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path: root/data/maps/the_digital/connections.txtpb
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connections {
  from_room: "Main Area"
  to_room: "Chamber"
  door { name: "U Entrance" }
}
connections {
  from_room: "Main Area"
  to_room: "Chamber"
  door { name: "C Entrance" }
}
connections {
  from_room: "Chamber"
  to_room: "U Room"
  door { name: "U Exit" }
}
connections {
  from_room: "Chamber"
  to_room: "C Room"
  door { name: "C Exit" }
}
connections {
  from_room: "Main Area"
  to_room: "Gallery Maze"
  door { name: "Gallery Entrance" }
}
connections {
  from_room: "Gallery Maze"
  to_room: "Main Area"
  oneway: true
}
connections {
  from_room: "Tree Area"
  to_room: "Main Area"
  door { name: "Tree Entrance" }
}
connections {
  from_room: "Main Area"
  to_room: "Unyielding Entrance"
  door { name: "Control Center Blue Door" }
}
t;I" } panels { room: "Chamber" name: "HI" } panels { room: "Chamber" name: "IN" } panels { room: "Chamber" name: "INN" } panels { room: "Chamber" name: "YOU" } panels { room: "Chamber" name: "BYE" } panels { room: "Chamber" name: "OUT" } } doors { name: "Gallery Entrance" type: STANDARD receivers: "Components/Doors/maze" panels { room: "Main Area" name: "PAINTING" } location_room: "Main Area" } doors { name: "Control Center Blue Door" type: CONTROL_CENTER_COLOR receivers: "Components/Doors/maze2" control_center_color: "blue" } doors { name: "Tree Entrance" type: STANDARD receivers: "Components/Doors/tree" panels { room: "Tree Area" name: "TREE" } location_room: "Tree Area" }