doors { name: "Front Door" type: STANDARD receivers: "Components/Doors/entry_2" panels { room: "Entry" name: "INK" } location_room: "Entry" } doors { name: "Seasons" type: EVENT panels { room: "Puzzles" name: "ERAS" answer: "seasons" } } doors { name: "Mastery" type: EVENT panels { room: "Puzzles" name: "STORY" } panels { room: "Puzzles" name: "VENTURE" } panels { room: "Puzzles" name: "PASSED" } panels { room: "Puzzles" name: "SLUMBERING" } panels { room: "Puzzles" name: "RHYME" } panels { room: "Puzzles" name: "OBSCURE" } panels { room: "Puzzles" name: "PROPHET" } panels { room: "Puzzles" name: "ERAS" } panels { room: "Puzzles" name: "DARKNESS" } panels { room: "Puzzles" name: "PRINCE" } panels { room: "Puzzles" name: "BATH" } panels { room: "Puzzles" name: "CHAOTIC" } panels { room: "Puzzles" name: "EYES" } panels { room: "Puzzles" name: "QUEENDOOM" } panels { room: "Puzzles" name: "SHOUTS" } panels { room: "Puzzles" name: "INTELLIGENCE" } panels { room: "Puzzles" name: "EARTHWAR" } panels { room: "Puzzles" name: "SLEEPER" } panels { room: "Puzzles" name: "BOTTLE" } panels { room: "Puzzles" name: "WORDS" } } > Randomizer for LINGO 2 using Archipelago Multiworld
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path: root/data/maps/the_between/rooms/B2 Back Room.txtpb
blob: 0972ed96cac2e3536badd20c3eeb66b826699d87 (plain) (blame)
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name: "B2 Back Room"
letters {
  key: "b"
  level2: true
  path: "Components/Collectables/collectable"
}
paintings {
  name: "EYES2"
  path: "Components/Paintings/eyes2"
  orientation: "east"
}
paintings {
  name: "EYES3"
  path: "Components/Paintings/eyes3"
  orientation: "west"
}