doors { name: "First Floor Puzzles" type: LOCATION_ONLY panels { room: "First Floor" name: "RIDE" } panels { room: "First Floor" name: "PROD" } panels { room: "First Floor" name: "WARM" } panels { room: "First Floor" name: "COLLEGE" } panels { room: "First Floor" name: "HER" } panels { room: "First Floor" name: "CRAM" } panels { room: "First Floor" name: "CUP" } panels { room: "First Floor" name: "IRONY" } panels { room: "First Floor" name: "IRE" } panels { room: "First Floor" name: "ADULT" } panels { room: "First Floor" name: "CALF" } panels { room: "First Floor" name: "BUTTER" } location_room: "First Floor" } doors { name: "First Floor Door" type: ITEM_ONLY receivers: "Components/Doors/entry_1" panels { room: "First Floor" name: "RIDE" } panels { room: "First Floor" name: "PROD" } panels { room: "First Floor" name: "WARM" } panels { room: "First Floor" name: "COLLEGE" } panels { room: "First Floor" name: "HER" } panels { room: "First Floor" name: "CRAM" } panels { room: "First Floor" name: "CUP" } panels { room: "First Floor" name: "IRONY" } panels { room: "First Floor" name: "IRE" } panels { room: "First Floor" name: "ADULT" } panels { room: "First Floor" name: "CALF" } panels { room: "First Floor" name: "BUTTER" } complete_at: 1 } doors { name: "Second Floor Puzzles" type: LOCATION_ONLY panels { room: "Tower" name: "RHINO" } panels { room: "Tower" name: "FISH" } panels { room: "Tower" name: "LINEAGE" } panels { room: "Tower" name: "GRUMPY" } panels { room: "Tower" name: "ZEBRA" } panels { room: "Tower" name: "SLID" } panels { room: "Tower" name: "FUEL" } panels { room: "Tower" name: "DOUGH" } panels { room: "Tower" name: "LIQUID" } panels { room: "Tower" name: "ICE" } panels { room: "Tower" name: "FLEECE" } panels { room: "Tower" name: "NEED" } panels { room: "Tower" name: "ANNOY (1)" } panels { room: "Tower" name: "ANNOY (2)" } panels { room: "Tower" name: "GIGGLING" } location_room: "Tower" } doors { name: "Third Floor Puzzles" type: LOCATION_ONLY panels { room: "Tower" name: "MINUSCULE" } panels { room: "Tower" name: "TYPEWRITER" } panels { room: "Tower" name: "READJUST" } panels { room: "Tower" name: "REINDICT" } panels { room: "Tower" name: "COPYRIGHT" } panels { room: "Tower" name: "CONTINENT" } panels { room: "Tower" name: "FOOT" } panels { room: "Tower" name: "EYE" } panels { room: "Tower" name: "RIVER" } panels { room: "Tower" name: "NUCLEUS" } panels { room: "Tower" name: "MIX (1)" } panels { room: "Tower" name: "HEAL" } panels { room: "Tower" name: "SCREW" } panels { room: "Tower" name: "FLY" } panels { room: "Tower" name: "MIX (2)" } location_room: "Tower" } doors { name: "Fourth Floor Puzzles" type: LOCATION_ONLY panels { room: "Tower" name: "BARE" } panels { room: "Tower" name: "CANON" } panels { room: "Tower" name: "DUCTS" } panels { room: "Tower" name: "COY" } panels { room: "Tower" name: "LYNX" } panels { room: "Tower" name: "SCENTS (1)" } panels { room: "Tower" name: "SCENTS (2)" } panels { room: "Tower" name: "SEIZE (1)" } panels { room: "Tower" name: "SEIZE (2)" } panels { room: "Tower" name: "THROWN" } location_room: "Tower" } doors { name: "Fifth Floor Puzzles" type: LOCATION_ONLY panels { room: "Tower" name: "FUND" } panels { room: "Tower" name: "ENVELOPE" } panels { room: "Tower" name: "ROTE" } panels { room: "Tower" name: "ENVELOPES" } panels { room: "Tower" name: "ERECTS" } panels { room: "Tower" name: "HIDE (1)" } panels { room: "Tower" name: "HUE" } panels { room: "Tower" name: "CRUST" } panels { room: "Tower" name: "HIDE (2)" } panels { room: "Tower" name: "BETTER" } location_room: "Tower" } doors { name: "Colors Panel" type: EVENT panels { room: "First Floor" name: "RIDE" } panels { room: "First Floor" name: "PROD" } panels { room: "First Floor" name: "WARM" } panels { room: "First Floor" name: "COLLEGE" } panels { room: "First Floor" name: "HER" } panels { room: "First Floor" name: "CRAM" } panels { room: "First Floor" name: "CUP" } panels { room: "First Floor" name: "IRONY" } panels { room: "First Floor" name: "IRE" } panels { room: "First Floor" name: "ADULT" } panels { room: "First Floor" name: "CALF" } panels { room: "First Floor" name: "BUTTER" } panels { room: "Tower" name: "RHINO" } panels { room: "Tower" name: "FISH" } panels { room: "Tower" name: "LINEAGE" } panels { room: "Tower" name: "GRUMPY" } panels { room: "Tower" name: "ZEBRA" } panels { room: "Tower" name: "SLID" } panels { room: "Tower" name: "FUEL" } panels { room: "Tower" name: "DOUGH" } panels { room: "Tower" name: "LIQUID" } panels { room: "Tower" name: "ICE" } panels { room: "Tower" name: "FLEECE" } panels { room: "Tower" name: "NEED" } panels { room: "Tower" name: "ANNOY (1)" } panels { room: "Tower" name: "ANNOY (2)" } panels { room: "Tower" name: "GIGGLING" } panels { room: "Tower" name: "MINUSCULE" } panels { room: "Tower" name: "TYPEWRITER" } panels { room: "Tower" name: "READJUST" } panels { room: "Tower" name: "REINDICT" } panels { room: "Tower" name: "COPYRIGHT" } panels { room: "Tower" name: "CONTINENT" } panels { room: "Tower" name: "FOOT" } panels { room: "Tower" name: "EYE" } panels { room: "Tower" name: "RIVER" } panels { room: "Tower" name: "NUCLEUS" } panels { room: "Tower" name: "MIX (1)" } panels { room: "Tower" name: "HEAL" } panels { room: "Tower" name: "SCREW" } panels { room: "Tower" name: "FLY" } panels { room: "Tower" name: "MIX (2)" } panels { room: "Tower" name: "BARE" } panels { room: "Tower" name: "CANON" } panels { room: "Tower" name: "DUCTS" } panels { room: "Tower" name: "COY" } panels { room: "Tower" name: "LYNX" } panels { room: "Tower" name: "SCENTS (1)" } panels { room: "Tower" name: "SCENTS (2)" } panels { room: "Tower" name: "SEIZE (1)" } panels { room: "Tower" name: "SEIZE (2)" } panels { room: "Tower" name: "THROWN" } panels { room: "Tower" name: "FUND" } panels { room: "Tower" name: "ENVELOPE" } panels { room: "Tower" name: "ROTE" } panels { room: "Tower" name: "ENVELOPES" } panels { room: "Tower" name: "ERECTS" } panels { room: "Tower" name: "HIDE (1)" } panels { room: "Tower" name: "HUE" } panels { room: "Tower" name: "CRUST" } panels { room: "Tower" name: "HIDE (2)" } panels { room: "Tower" name: "BETTER" } } doors { name: "Context Panel" type: EVENT panels { room: "Tower" name: "Colors" } } doors { name: "Ending" type: EVENT panels { room: "Tower" name: "Context" } } 95' href='#n95'>95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115
doors {
name: "Obverse White/Orange Door"
type: EVENT
panels { room: "Flipped Orange Area" name: "HEAVEN" }
}
doors {
name: "Obverse White/Blue Door"
type: EVENT
panels { room: "Flipped Blue Area" name: "HEAD" }
}
doors {
name: "Obverse White/Black Door"
type: EVENT
panels { room: "Start" name: "FULL" }
}
doors {
name: "Obverse White/Green Door"
type: EVENT
panels { room: "Flipped Green Area" name: "HIGH" }
}
doors {
name: "Obverse White/Purple Door"
type: EVENT
panels { room: "Flipped Purple Area" name: "CEILING" }
}
doors {
name: "Flipped White/Orange Door"
type: EVENT
panels { room: "Obverse Orange Isolated Section" name: "TOP" }
}
doors {
name: "Flipped White/Purple Door"
type: EVENT
panels { room: "Obverse Orange Isolated Section" name: "TOP" }
# Is this a mistake? It seems like it should be Obverse Purple Area / ABOVE.
}
doors {
name: "Flipped White/Yellow Door"
type: EVENT
panels { room: "Start" name: "ATTIC" }
}
doors {
name: "Obverse Black/Green Panel"
type: EVENT
# The panel blocks your way; there's no door.
panels { room: "Obverse Black Area" name: "TRAIN" }
}
doors {
name: "Obverse Black/Yellow Panel"
type: EVENT
# The panel blocks your way; there's no door.
panels { room: "Obverse Black Area" name: "MOUNTAIN" }
}
doors {
name: "Obverse Black/Pink Door"
type: EVENT
panels { room: "Flipped Black Area" name: "SEAPLANE" }
}
doors {
name: "Flipped Green/Black Door"
type: EVENT
panels { room: "Obverse Black Area" name: "TRAIN" }
}
doors {
name: "Flipped Green/Purple Door"
type: EVENT
panels { room: "Obverse Green Area" name: "UPSIDE" }
}
doors {
name: "Flipped Orange/Brown Door"
type: EVENT
panels { room: "Obverse Orange Front Area" name: "UP" }
panels { room: "Obverse Orange Back Area" name: "OVER" }
}
doors {
name: "Obverse Blue/Orange Door"
type: EVENT
panels { room: "Flipped Blue Area" name: "SKY" }
}
doors {
name: "Obverse Red/Orange Door"
type: EVENT
panels { room: "Flipped Red Area" name: "RAISED" }
}
doors {
name: "Obverse Purple/Red Door"
type: EVENT
panels { room: "Flipped Purple Area" name: "LEAVES" }
}
doors {
name: "Obverse Yellow/Blue Door"
type: EVENT
panels { room: "Flipped Yellow Back Area" name: "ANGELS" }
}
doors {
name: "Flipped Pink/Yellow Door"
type: EVENT
panels { room: "Obverse Pink Area" name: "CLOUD" }
}
doors {
name: "Flipped Yellow/Black Door"
type: EVENT
panels { room: "Obverse Black Area" name: "MOUNTAIN" }
}
doors {
name: "Flipped Purple/Red Door"
type: EVENT
panels { room: "Obverse Purple Area" name: "DRAGON" }
}
doors {
name: "Flipped Black/Pink Panel"
type: EVENT
# The panel blocks your way; there's no door.
panels { room: "Flipped Black Area" name: "SEAPLANE" }
}