doors { name: "Double Letters" type: EVENT receivers: "Components/Doors/entry_11" receivers: "Components/Doors/entry_5" receivers: "Components/Doors/entry_6" receivers: "Components/Doors/entry_7" receivers: "Components/Doors/entry_8" receivers: "Components/Doors/entry_9" receivers: "Components/Doors/entry_10" double_letters: true } doors { name: "Lavender Cubes" type: EVENT receivers: "Components/Doors/entry_3" panels { map: "the_ancient" room: "Inside" name: "COLOR" } } doors { name: "K2 Door" type: STANDARD receivers: "Components/Doors/entry_2" panels { room: "Main Area" name: "XERXES" answer: "persia" } panels { room: "Main Area" name: "ARTHUR" answer: "england" } panels { room: "Main Area" name: "CLEOPATRA" answer: "egypt" } panels { room: "Main Area" name: "NAPOLEON" answer: "france" } panels { room: "Main Area" name: "ALEXANDER" answer: "greece" } panels { room: "Main Area" name: "CAESAR" answer: "rome" } location_room: "Main Area" location_name: "Empires" } doors { name: "Ending Door" type: EVENT panels { room: "Main Area" name: "XERXES" answer: "xerxes" } panels { room: "Main Area" name: "ARTHUR" answer: "arthur" } panels { room: "Main Area" name: "CLEOPATRA" answer: "cleopatra" } panels { room: "Main Area" name: "NAPOLEON" answer: "napoleon" } panels { room: "Main Area" name: "ALEXANDER" answer: "alexander" } panels { room: "Main Area" name: "CAESAR" answer: "caesar" } } s/?h=minimap&id=d592b58af373c2c8e863ff0c744f23c26a26fa64'>refs log tree commit diff stats
path: root/data/maps/the_digital/doors.txtpb
blob: 3a2e381c6a61ce4c16b9acb39af31e20ed4969ff (plain) (blame)
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doors {
  name: "U Entrance"
  type: EVENT
  panels { room: "Main Area" name: "TIN" }
}
doors {
  name: "C Entrance"
  type: EVENT
  panels { room: "Main Area" name: "HIT" }
}
doors {
  name: "U Exit"
  type: EVENT
  panels { room: "Main Area" name: "TIN" }
  panels { room: "Chamber" name: "I" }
  panels { room: "Chamber" name: "HI" }
  panels { room: "Chamber" name: "IN" }
  panels { room: "Chamber" name: "INN" }
  panels { room: "Chamber" name: "YOU" }
  panels { room: "Chamber" name: "BYE" }
  panels { room: "Chamber" name: "OUT" }
}
doors {
  name: "C Exit"
  type: EVENT
  panels { room: "Main Area" name: "HIT" }
  panels { room: "Chamber" name: "I" }
  panels { room: "Chamber" name: "HI" }
  panels { room: "Chamber" name: "IN" }
  panels { room: "Chamber" name: "INN" }
  panels { room: "Chamber" name: "YOU" }
  panels { room: "Chamber" name: "BYE" }
  panels { room: "Chamber" name: "OUT" }
}
doors {
  name: "Gallery Entrance"
  type: STANDARD
  receivers: "Components/Doors/maze"
  panels { room: "Main Area" name: "PAINTING" }
  location_room: "Main Area"
}
doors {
  name: "Control Center Blue Door"
  type: CONTROL_CENTER_COLOR
  receivers: "Components/Doors/maze2"
  control_center_color: "blue"
}
doors {
  name: "Tree Entrance"
  type: STANDARD
  receivers: "Components/Doors/tree"
  panels { room: "Tree Area" name: "TREE" }
  location_room: "Tree Area"
}