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path: root/data/maps/the_door/doors.txtpb
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doors {
  name: "Stairs"
  type: EVENT
  panels { room: "Main Area" name: "HAIR" }
  panels { room: "Main Area" name: "PART" }
}
hlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
name: "Maze Center"
panel_display_name: "Courtyard"
panels {
  name: "POOR"
  path: "Panels/Maze/maze_7"
  clue: "poor"
  answer: "rich"
  symbols: SUN
}
panels {
  name: "CHASE"
  path: "Panels/Maze/maze_10"
  clue: "chase"
  answer: "hunt"
  symbols: SUN
}