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path: root/data/maps/the_crystalline/rooms/Mastery.txtpb
blob: bbe87426c8e5882aa2da5862d6eaf3c1681d0e68 (plain) (blame)
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# TODO: gallery painting
doors {
  name: "Double Letter Panel Blockers"
  type: ITEM_ONLY
  receivers: "Panels/Room 1/panel_3/visibilityListener"
  receivers: "Panels/Room 2/panel_3/visibilityListener"
  # TODO: honestly idk if this should even exist
  switches: "double_letters"
}
doors {
  name: "Second Room Entrance"
  type: STANDARD
  receivers: "Components/Doors/entry_1"
  panels { room: "First Room" name: "KOI" }
  location_room: "First Room"
}
doors {
  name: "Third Room Entrance"
  type: STANDARD
  receivers: "Components/Doors/entry_2"
  panels { room: "Second Room" name: "KOI" }
  location_room: "Second Room"
}
doors {
  name: "S1 Door"
  type: EVENT
  panels { room: "Third Room" name: "CULTS" }
  panels { room: "Third Room" name: "TURNS" }
  panels { room: "Third Room" name: "COINS" }
  panels { room: "Third Room" name: "INKS" }
  panels { room: "Third Room" name: "KNOTS" }
  panels { room: "Third Room" name: "LINKS" }
  panels { room: "Third Room" name: "LOCKS" }
  panels { room: "Third Room" name: "TOUCHES" }
  panels { room: "Third Room" name: "KOI" }
}
doors {
  name: "Colorful Entrance"
  type: STANDARD
  receivers: "Components/Doors/entry_6"
  panels { room: "First Room" name: "BISON" }
  panels { room: "First Room" name: "FISH" }
  panels { room: "First Room" name: "SHEEP" }
  panels { room: "First Room" name: "KOI" }
  panels { room: "First Room" name: "TUNA" }
  location_room: "First Room"
  location_name: "All Puzzles"
}
doors {
  name: "Congruent Entrance"
  type: STANDARD
  receivers: "Components/Doors/entry_5"
  panels { room: "Second Room" name: "BISON" }
  panels { room: "Second Room" name: "FISH" }
  panels { room: "Second Room" name: "SHEEP" }
  panels { room: "Second Room" name: "KOI" }
  panels { room: "Second Room" name: "TUNA" }
  location_room: "Second Room"
  location_name: "All Puzzles"
}
doors {
  name: "Double Sided Entrance"
  type: ITEM_ONLY
  receivers: "Components/Doors/entry_4"
  panels { room: "First Room" name: "BISON" }
  panels { room: "First Room" name: "FISH" }
  panels { room: "First Room" name: "SHEEP" }
  panels { room: "First Room" name: "KOI" }
  panels { room: "First Room" name: "TUNA" }
  panels { room: "Second Room" name: "BISON" }
  panels { room: "Second Room" name: "FISH" }
  panels { room: "Second Room" name: "SHEEP" }
  panels { room: "Second Room" name: "KOI" }
  panels { room: "Second Room" name: "TUNA" }
}