name: "Entry Connector" ports { name: "ENTRY" display_name: "Northwest Worldport" path: "Components/Warps/worldport2" destination { x: -11 y: 0 z: 13 } rotation: 0 # TODO: this is part of what makes the keyholder dependent connection form CC # safe in vanilla doors no_shuffle: true } data/maps/the_congruent/rooms/Obverse Magenta Room.txtpb?h=v9.1.0' type='application/atom+xml'/>
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path: root/data/maps/the_congruent/rooms/Obverse Magenta Room.txtpb
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name: "Obverse Magenta Room"
# TODO: Should these two maybe not be randomizable because they hint the keyholder?
paintings {
  name: "TEA"
  path: "Components/Paintings/tea"
  orientation: "east"
  display_name: "Magenta Room Left Painting"
}
paintings {
  name: "TEE"
  path: "Components/Paintings/tee"
  orientation: "west"
  display_name: "Magenta Room Right Painting"
}