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name: "Main Area"
display_name: "Main Area"
panels {
  name: "NEW"
  path: "Panels/Room 1/panel_1"
  clue: "new"
  answer: "knew"
  symbols: "zero"
}
panels {
  name: "DOLLARS"
  path: "Panels/Room 1/panel_2"
  clue: "dollars"
  answer: "cents"
  symbols: "pyramid"
}
panels {
  name: "NEW DOLLARS"
  path: "Panels/Room 1/panel_3"
  clue: ""
  answer: "nuisance"
  symbols: "zero"
  symbols: "lingo"
}
panels {
  name: "SHINE"
  path: "Panels/Room 1/panel_4"
  clue: "shine"
  answer: "rain"
  symbols: "sun"
}
panels {
  name: "CURTSY"
  path: "Panels/Room 1/panel_5"
  clue: "curtsy"
  answer: "bow"
  symbols: "sun"
}
panels {
  name: "SHINE CURTSY"
  path: "Panels/Room 1/panel_6"
  clue: ""
  answer: "rainbow"
  symbols: "lingo"
}
panels {
  name: "SUN"
  path: "Panels/Room 1/panel_7"
  clue: "sun"
  answer: "star"
  symbols: "example"
}
panels {
  name: "KOI"
  path: "Panels/Room 1/panel_8"
  clue: "koi"
  answer: "fish"
  symbols: "example"
}
panels {
  name: "SUN KOI"
  path: "Panels/Room 1/panel_9"
  clue: ""
  answer: "starfish"
  symbols: "lingo"
}
panels {
  name: "MOON"
  path: "Panels/Room 1/panel_10"
  clue: "moon"
  answer: "sun"
  symbols: "sun"
}
panels {
  name: "POWER"
  path: "Panels/Room 1/panel_11"
  clue: "power"
  answer: "flower"
  symbols: "zero"
}
panels {
  name: "MOON POWER"
  path: "Panels/Room 1/panel_12"
  clue: ""
  answer: "sunflower"
  symbols: "lingo"
}
panels {
  name: "FOUR"
  path: "Panels/Room 1/panel_13"
  clue: "four"
  answer: "for"
  symbols: "zero"
}
panels {
  name: "CAUGHT"
  path: "Panels/Room 1/panel_14"
  clue: "caught"
  answer: "got"
  symbols: "zero"
}
panels {
  name: "NET"
  path: "Panels/Room 1/panel_15"
  clue: "net"
  answer: "ten"
}
panels {
  name: "FOUR CAUGHT NET"
  path: "Panels/Room 1/panel_16"
  clue: ""
  answer: "forgotten"
  symbols: "lingo"
}
panels {
  name: "OUT"
  path: "Panels/Room 1/panel_17"
  clue: "out"
  answer: "in"
  symbols: "sun"
}
panels {
  name: "SEW"
  path: "Panels/Room 1/panel_18"
  clue: "sew"
  answer: "so"
  symbols: "zero"
}
panels {
  name: "NEAR"
  path: "Panels/Room 1/panel_19"
  clue: "near"
  answer: "far"
  symbols: "sun"
}
panels {
  name: "OUT SEW NEAR"
  path: "Panels/Room 1/panel_20"
  clue: ""
  answer: "insofar"
  symbols: "lingo"
}
panels {
  name: "CHOP"
  path: "Panels/Room 1/panel_21"
  clue: "chop"
  answer: "cop"
  symbols: "sparkles"
}
panels {
  name: "YOU"
  path: "Panels/Room 1/panel_22"
  clue: "you"
  answer: "i"
  symbols: "sun"
}
panels {
  name: "PLOT"
  path: "Panels/Room 1/panel_23"
  clue: "plot"
  answer: "lot"
  symbols: "sparkles"
}
panels {
  name: "CHOP YOU PLOT"
  path: "Panels/Room 1/panel_24"
  clue: ""
  answer: "copilot"
  symbols: "lingo"
}
panels {
  name: "GREEN"
  path: "Panels/Room 1/panel_25"
  clue: "green"
  answer: "red"
  symbols: "sun"
}
panels {
  name: "THINK"
  path: "Panels/Room 1/panel_26"
  clue: "think"
  answer: "act"
  symbols: "sun"
}
panels {
  name: "LION"
  path: "Panels/Room 1/panel_27"
  clue: "lion"
  answer: "ion"
  symbols: "sparkles"
}
panels {
  name: "GREEN THINK LION"
  path: "Panels/Room 1/panel_28"
  clue: ""
  answer: "redaction"
  symbols: "lingo"
}
ports {
  name: "GREAT"
  path: "Components/Warps/worldport"
  orientation: "east"
}
ports {
  name: "PLAZA"
  path: "Components/Warps/worldport4"
  orientation: "north"
  required_door { name: "Plaza Entrance" }
}
G Door" } } connections { from_room: "Maze Slice Area" to_room: "Maze Cold Area" door { name: "Maze Slice/Cold Door" } } connections { from_room: "Maze Cold Area" to_room: "Maze Moon Area" door { name: "Maze Cold/Moon Door" } } connections { from_room: "Maze Cold Area" to_room: "Maze Off Area" door { name: "Maze Cold/Off Door" } } connections { from_room: "Maze Off Area" to_room: "Maze Center" door { name: "Maze Off/Center Door" } } connections { from_room: "Maze Off Area" to_room: "Maze Tower" door { name: "Maze Off/Tower Door" } } connections { from_room: "Maze Slice Area" to_room: "West Side" door { name: "Courtyard Side Door" } } connections { from_room: "West Side" to_room: "Question Room What" oneway: true } connections { from_room: "Question Room What" to_room: "Main Area" oneway: true } connections { from_room: "Question Room What" to_room: "Question Room How" door { name: "Question First Door" } } connections { from { painting { room: "Question Room How" name: "WHY" } } to { painting { room: "Question Room When" name: "WHY" } } oneway: true } connections { from_room: "Question Room When" to_room: "West Side" oneway: true } connections { from_room: "Question Room How" to_room: "Question Room Who" door { name: "Question Who Door" } } connections { from_room: "Question Room How" to_room: "Y Room" door { name: "Question Why Door" } } connections { from_room: "Y Room" to_room: "Under Question Room" door { name: "Big Y" } oneway: true # This is because the wall in the middle only opens if you grab Y1 from the # other side. } connections { from_room: "Under Question Room" to_room: "Talented Entrance" door { name: "Talented Entrance" } } connections { from_room: "Main Area" to_room: "Behind Question Area" door { name: "Near UC Painting Door" } } connections { from_room: "Behind Question Area" to_room: "Under Question Room" door { name: "Question Room Back Door" } } connections { from_room: "Main Area" to_room: "North Landscape" door { name: "North Landscape Entrance" } } connections { from_room: "North Landscape" to_room: "Nature Room" door { name: "Nature Room Door" } } connections { from_room: "North Landscape" to_room: "Whole Room" } connections { from_room: "Main Area" to_room: "Zero Room" door { name: "Lavender Cube" } }