name: "Main Area" panels { name: "STRIKE" path: "Panels/O/entry_1" clue: "strike" answer: "hit" symbols: SUN } panels { name: "METAL" path: "Panels/O/entry_2" clue: "metal" answer: "tin" symbols: EXAMPLE } panels { name: "HINT" path: "Panels/O/entry_3" clue: "hint" answer: "hit" symbols: SPARKLES } panels { name: "THIN" path: "Panels/O/entry_4" clue: "thin" answer: "tin" symbols: SPARKLES } panels { name: "NARROW" path: "Panels/R/entry_5" clue: "narrow" answer: "thin" symbols: SUN } panels { name: "CLUE" path: "Panels/R/entry_6" clue: "clue" answer: "hint" symbols: SUN } panels { name: "IMPLY" path: "Panels/R/entry_7" clue: "imply" answer: "hint" symbols: SUN } panels { name: "THICK" path: "Panels/R/entry_8" clue: "thick" answer: "thin" symbols: SUN } panels { name: "MUSE" path: "Panels/B/entry_9" clue: "muse" answer: "think" symbols: SUN } panels { name: "ACT" path: "Panels/B/entry_10" clue: "act" answer: "think" symbols: SUN } panels { name: "SOUTH" path: "Panels/B/entry_11" clue: "south" answer: "north" symbols: SUN } panels { name: "EAST" path: "Panels/B/entry_12" clue: "east" answer: "north" symbols: EXAMPLE } ports { name: "GREAT" display_name: "Main Entrance" path: "Components/Warps/worldport" destination { x: 38 y: 0 z: 39 } rotation: 90 } lago/about/?h=v8.0.4'>about summary refs log tree commit diff stats
path: root/data/maps/the_congruent/rooms/G Keyholder.txtpb
blob: c52d7ba6c9ec1f05011160183d86a5c2154a348f (plain) (blame)
1
2
3
4
5
6
7
name: "G Keyholder"
display_name: "Obverse Yellow Room"
keyholders {
  name: "G"
  path: "Components/KeyHolders/keyHolder2"
  # TODO: This will need to be modified so that it doesn't actually take the letter.
}