door_groups {
name: "The Entry - Repetitive Entrance"
# This *should* be a CONNECTOR, but currently we're not shuffling these
# entrances because we want to guarantee that there's a way to The Repetitive
# without missing keys in vanilla doors. Hopefully can be changed eventually.
type: SHUFFLE_GROUP
doors {
map: "the_entry"
name: "Starting Room West Wall North Door"
}
doors {
map: "the_repetitive"
name: "Entry Entrance"
}
}
door_groups {
name: "The Repetitive - Plaza Entrance"
type: CONNECTOR
doors {
map: "the_repetitive"
name: "Black Hallway"
}
doors {
map: "the_plaza"
name: "Repetitive Entrance"
}
}
door_groups {
name: "Control Center White Doors"
type: COLOR_CONNECTOR
doors {
map: "daedalus"
name: "White Hallway From Entry"
}
doors {
map: "the_entry"
name: "Control Center White Door"
}
}
door_groups {
name: "Control Center Purple Doors"
type: COLOR_CONNECTOR
doors {
map: "daedalus"
name: "Purple Hallway From Great"
}
doors {
map: "the_great"
name: "Control Center Purple Door"
}
}
door_groups {
name: "Control Center Orange Doors"
type: COLOR_CONNECTOR
doors {
map: "daedalus"
name: "Control Center Orange Door"
}
doors {
map: "the_unkempt"
name: "Control Center Orange Door"
}
}
door_groups {
name: "Control Center Brown Doors"
type: COLOR_CONNECTOR
doors {
map: "the_bearer"
name: "Control Center Brown Door"
}
doors {
map: "the_tree"
name: "Control Center Brown Door"
}
}
door_groups {
name: "Control Center Blue Doors"
type: COLOR_CONNECTOR
doors {
map: "the_digital"
name: "Control Center Blue Door"
}
doors {
map: "the_unyielding"
name: "Digital Entrance"
}
}
door_groups {
name: "Cyan Doors"
type: CYAN_DOORS
doors {
map: "daedalus"
name: "Eye Painting"
}
doors {
map: "the_bearer"
name: "Butterfly Entrance"
}
doors {
map: "the_darkroom"
name: "Double Letter Panel Blockers"
}
doors {
map: "the_entry"
name: "Starting Room West Wall North Door"
}
doors {
map: "the_entry"
name: "Flipped Pyramid Area Entrance"
}
doors {
map: "the_entry"
name: "Gift Maps Entrance"
}
doors {
map: "the_entry"
name: "Near D Room Painting"
}
doors {
map: "the_graveyard"
name: "Double Letters"
}
doors {
map: "the_great"
name: "Tower Entrance"
}
doors {
map: "the_great"
name: "Cyan Doors"
}
doors {
map: "the_parthenon"
name: "Double Letters"
}
doors {
map: "the_unkempt"
name: "Cyan Doors"
}
doors {
map: "the_unkempt"
name: "Control Center Orange Door"
}
doors {
map: "the_unyielding"
name: "Cyan Doors"
}
}
door_groups {
name: "Lavender Cubes"
type: SHUFFLE_GROUP
doors {
map: "daedalus"
name: "C Keyholder Blocker"
}
doors {
map: "the_congruent"
name: "T Keyholder Blocker"
}
doors {
map: "the_great"
name: "Lavender Cube"
}
doors {
map: "the_parthenon"
name: "Lavender Cubes"
}
}
aps/the_door?h=v8.0.2&id=cf638697c17ec186b5da88ea92fc005371c9eab7'>the_door/rooms/Main Area.txtpb
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name: "Main Area"
panels {
name: "HAIR"
path: "Panels/Room_1/panel"
clue: "hair"
answer: "rabbit"
symbols: QUESTION
}
panels {
name: "PART"
path: "Panels/Room_1/panel2"
clue: "part"
answer: "hole"
symbols: QUESTION
}
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