vegetable" name: "CAKE" } } doors { name: "Vegetable Orange -> Red" type: EVENT panels { room: "Yellow Vegetable" name: "CAKE" } panels { room: "Orange Vegetable" name: "POTATO" } } doors { name: "Red Vegetable -> Animal" type: EVENT panels { room: "Orange Vegetable" name: "POTATO" } panels { room: "Red Vegetable" name: "CARD" } } doors { name: "Yellow Town -> Planet" type: EVENT panels { room: "Entry" name: "SCHOOL" } panels { room: "Entry" name: "FLYTRAP" } } doors { name: "Planet Yellow -> Orange" type: EVENT panels { room: "Entry" name: "FLYTRAP" } panels { room: "Yellow Planet" name: "ZEUS" } } doors { name: "Planet Orange -> Red" type: EVENT panels { room: "Yellow Planet" name: "ZEUS" } panels { room: "Orange Planet" name: "MAR" } } doors { name: "Red Planet -> Town" type: EVENT panels { room: "Orange Planet" name: "MAR" } panels { room: "Red Planet" name: "FUEL" } } doors { name: "Planet Yellow -> Green" type: EVENT panels { room: "Entry" name: "FLYTRAP" } panels { room: "Green Planet (View)" name: "SOIL" } } doors { name: "Town Yellow -> Green" type: EVENT panels { room: "Entry" name: "SCHOOL" } panels { room: "Entry" name: "CYCLING" } } doors { name: "Animal Yellow -> Green" type: EVENT panels { room: "Entry" name: "MANE" } panels { room: "Entry" name: "TOAD" } } doors { name: "Vegetable Yellow -> Green" type: EVENT panels { room: "Entry" name: "SQUISH" } panels { room: "Green Vegetable (View)" name: "SPIN" } } doors { name: "Green Planet -> Town" type: EVENT panels { room: "Green Planet (View)" name: "SOIL" } panels { room: "Entry" name: "CYCLING" } } doors { name: "Green Town -> Animal" type: EVENT panels { room: "Entry" name: "CYCLING" } panels { room: "Entry" name: "TOAD" } } doors { name: "Green Animal -> Vegetable" type: EVENT panels { room: "Entry" name: "TOAD" } panels { room: "Green Vegetable (View)" name: "SPIN" } } doors { name: "Planet Green -> Blue" type: EVENT panels { room: "Green Planet (View)" name: "SOIL" } panels { room: "Blue Planet (View)" name: "TUNE" } } doors { name: "Town Green -> Blue" type: EVENT panels { room: "Entry" name: "CYCLING" } panels { room: "Blue Town (View)" name: "LICE" } } doors { name: "Animal Green -> Blue" type: EVENT panels { room: "Entry" name: "TOAD" } panels { room: "Blue Animal (View)" name: "HALF" } } doors { name: "Vegetable Green -> Blue" type: EVENT panels { room: "Green Vegetable (View)" name: "SPIN" } panels { room: "Blue Vegetable (View)" name: "THORN" } } doors { name: "Blue Planet -> Town" type: EVENT panels { room: "Blue Planet (View)" name: "TUNE" } panels { room: "Blue Town (View)" name: "LICE" } } doors { name: "Blue Town -> Animal" type: EVENT panels { room: "Blue Town (View)" name: "LICE" } panels { room: "Blue Animal (View)" name: "HALF" } } doors { name: "Blue Animal -> Vegetable" type: EVENT panels { room: "Blue Animal (View)" name: "HALF" } panels { room: "Blue Vegetable (View)" name: "THORN" } } doors { name: "Planet Blue -> Purple" type: EVENT panels { room: "Blue Planet (View)" name: "TUNE" } panels { room: "Purple Planet (View)" name: "DOG" } } doors { name: "Town Blue -> Purple" type: EVENT panels { room: "Blue Town (View)" name: "LICE" } panels { room: "Purple Town (View)" name: "GRACEFUL" } } doors { name: "Animal Blue -> Purple" type: EVENT panels { room: "Blue Animal (View)" name: "HALF" } panels { room: "Purple Animal (View)" name: "SUNBASS" } } doors { name: "Vegetable Blue -> Purple" type: EVENT panels { room: "Blue Vegetable (View)" name: "THORN" } panels { room: "Purple Vegetable (View)" name: "AUBERGINE" } } doors { name: "Purple Planet -> Town" type: EVENT panels { room: "Purple Planet (View)" name: "DOG" } panels { room: "Purple Town (View)" name: "GRACEFUL" } } doors { name: "Purple Town -> Animal" type: EVENT panels { room: "Purple Town (View)" name: "GRACEFUL" } panels { room: "Purple Animal (View)" name: "SUNBASS" } } doors { name: "Purple Animal -> Vegetable" type: EVENT panels { room: "Purple Animal (View)" name: "SUNBASS" } panels { room: "Purple Vegetable (View)" name: "AUBERGINE" } } doors { name: "Overlook Door" type: STANDARD receivers: "Components/Doo
name: "Blue Alcove"
panel_display_name: "Red Blue Area"
panels {
name: "BLUE"
path: "Panels/Back Right/br_11"
clue: "blue"
answer: "orange"
symbols: SUN
}
panels {
name: "ARMY"
path: "Panels/Back Right/br_13"
clue: "army"
answer: "navy"
symbols: EXAMPLE
}