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path: root/data/maps/the_digital/rooms/C Room.txtpb
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name: "C Room"
letters {
  key: "c"
  path: "Components/Collectables/c"
}
{ name: "COLORS" path: "Panels/Rainbow/panel_1" clue: "colors" answer: "rainbow" symbols: BOXES } letters { key: "s" level2: true path: "Components/Collectables/collectable" } paintings { name: "RAINBOW" # The validator is wrong about this node not existing, because it's in a # sub-scene. path: "Components/Doors/Rainbow2/Hinge/rainbow" enter_only: true }