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path: root/data/maps/the_congruent/doors.txtpb
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doors {
  name: "Obverse Magenta Door"
  type: STANDARD
  receivers: "Components/Doors/magenta_enterer2"
  panels { room: "Main Area" name: "LAKE" }
  panels { room: "Main Area" name: "DIE" }
  location_room: "Main Area"
}
doors {
  name: "Flipped Magenta Door"
  type: STANDARD
  receivers: "Components/Doors/magenta_enterer"
  panels { room: "Main Area" name: "LOVES" }
  panels { room: "Main Area" name: "RANGER" }
  panels { room: "Main Area" name: "LACE" }
  panels { room: "Main Area" name: "COAT" }
  panels { room: "Main Area" name: "LABS (1)" }
  panels { room: "Main Area" name: "LABS (2)" }
  location_room: "Main Area"
  location_name: "Obverse Cyan Large Room"
}
doors {
  name: "Flipped Yellow Door"
  type: STANDARD
  receivers: "Components/Doors/yellow_enterer"
  panels { room: "Flipped Magenta Room" name: "LOOK" }
  panels { room: "Flipped Magenta Room" name: "SLOW" }
  panels { room: "Flipped Magenta Room" name: "RULE" }
  panels { room: "Flipped Magenta Room" name: "MALE" }
  panels { room: "Flipped Magenta Room" name: "LAST" }
  panels { room: "Flipped Magenta Room" name: "LATE" }
  panels { room: "Flipped Magenta Room" name: "LEFT" }
  panels { room: "Flipped Magenta Room" name: "LIST" }
  panels { room: "Flipped Magenta Room" name: "LUST" }
  panels { room: "Flipped Magenta Room" name: "LAND" }
  location_room: "Flipped Magenta Room"
  location_name: "Flipped Magenta Room"
}
doors {
  name: "C Keyholder Blocker"
  type: STANDARD
  receivers: "Components/Doors/controlDoor"
  panels { room: "Flipped Yellow Room" name: "DANCER" }
  panels { room: "Flipped Yellow Room" name: "CROWN" }
  panels { room: "Flipped Yellow Room" name: "CRUEL" }
  panels { room: "Flipped Yellow Room" name: "BRICK" }
  panels { room: "Flipped Yellow Room" name: "FLACK" }
  panels { room: "Flipped Yellow Room" name: "TACK" }
  panels { room: "Flipped Yellow Room" name: "CAVE (1)" }
  panels { room: "Flipped Yellow Room" name: "CAVE (2)" }
  location_room: "Flipped Yellow Room"
  location_name: "Flipped Yellow Room"
}
doors {
  name: "C2 Door"
  type: STANDARD
  receivers: "Components/Doors/c_enterer"
  receivers: "Components/Doors/gridC"
  keyholders {
    room: "C Keyholder"
    name: "C"
    key: "c"
  }
  location_room: "C Keyholder"
  location_name: "C Keyholder"
}
doors {
  name: "Obverse Yellow Door"
  type: ITEM_ONLY
  receivers: "Components/Doors/magenta_enterer4"
  rooms { name: "C2 Room" }
}
doors {
  name: "Obverse Yellow Puzzles"
  type: LOCATION_ONLY
  panels { room: "Obverse Yellow Room" name: "CIVIL" }
  panels { room: "Obverse Yellow Room" name: "CRABS" }
  location_room: "Obverse Yellow Room"
}
doors {
  name: "Near C Keyholder Puzzles"
  type: LOCATION_ONLY
  panels { room: "Main Area" name: "LANE (1)" }
  panels { room: "Main Area" name: "LANE (2)" }
  panels { room: "Main Area" name: "LANE (3)" }
  location_room: "Main Area"
}
doors {
  name: "G Keyholder Blocker"
  type: ITEM_ONLY
  receivers: "Components/Doors/controlDoor2"
  panels { room: "Main Area" name: "LANE (1)" }
  panels { room: "Main Area" name: "LANE (2)" }
  panels { room: "Main Area" name: "LANE (3)" }
  panels { room: "Main Area" name: "LIGHT" }
  panels { room: "Obverse Yellow Room" name: "CIVIL" }
  panels { room: "Obverse Yellow Room" name: "CRABS" }
  panels { room: "Flipped Yellow Room" name: "DANCER" }
  panels { room: "Flipped Yellow Room" name: "CROWN" }
  panels { room: "Flipped Yellow Room" name: "CRUEL" }
  panels { room: "Flipped Yellow Room" name: "BRICK" }
  panels { room: "Flipped Yellow Room" name: "FLACK" }
  panels { room: "Flipped Yellow Room" name: "TACK" }
  panels { room: "Flipped Yellow Room" name: "CAVE (1)" }
  panels { room: "Flipped Yellow Room" name: "CAVE (2)" }
}
doors {
  name: "G2 Door"
  type: STANDARD
  receivers: "Components/Doors/g_enterer"
  receivers: "Components/Doors/gridG"
  keyholders {
    room: "G Keyholder"
    name: "G"
    key: "g"
  }
  location_room: "G Keyholder"
  location_name: "G Keyholder"
}
doors {
  name: "T Keyholder Blocker"
  type: ITEM_ONLY
  receivers: "Components/Doors/magenta_enterer3"
  switches: "lavender_cubes"
}
pan> 1029] Hub Room: map: [1589, 924] Dead End Area: map: [1785, 1125] Pilgrim Room: map: [1493, 1564] Pilgrim Antechamber: fold_into: Pilgrim Room Crossroads: map: [1294, 720] Lost Area: fold_into: Crossroads Amen Name Area: fold_into: Crossroads Suits Area: map: [1566, 322] The Tenacious: map: [1589, 780] Warts Straw Area: fold_into: Outside The Agreeable Leaf Feel Area: fold_into: Outside The Agreeable Outside The Agreeable: map: [1766, 700] Hallway Room: map: [573, 1631] Hallway Room (2): fold_into: Hallway Room Hallway Room (3): fold_into: Hallway Room Hallway Room (4): fold_into: Hallway Room Dread Hallway: fold_into: Outside The Agreeable The Agreeable: map: [1909, 699] Hedge Maze: map: [2102, 600] The Perceptive: map: [2251, 600] The Fearless: map: [1790, 2220] The Fearless (First Floor): fold_into: The Fearless The Fearless (Second Floor): fold_into: The Fearless The Observant: map: [2252, 193] The Incomparable: map: [2642, 872] Eight Room: fold_into: The Incomparable Orange Tower First Floor: map: [1285, 928] Color Hunt: map: [1790, 2079] Orange Tower Third Floor: map: [1935, 1575] Orange Tower Fourth Floor: map: [1365, 394] Hot Crusts Area: fold_into: Orange Tower Fourth Floor Orange Tower Fifth Floor: map: [1252, 1259] Orange Tower Seventh Floor: map: [1587, 1900] Orange Tower Basement: map: [1587, 2000] Courtyard: map: [863, 387] First Second Third Fourth: fold_into: Courtyard Yellow Backside Area: fold_into: Courtyard The Colorful: map: [863, 200] The Colorful (Black): fold_into: The Colorful The Colorful (Blue): fold_into: The Colorful The Colorful (Brown): fold_into: The Colorful The Colorful (Gray): fold_into: The Colorful The Colorful (Green): fold_into: The Colorful The Colorful (Orange): fold_into: The Colorful The Colorful (Purple): fold_into: The Colorful The Colorful (Red): fold_into: The Colorful The Colorful (White): fold_into: The Colorful The Colorful (Yellow): fold_into: The Colorful Welcome Back Area: map: [1472, 1233] Owl Hallway: map: [2080, 886] Outside The Initiated: map: [2282, 1483] The Initiated: map: [2294, 1174] The Traveled: map: [1964, 994] Outside The Bold: map: [2325, 1927] The Bold: map: [2274, 2053] The Red: map: [2374, 2053] Outside The Undeterred: map: [657, 1315] The Undeterred: map: [618, 1456] Number Hunt: map: [1108, 1315] Directional Gallery: map: [943, 1169] Champion's Rest: map: [1845, 1883] The Bearer: map: [2155, 1764] Bearer Side Area: fold_into: The Bearer The Bearer (East): fold_into: The Bearer The Bearer (North): fold_into: The Bearer The Bearer (South): fold_into: The Bearer The Bearer (West): fold_into: The Bearer Cross Tower (East): fold_into: The Bearer Cross Tower (North): fold_into: The Bearer Cross Tower (South): fold_into: The Bearer Cross Tower (West): fold_into: The Bearer The Steady: map: [2121, 2182] The Steady (Amber): fold_into: The Steady The Steady (Amethyst): fold_into: The Steady The Steady (Blueberry): fold_into: The Steady The Steady (Carnation): fold_into: The Steady The Steady (Cherry): fold_into: The Steady The Steady (Emerald): fold_into: The Steady The Steady (Lemon): fold_into: The Steady The Steady (Lilac): fold_into: The Steady The Steady (Lime): fold_into: The Steady The Steady (Orange): fold_into: The Steady The Steady (Plum): fold_into: The Steady The Steady (Rose): fold_into: The Steady The Steady (Ruby): fold_into: The Steady The Steady (Sapphire): fold_into: The Steady The Steady (Sunflower): fold_into: The Steady The Steady (Topaz): fold_into: The Steady Knight Night Room: map: [1990, 1322] Knight Night (Final): fold_into: Knight Night Room Knight Night (Outer Ring): fold_into: Knight Night Room Knight Night (Right Lower Segment): fold_into: Knight Night Room Knight Night (Right Upper Segment): fold_into: Knight Night Room Knight Night Exit: fold_into: Knight Night Room The Artistic: map: [1151, 1793] The Artistic (Smiley): fold_into: The Artistic The Artistic (Apple): fold_into: The Artistic The Artistic (Hint Room): fold_into: The Artistic The Artistic (Lattice): fold_into: The Artistic The Artistic (Panda): fold_into: The Artistic The Discerning: map: [1098, 807] The Ecstatic: map: [972, 805] The Eyes They See: map: [955, 933] Far Window: fold_into: The Eyes They See Outside The Wondrous: map: [691, 524] The Wondrous: map: [648, 338] The Wondrous (Bookcase): fold_into: The Wondrous The Wondrous (Chandelier): fold_into: The Wondrous The Wondrous (Table): fold_into: The Wondrous The Wondrous (Window): fold_into: The Wondrous Arrow Garden: map: [555, 155] Elements Area: map: [908, 1632] The Wanderer: map: [1587, 1765] Outside The Wanderer: fold_into: The Wanderer Rhyme Room (Smiley): fold_into: Rhyme Room Rhyme Room (Cross): fold_into: Rhyme Room Rhyme Room: map: [1587, 1492] Rhyme Room (Target): fold_into: Rhyme Room Rhyme Room (Circle): fold_into: Rhyme Room Rhyme Room (Looped Square): fold_into: Rhyme Room Room Room: map: [2553, 2153] Cellar: fold_into: Room Room Outside The Wise: map: [1087, 1986] The Wise: map: [759, 1986] Outside The Scientific: map: [510, 2271] The Scientific: map: [1368, 2103] Art Gallery: map: [2474, 1366] Art Gallery (Second Floor): fold_into: Art Gallery Art Gallery (Third Floor): fold_into: Art Gallery Art Gallery (Fourth Floor): fold_into: Art Gallery Challenge Room: map: [1486, 1357] Roof: map: [227, 1271]