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path: root/data/maps/the_entry/connections.txtpb
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pre { line-height: 125%; }
td.linenos .normal { color: inherit; background-color: transparent; padding-left: 5px; padding-right: 5px; }
span.linenos { color: inherit; background-color: transparent; padding-left: 5px; padding-right: 5px; }
td.linenos .special { color: #000000; background-color: #ffffc0; padding-left: 5px; padding-right: 5px; }
span.linenos.special { color: #000000; background-color: #ffffc0; padding-left: 5px; padding-right: 5px; }
.highlight .hll { background-color: #ffffcc }
.highlight .c { color: #888888 } /* Comment */
.highlight .err { color: #a61717; background-color: #e3d2d2 } /* Error */
.highlight .k { color: #008800; font-weight: bold } /* Keyword */
.highlight .ch { color: #888888 } /* Comment.Hashbang */
.highlight .cm { color: #888888 } /* Comment.Multiline */
.highlight .cp { color: #cc0000; font-weight: bold } /* Comment.Preproc */
.highlight .cpf { color: #888888 } /* Comment.PreprocFile */
.highlight .c1 { color: #888888 } /* Comment.Single */
.highlight .cs { color: #cc0000; font-weight: bold; background-color: #fff0f0 } /* Comment.Special */
.highlight .gd { color: #000000; background-color: #ffdddd } /* Generic.Deleted */
.highlight .ge { font-style: italic } /* Generic.Emph */
.highlight .ges { font-weight: bold; font-style: italic } /* Generic.EmphStrong */
.highlight .gr { color: #aa0000 } /* Generic.Error */
.highlight .gh { color: #333333 } /* Generic.Heading */
.highlight .gi { color: #000000; background-color: #ddffdd } /* Generic.Inserted */
.highlight .go { color: #888888 } /* Generic.Output */
.highlight .gp { color: #555555 } /* Generic.Prompt */
.highlight .gs { font-weight: bold } /* Generic.Strong */
.highlight .gu { color: #666666 } /* Generic.Subheading */
.highlight .gt { color: #aa0000 } /* Generic.Traceback */
.highlight .kc { color: #008800; font-weight: bold } /* Keyword.Constant */
.highlight .kd { color: #008800; font-weight: bold } /* Keyword.Declaration */
.highlight .kn { color: #008800; font-weight: bold } /* Keyword.Namespace */
.highlight .kp { color: #008800 } /* Keyword.Pseudo */
.highlight .kr { color: #008800; font-weight: bold } /* Keyword.Reserved */
.highlight .kt { color: #888888; font-weight: bold } /* Keyword.Type */
.highlight .m { color: #0000DD; font-weight: bold } /* Literal.Number */
.highlight .s { color: #dd2200; background-color: #fff0f0 } /* Literal.String */
.highlight .na { color: #336699 } /* Name.Attribute */
.highlight .nb { color: #003388 } /* Name.Builtin */
.highlight .nc { color: #bb0066; font-weight: bold } /* Name.Class */
.highlight .no { color: #003366; font-weight: bold } /* Name.Constant */
.highlight .nd { color: #555555 } /* Name.Decorator */
.highlight .ne { color: #bb0066; font-weight: bold } /* Name.Exception */
.highlight .nf { color: #0066bb; font-weight: bold } /* Name.Function */
.highlight .nl { color: #336699; font-sty
connections {
  from_room: "Starting Room"
  to_room: "Gallery Return"
  door { name: "Gallery Entrance" }
}
connections {
  from_room: "Starting Room"
  to_room: "Trick Room"
  door { name: "Trick Door" }
}
connections {
  from_room: "Starting Room"
  to_room: "Shop Entrance"
  door { name: "Shop Entrance" }
}
connections {
  from_room: "Starting Room"
  to_room: "Entry Exit"
  door { name: "Second Room Right Door" }
}
connections {
  from_room: "Entry Exit"
  to_room: "Right Eye"
  door { name: "Right Eye Entrance" }
}
connections {
  from_room: "Starting Room"
  to_room: "Flipped Second Room"
  door { name: "Flip Area Entrance" }
}
connections {
  from_room: "Starting Room"
  to_room: "Least Blue Last"
  door { name: "L Room Entrance" }
}
connections {
  from_room: "Starting Room"
  to_room: "Parthenon Return"
  door { name: "Parthenon Entrance" }
}
connections {
  from_room: "Starting Room"
  to_room: "D Room"
  door { name: "D Room Entrance" }
}
connections {
  from_room: "Starting Room"
  to_room: "X Area"
  door { name: "X Area Entrance" }
}
connections {
  from_room: "Trick Room"
  to_room: "Link Area"
  door { name: "Link Area Entrance" }
}
connections {
  from_room: "Trick Room"
  to_room: "Shop Entrance"
  door { name: "Trick To Shop Door" }
}
connections {
  from_room: "Flipped Link Area"
  to_room: "Flipped Pyramid Area"
  door { name: "Flipped Pyramid Area Entrance" }
}
connections {
  from_room: "Right Eye"
  to_room: "Least Blue Last"
  door { name: "Red Blue Area Left Door" }
}
connections {
  from_room: "Flipped Second Room"
  to_room: "Flipped Right Eye"
  door { name: "Flipped Second Room Left Door" }
}
connections {
  from { painting { room: "Flipped Second Room" name: "EYE" } }
  to { painting { room: "Eye Room" name: "ENTER" } }
  oneway: true
}
connections {
  from { painting { room: "Eye Room" name: "EXIT" } }
  to { painting { room: "Red Blue Halls" name: "EYE" } }
  oneway: true
}
connections {
  from_room: "Least Blue Last"
  to_room: "Red Blue Halls"
  door { name: "Red Blue Area Right Door" }
}
connections {
  from_room: "Red Blue Halls"
  to_room: "Wrath Area"
  door { name: "Noon Door" }
}
connections {
  from_room: "Red Blue Halls"
  to_room: "Red Alcove"
  door { name: "Scarf Door" }
}
connections {
  from_room: "Wrath Area"
  to_room: "Rabbit Hole"
  door { name: "Rabbithole Door" }
}
connections {
  from_room: "Wrath Area"
  to_room: "Blue Alcove"
  door { name: "Blue Alcove Entrance" }
}
connections {
  from_room: "Red Alcove"
  to_room: "Least Blue Last"
  door { name: "Red Alcove Exit" }
}
connections {
  from_room: "Blue Alcove"
  to_room: "Least Blue Last"
  door { name: "Red Alcove Exit" }
}
connections {
  from_room: "Parthenon Return"
  to_room: "Colored Doors Area"
  door { name: "Colored Doors Area Entrance" }
}
connections {
  from_room: "Colored Doors Area"
  to_room: "Ctrl Tutorial"
  door { name: "Orange Door Hider" }
}
connections {
  from { painting { room: "Starting Room" name: "PAINS" } }
  to { painting { room: "Ctrl Tutorial" name: "PAINS" } }
  oneway: true
}
connections {
  from { painting { room: "Least Blue Last" name: "PAINS" } }
  to { painting { room: "Ctrl Tutorial" name: "PAINS" } }
  oneway: true
}
connections {
  from_room: "Ctrl Tutorial"
  to_room: "Lime Room"
  door { name: "Lime Room Entrance" }
}
connections {
  from { painting { room: "Link Area" name: "NEAR" } }
  to { painting { room: "Flipped Link Area" name: "NEAR" } }
  oneway: true
}
connections {
  from { painting { room: "Flipped Link Area" name: "FAR" } }
  to { painting { room: "Link Area" name: "FAR" } }
  oneway: true
}
connections {
  from_room: "D Room"
  to_room: "D Room Final"
  door { name: "D Room Panels" }
}