name: "Black Hex" panel_display_name: "Northwest Area" panels { name: "HIDE" path: "Panels/Hexes/black_1" clue: "hide" answer: "seek" symbols: SUN } panels { name: "ORDER" path: "Panels/Hexes/black_2" clue: "order" answer: "chaos" symbols: SUN } panels { name: "TOWER" path: "Panels/Hexes/black_3" clue: "tower" answer: "our" symbols: ZERO } panels { name: "MAZE" path: "Panels/Hexes/black_4" clue: "maze" answer: "ways" symbols: ZERO } panels { name: "CLUES" path: "Panels/Hexes/black_5" clue: "clues" answer: "zoos" symbols: ZERO } panels { name: "SECRET" path: "Panels/Hexes/black_6" clue: "secret" answer: "secrets" symbols: PLANET } panels { name: "BARK" path: "Panels/V Maze/door_2" clue: "bark" answer: "tree" symbols: BOXES # visible through the tinted door } lect name='h' onchange='this.form.submit();'> Randomizer for LINGO 2 using Archipelago Multiworld
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path: root/data/maps/the_congruent/connections.txtpb
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connections {
  from_room: "Main Area"
  to_room: "Flipped Magenta Room"
  door { name: "Flipped Magenta Door" }
}
connections {
  from_room: "Main Area"
  to_room: "Flipped Yellow Room"
  door { name: "Flipped Yellow Door" }
}
connections {
  from_room: "Main Area"
  to_room: "C Keyholder"
  door { name: "C Keyholder Blocker" }
}
connections {
  from_room: "Main Area"
  to_room: "C2 Room"
  door { name: "C2 Door" }
}
connections {
  from_room: "Main Area"
  to_room: "Obverse Yellow Room"
  door { name: "Obverse Yellow Door" }
}
connections {
  from_room: "Obverse Yellow Room"
  to_room: "G Keyholder"
  door { name: "G Keyholder Blocker" }
}
connections {
  from_room: "Main Area"
  to_room: "G2 Room"
  door { name: "G2 Door" }
}
connections {
  from_room: "Main Area"
  to_room: "Obverse Magenta Room"
  door { name: "Obverse Magenta Door" }
}
connections {
  from_room: "Obverse Magenta Room"
  to_room: "T Keyholder"
  door { name: "T Keyholder Blocker" }
}